czysty plik sma vampire.amxx w zalaczniku
a tutaj to co probowalem zrobic, ale nie dziala - 8 bledow wywala
/* * http://games.qwerty.ru * * AmxModX * Vampire plugin * by Shalfey * * CVars * amx_vampire_hp - hp add for kill * amx_vampire_hp_hs - hp add for kill in head * amx_vampire_max_hp - max player hp * * Players gets HP for kills. */ #include <amxmodx> #include <fun> new const PLUGIN_VERSION[] = "1.0d" new health_add new health_hs_add new health_max new health_add_vip new health_hs_add_vip new health_max_vip new gmsgScreenFade, g_maxplayers public plugin_init() { register_plugin("Vampire", PLUGIN_VERSION, "Shalfey") health_add = register_cvar("amx_vampire_hp", "15") health_hs_add = register_cvar("amx_vampire_hp_hs", "40") health_max = register_cvar("amx_vampire_max_hp", "100") health_add_vip = register_cvar("amx_vampire_hp_vip", "15") health_hs_add_vip = register_cvar("amx_vampire_hp_hs_vip", "40") health_max_vip = register_cvar("amx_vampire_max_hp_vip", "100") register_event("DeathMsg", "eDeathMsg", "a") gmsgScreenFade = get_user_msgid("ScreenFade") g_maxplayers = get_maxplayers() } public eDeathMsg(player) { if(get_user_flags(player) & ADMIN_LEVEL_H) { new KillerId = read_data(1) new VictimId = read_data(2) if(!KillerId || KillerId > g_maxplayers) return if(KillerId == VictimId || get_user_team(KillerId) == get_user_team(VictimId)) return new KillerHealth = get_user_health(KillerId) new NewKillerHealth = min( ( read_data(3) ? get_pcvar_num(health_hs_add_vip) : get_pcvar_num(health_add_vip) ) + KillerHealth , get_pcvar_num(health_max_vip) ) set_user_health(KillerId, NewKillerHealth) // Hud message "Healed +15/+40 hp" set_hudmessage(0, 255, 0, -1.0, 0.15, 0, 1.0, 1.0, 0.1, 0.1, -1) show_hudmessage(KillerId, "Healed +%d hp", NewKillerHealth - KillerHealth) // Screen fading message_begin(MSG_ONE, gmsgScreenFade, _, KillerId) write_short(1<<10) write_short(1<<10) write_short(0x0000) write_byte(0) write_byte(0) write_byte(200) write_byte(75) message_end() } else { new KillerId = read_data(1) new VictimId = read_data(2) if(!KillerId || KillerId > g_maxplayers) return if(KillerId == VictimId || get_user_team(KillerId) == get_user_team(VictimId)) return new KillerHealth = get_user_health(KillerId) new NewKillerHealth = min( ( read_data(3) ? get_pcvar_num(health_hs_add) : get_pcvar_num(health_add) ) + KillerHealth , get_pcvar_num(health_max) ) set_user_health(KillerId, NewKillerHealth) // Hud message "Healed +15/+40 hp" set_hudmessage(0, 255, 0, -1.0, 0.15, 0, 1.0, 1.0, 0.1, 0.1, -1) show_hudmessage(KillerId, "Healed +%d hp", NewKillerHealth - KillerHealth) // Screen fading message_begin(MSG_ONE, gmsgScreenFade, _, KillerId) write_short(1<<10) write_short(1<<10) write_short(0x0000) write_byte(0) write_byte(0) write_byte(200) write_byte(75) message_end() } }
czy pomoze mi ktos poprawic? cvary dodalem sobie
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vampire.amxx