Jak będzię wyglądał ten kod aby zamiast
1/3 na headshota to było 35 prenet na headshota
public TakeDamage(this, idinflictor, idattacker, Float:damage, damagebits) { if(!is_user_alive(idattacker) || !is_user_connected(idattacker) || !ma_klase[idattacker]) return HAM_IGNORED if(get_user_hitzones(idattacker, this) != 2 && random_num(1,3)==1) { set_user_hitzones(idattacker, this, 2) } return HAM_IGNORED }