masz viperss:
#include <amxmodx>
#include <amxmisc>
#include <codmod>
#include <engine>
#include <hamsandwich>
new const nazwa[] = "VipperSS (Premium 11,07zł)";
new const opis[] = "Dostajesz m4a1,AWP,3 rakiety";
new const bronie = (1<<CSW_AWP)|(1<<CSW_M4A1);
new const zdrowie = 100;
new const kondycja = 50;
new const inteligencja = 100;
new const wytrzymalosc = 100;
new sprite_blast;
new ilosc_rakiet_gracza[33];
new poprzednia_rakieta_gracza[33];
public plugin_init()
{
register_plugin(nazwa, "1.0", "amxx.pl");
cod_register_class(nazwa, opis, bronie, zdrowie, kondycja, inteligencja, wytrzymalosc);
register_touch("rocket", "*" , "DotykRakiety");
RegisterHam(Ham_Spawn, "player", "fwSpawn_Rakiety", 1);
}
public plugin_precache()
{
sprite_blast = precache_model("sprites/dexplo.spr");
precache_model("models/rpgrocket.mdl");
}
public client_disconnect(id)
{
new entRakiety = find_ent_by_class(0, "rocket");
while(entRakiety > 0)
{
if(entity_get_edict(entRakiety, EV_ENT_owner) == id)
remove_entity(entRakiety);
entRakiety = find_ent_by_class(entRakiety, "rocket");
}
}
public cod_class_enabled(id)
{
if(!(get_user_flags(id) & ADMIN_LEVEL_H))
{
client_print(id, print_chat, "[VipperSS (Premium 11,07zł)] Nie masz uprawnien, aby uzywac tej klasy.")
return COD_STOP;
}
ilosc_rakiet_gracza[id] = 3;
return COD_CONTINUE;
}
public cod_class_skill_used(id)
{
if (!ilosc_rakiet_gracza[id])
{
client_print(id, print_center, "Wykorzystales juz wszystkie rakiety!");
}
else
{
if(poprzednia_rakieta_gracza[id] + 2.0 > get_gametime())
{
client_print(id, print_center, "Rakiet mozesz uzywac co 2 sekundy!");
}
else
{
if (is_user_alive(id))
{
poprzednia_rakieta_gracza[id] = floatround(get_gametime());
ilosc_rakiet_gracza[id]--;
new Float: Origin[3], Float: vAngle[3], Float: Velocity[3];
entity_get_vector(id, EV_VEC_v_angle, vAngle);
entity_get_vector(id, EV_VEC_origin , Origin);
new Ent = create_entity("info_target");
entity_set_string(Ent, EV_SZ_classname, "rocket");
entity_set_model(Ent, "models/rpgrocket.mdl");
vAngle[0] *= -1.0;
entity_set_origin(Ent, Origin);
entity_set_vector(Ent, EV_VEC_angles, vAngle);
entity_set_int(Ent, EV_INT_effects, 2);
entity_set_int(Ent, EV_INT_solid, SOLID_BBOX);
entity_set_int(Ent, EV_INT_movetype, MOVETYPE_FLY);
entity_set_edict(Ent, EV_ENT_owner, id);
VelocityByAim(id, 1000 , Velocity);
entity_set_vector(Ent, EV_VEC_velocity ,Velocity);
}
}
}
}
public fwSpawn_Rakiety(id)
{
if(is_user_alive(id))
ilosc_rakiet_gracza[id] = 3;
}
public DotykRakiety(ent)
{
if (!is_valid_ent(ent))
return;
new attacker = entity_get_edict(ent, EV_ENT_owner);
new Float:fOrigin[3];
entity_get_vector(ent, EV_VEC_origin, fOrigin);
new iOrigin[3];
for(new i=0;i<3;i++)
iOrigin[i] = floatround(fOrigin[i]);
message_begin(MSG_BROADCAST,SVC_TEMPENTITY, iOrigin);
write_byte(TE_EXPLOSION);
write_coord(iOrigin[0]);
write_coord(iOrigin[1]);
write_coord(iOrigin[2]);
write_short(sprite_blast);
write_byte(32);
write_byte(20);
write_byte(0);
message_end();
new entlist[33];
new numfound = find_sphere_class(ent, "player", 190.0, entlist, 32);
for (new i=0; i < numfound; i++)
{
new pid = entlist[i];
if (!is_user_alive(pid) || get_user_team(attacker) == get_user_team(pid))
continue;
cod_inflict_damage(attacker, pid, 55.0, 0.9, ent, (1<<24));
}
remove_entity(ent);
}
masz Chmielu: sma.
#include <amxmodx>
#include <amxmisc>
#include <codmod>
#include <engine>
#include <hamsandwich>
#include <fun>
new const nazwa[] = "Chmielu(SuperPremium 23,24zł)";
new const opis[] = "Dostajesz HE,AK,M4A1,AWP,5 dynamitów";
new const bronie = (1<<CSW_HEGRENADE)|(1<<CSW_AWP)|(1<<CSW_M4A1);
new const zdrowie = 250;
new const kondycja = 100;
new const inteligencja = 250;
new const wytrzymalosc = 250;
new dynamit_gracza[33];
new ilosc_dynamitow_gracza[33];
new sprite_blast_dynamit, sprite_white_dynamit;
public plugin_init()
{
register_plugin(nazwa, "1.0", "amxx.pl");
cod_register_class(nazwa, opis, bronie, zdrowie, kondycja, inteligencja, wytrzymalosc);
register_event("HLTV", "NowaRunda_Dynamit", "a", "1=0", "2=0");
RegisterHam(Ham_Spawn, "player", "fwSpawn_Dynamit", 1);
}
public plugin_precache()
{
sprite_blast_dynamit = precache_model("sprites/dexplo.spr");
sprite_white_dynamit = precache_model("sprites/white.spr");
precache_model("models/QTM_CodMod/dynamite.mdl");
}
public client_disconnect(id)
{
new entDynamit = find_ent_by_class(0, "dynamite");
while(entDynamit > 0)
{
if(entity_get_edict(entDynamit, EV_ENT_owner) == id)
remove_entity(entDynamit);
entDynamit = find_ent_by_class(entDynamit, "dynamite");
}
}
public cod_class_enabled(id)
{
if(!(get_user_flags(id) & ADMIN_LEVEL_H))
{
client_print(id, print_chat, "[Chmielu(SuperPremium 23,24zł)] Nie masz uprawnien, aby uzywac tej klasy.")
return COD_STOP;
}
ilosc_dynamitow_gracza[id] = 5;
give_item(id, "weapon_hegrenade");
return COD_CONTINUE;
}
public cod_class_skill_used(id)
{
if(is_user_alive(id)){
if(!ilosc_dynamitow_gracza[id])
{
client_print(id, print_center, "Wykorzystales juz wszystkie dynamity!");
}
else{
static dynamit_gracza[33];
if(is_valid_ent(dynamit_gracza[id]))
{
ilosc_dynamitow_gracza[id]--;
new Float:fOrigin[3];
entity_get_vector(dynamit_gracza[id], EV_VEC_origin, fOrigin);
new iOrigin[3];
for(new i=0;i<3;i++)
iOrigin[i] = floatround(fOrigin[i]);
message_begin(MSG_BROADCAST,SVC_TEMPENTITY, iOrigin);
write_byte(TE_EXPLOSION);
write_coord(iOrigin[0]);
write_coord(iOrigin[1]);
write_coord(iOrigin[2]);
write_short(sprite_blast_dynamit);
write_byte(32);
write_byte(20);
write_byte(0);
message_end();
message_begin( MSG_BROADCAST, SVC_TEMPENTITY, iOrigin );
write_byte( TE_BEAMCYLINDER );
write_coord( iOrigin[0] );
write_coord( iOrigin[1] );
write_coord( iOrigin[2] );
write_coord( iOrigin[0] );
write_coord( iOrigin[1] + 250 );
write_coord( iOrigin[2] + 250 );
write_short( sprite_white_dynamit );
write_byte( 0 );
write_byte( 0 );
write_byte( 10 );
write_byte( 10 );
write_byte( 255 );
write_byte( 255 );
write_byte( 100 );
write_byte( 100 );
write_byte( 128 );
write_byte( 0 );
message_end();
new entlist[33];
new numfound = find_sphere_class(dynamit_gracza[id], "player", 250.0 , entlist, 32);
for (new i=0; i < numfound; i++)
{
new pid = entlist[i];
if (is_user_alive(pid) && get_user_team(id) != get_user_team(pid))
cod_inflict_damage(id, pid, 95.0, 0.8, dynamit_gracza[id], (1<<24));
}
remove_entity(dynamit_gracza[id]);
}
else
{
new Float:origin[3];
entity_get_vector(id, EV_VEC_origin, origin);
dynamit_gracza[id] = create_entity("info_target");
entity_set_string(dynamit_gracza[id], EV_SZ_classname, "dynamite");
entity_set_edict(dynamit_gracza[id], EV_ENT_owner, id);
entity_set_int(dynamit_gracza[id], EV_INT_movetype, MOVETYPE_TOSS);
entity_set_origin(dynamit_gracza[id], origin);
entity_set_int(dynamit_gracza[id], EV_INT_solid, SOLID_BBOX);
entity_set_model(dynamit_gracza[id], "models/QTM_CodMod/dynamite.mdl");
entity_set_size(dynamit_gracza[id], Float:{-16.0,-16.0,0.0}, Float:{16.0,16.0,2.0});
drop_to_floor(dynamit_gracza[id]);
}
}
}
}
public fwSpawn_Dynamit(id)
{
client_disconnect(id);
ilosc_dynamitow_gracza[id] = 5;
}
public NowaRunda_Dynamit()
{
new ent = find_ent_by_class(-1, "dynamite");
while(ent > 0)
{
remove_entity(ent);
ent = find_ent_by_class(ent, "dynamite");
}
}