Oto moje publick Prethink_Blink(id) - gdyby było potrzebne
public Prethink_Blink(id)
{
if( get_user_button(id) & IN_ATTACK2 && !(get_user_oldbutton(id) & IN_ATTACK2) && is_user_alive(id))
{
if (on_knife[id])
{
if (halflife_time()-player_b_blink[id] <= 3) return PLUGIN_HANDLED
player_b_blink[id] = floatround(halflife_time())
UTIL_Teleport(id,400+8*player_intelligence[id])
}
}
if( get_user_button(id) & IN_ATTACK2 && !(get_user_oldbutton(id) & IN_ATTACK2) && is_user_alive(id))
{
if (on_knife[id])
{
if (halflife_time()-c_blink[id] <= 3) return PLUGIN_HANDLED
c_blink[id] = floatround(halflife_time())
UTIL_Teleport(id,400+8*player_intelligence[id])
}
}
return PLUGIN_CONTINUE
Z góry dziękuje za pomoc i pozdrawiam.