Otóż mam problem z zapisem SQL ponieważ wydupia błąd
[AMXX] Plugin says: You have an error in your SQL syntax; check the manual that corresponds to your MySQL server version for the right syntax to use near '' at line 1
Tutaj jest kod zapisu SQL:
//----------SQL----------// public MySql_Init() { // we tell the API that this is the information we want to connect to, // just not yet. basically it's like storing it in global variables g_SqlTuple = SQL_MakeDbTuple(Host,User,Pass,Db) // ok, we're ready to connect new ErrorCode,Handle:SqlConnection = SQL_Connect(g_SqlTuple,ErrorCode,g_Error,charsmax(g_Error)) if(SqlConnection == Empty_Handle) // stop the plugin with an error message set_fail_state(g_Error) new Handle:Queries // we must now prepare some random queries new szText[128], iLen=0, iMax=sizeof(szText) - 1; iLen += formatex(szText[iLen], iMax-iLen, "CREATE TABLE IF NOT EXISTS deathrunxpmod (steamid varchar(32), player_level INT(11), player_exp INT(11), player_sp INT(11), skill_addhp INT(11), skill_addap INT(11), skill_respawn INT(11), skill_nightmare INT(11)"); iLen += formatex(szText[iLen], iMax-iLen, ",skill_lowgravity INT(11), skill_fastrun INT(11), skill_knifer INT(11), skill_usp INT(11), skill_scount INT(11), skill_throwknife INT(11), skill_rocket INT(11), skill_mine INT(11), skill_medic INT(11)"); iLen += formatex(szText[iLen], iMax-iLen, ",skill_hegrenade INT(11), skill_smokegrenade INT(11), skill_flashgrenade INT(11))"); Queries = SQL_PrepareQuery(SqlConnection, szText) if(!SQL_Execute(Queries)) { // if there were any problems the plugin will set itself to bad load. SQL_QueryError(Queries,g_Error,charsmax(g_Error)) set_fail_state(g_Error) } // Free the querie SQL_FreeHandle(Queries) // you free everything with SQL_FreeHandle SQL_FreeHandle(SqlConnection) } public register_client(FailState,Handle:Query,Error[],Errcode,Data[],DataSize) { if(FailState == TQUERY_CONNECT_FAILED) { log_amx("Load - Could not connect to SQL database. [%d] %s", Errcode, Error) } else if(FailState == TQUERY_QUERY_FAILED) { log_amx("Load Query failed. [%d] %s", Errcode, Error) } new id id = Data[0] if(SQL_NumResults(Query) < 1) { //.if there are no results found new szSteamId[32] get_user_authid(id, szSteamId, charsmax(szSteamId)) // get user's steamid // if its still pending we can't do anything with it if (equal(szSteamId,"ID_PENDING")) return PLUGIN_HANDLED new szTemp[512] // now we will insturt the values into our table. format(szTemp,charsmax(szTemp),"INSERT INTO `deathrunxpmod` ( `steamid` , `player_level` , `player_exp`, `player_sp`, \ `skill_addhp`, `skill_addap`, `skill_respawn`, `skill_nightmare`, `skill_lowgravity`, `skill_fastrun`, `skill_knifer`, \ `skill_usp`, `skill_scount`, `skill_throwknife`, `skill_rocket`, `skill_mine`, `skill_medic`, `skill_hegrenade`, `skill_smokegrenade`, \ `skill_flashgrenade`) VALUES ('%s','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0','0');",szSteamId) SQL_ThreadQuery(g_SqlTuple,"IgnoreHandle",szTemp) } else { // if there are results found player_level[id] = SQL_ReadResult(Query, 1) player_exp[id] = SQL_ReadResult(Query, 2) player_sp[id] = SQL_ReadResult(Query, 3) skill_addhp[id] = SQL_ReadResult(Query, 4) skill_addap[id] = SQL_ReadResult(Query, 5) skill_respawn[id] = SQL_ReadResult(Query, 6) skill_nightmare[id] = SQL_ReadResult(Query, 7) skill_lowgravity[id] = SQL_ReadResult(Query, 8) skill_fastrun[id] = SQL_ReadResult(Query, 9) skill_knifer[id] = SQL_ReadResult(Query, 10) skill_usp[id] = SQL_ReadResult(Query, 11) skill_scount[id] = SQL_ReadResult(Query, 12) skill_throwknife[id] = SQL_ReadResult(Query, 13) skill_rocket[id] = SQL_ReadResult(Query, 14) skill_mine[id] = SQL_ReadResult(Query, 15) skill_medic[id] = SQL_ReadResult(Query, 16) skill_hegrenade[id] = SQL_ReadResult(Query, 17) skill_smokegrenade[id] = SQL_ReadResult(Query, 18) skill_flashgrenade[id] = SQL_ReadResult(Query, 19) } return PLUGIN_HANDLED } public Save_MySql(id){ new szSteamId[32], szTemp[512] get_user_authid(id, szSteamId, charsmax(szSteamId)) // Here we will update the user hes information in the database where the steamid matches. format(szTemp,charsmax(szTemp),"UPDATE `deathrunxpmod` SET `player_level` = '%i' WHERE `deathrunxpmod`.`steamid` = '%s';", player_level[id], szSteamId) format(szTemp,charsmax(szTemp),"UPDATE `deathrunxpmod` SET `player_exp` = '%i' WHERE `deathrunxpmod`.`steamid` = '%s';", player_exp[id], szSteamId) format(szTemp,charsmax(szTemp),"UPDATE `deathrunxpmod` SET `player_sp` = '%i' WHERE `deathrunxpmod`.`steamid` = '%s';", player_sp[id], szSteamId) format(szTemp,charsmax(szTemp),"UPDATE `deathrunxpmod` SET `skill_addhp` = '%i' WHERE `deathrunxpmod`.`steamid` = '%s';", skill_addhp[id], szSteamId) format(szTemp,charsmax(szTemp),"UPDATE `deathrunxpmod` SET `skill_addap` = '%i' WHERE `deathrunxpmod`.`steamid` = '%s';", skill_addap[id], szSteamId) format(szTemp,charsmax(szTemp),"UPDATE `deathrunxpmod` SET `skill_respawn` = '%i' WHERE `deathrunxpmod`.`steamid` = '%s';", skill_respawn[id], szSteamId) format(szTemp,charsmax(szTemp),"UPDATE `deathrunxpmod` SET `skill_nightmare` = '%i' WHERE `deathrunxpmod`.`steamid` = '%s';", skill_nightmare[id], szSteamId) format(szTemp,charsmax(szTemp),"UPDATE `deathrunxpmod` SET `skill_lowgravity` = '%i' WHERE `deathrunxpmod`.`steamid` = '%s';", skill_lowgravity[id], szSteamId) format(szTemp,charsmax(szTemp),"UPDATE `deathrunxpmod` SET `skill_fastrun` = '%i' WHERE `deathrunxpmod`.`steamid` = '%s';", skill_fastrun[id], szSteamId) format(szTemp,charsmax(szTemp),"UPDATE `deathrunxpmod` SET `skill_knifer` = '%i' WHERE `deathrunxpmod`.`steamid` = '%s';", skill_knifer[id], szSteamId) format(szTemp,charsmax(szTemp),"UPDATE `deathrunxpmod` SET `skill_usp` = '%i' WHERE `deathrunxpmod`.`steamid` = '%s';", skill_usp[id], szSteamId) format(szTemp,charsmax(szTemp),"UPDATE `deathrunxpmod` SET `skill_scount` = '%i' WHERE `deathrunxpmod`.`steamid` = '%s';", skill_scount[id], szSteamId) format(szTemp,charsmax(szTemp),"UPDATE `deathrunxpmod` SET `skill_throwknife` = '%i' WHERE `deathrunxpmod`.`steamid` = '%s';", skill_throwknife[id], szSteamId) format(szTemp,charsmax(szTemp),"UPDATE `deathrunxpmod` SET `skill_rocket` = '%i' WHERE `deathrunxpmod`.`steamid` = '%s';", skill_rocket[id], szSteamId) format(szTemp,charsmax(szTemp),"UPDATE `deathrunxpmod` SET `skill_mine` = '%i' WHERE `deathrunxpmod`.`steamid` = '%s';", skill_mine[id], szSteamId) format(szTemp,charsmax(szTemp),"UPDATE `deathrunxpmod` SET `skill_medic` = '%i' WHERE `deathrunxpmod`.`steamid` = '%s';", skill_medic[id], szSteamId) format(szTemp,charsmax(szTemp),"UPDATE `deathrunxpmod` SET `skill_hegrenade` = '%i' WHERE `deathrunxpmod`.`steamid` = '%s';", skill_hegrenade[id], szSteamId) format(szTemp,charsmax(szTemp),"UPDATE `deathrunxpmod` SET `skill_smokegrenade` = '%i' WHERE `deathrunxpmod`.`steamid` = '%s';", skill_smokegrenade[id], szSteamId) format(szTemp,charsmax(szTemp),"UPDATE `deathrunxpmod` SET `skill_flashgrenade` = '%i' WHERE `deathrunxpmod`.`steamid` = '%s';", skill_flashgrenade[id], szSteamId) SQL_ThreadQuery(g_SqlTuple,"IgnoreHandle",szTemp) } public Load_MySql(id) { new szSteamId[32], szTemp[512] get_user_authid(id, szSteamId, charsmax(szSteamId)) new Data[1] Data[0] = id //we will now select from the table `tutorial` where the steamid match format(szTemp,charsmax(szTemp),"SELECT * FROM `deathrunxpmod` WHERE (`deathrunxpmod`.`steamid` = '%s')", szSteamId) SQL_ThreadQuery(g_SqlTuple,"register_client",szTemp,Data,1) } //----------SQL----------//
Proszę o pomoc