/* Plugin generated by AMXX-Studio */
#include <amxmodx>
#include <engine>
#include <hamsandwich>
#include <codmod>
#include <colorchat>
new bool:ma_klase[33];
new const nazwa[] = "Talib";
new const opis[] = "1/4 szansy na natychmiastowe zabicie z deagle, AutoBH";
new const bronie = 1<<CSW_DEAGLE | 1<<CSW_HEGRENADE | 1<<CSW_FLASHBANG | 1<<CSW_SMOKEGRENADE;
new const zdrowie = 70;
new const kondycja = 50;
new const inteligencja = -10;
new const wytrzymalosc = 5;
public plugin_init() {
register_plugin(nazwa, "1.0", "QTM_Peyote");
cod_register_class(nazwa, opis, bronie, zdrowie, kondycja, inteligencja, wytrzymalosc);
RegisterHam(Ham_TakeDamage, "player", "TakeDamage");
}
public cod_class_enabled(id)
{
ma_klase[id] = true;
ColorChat(id, GREEN, "Klasa %s zostala stworzona przez www.PluginyMody.webd.pl", nazwa);
}
public cod_class_disabled(id)
ma_klase[id] = false;
public TakeDamage(this, idinflictor, idattacker, Float:damage, damagebits)
{
if(!is_user_connected(idattacker))
return HAM_IGNORED;
if(damagebits & DMG_BULLET)
{
new weapon = get_user_weapon(idattacker);
if(weapon == CSW_DEAGLE && damage > 20.0 && random_num(1,4) == 1)
cod_inflict_damage(idattacker, this, float(get_user_health(this))-damage+1.0, 0.0, idinflictor, damagebits);
}
return HAM_IGNORED;
}
public client_PreThink(id)
{
if(!ma_klase[id])
return PLUGIN_CONTINUE;
if(!(get_user_button(id) & IN_JUMP))
return PLUGIN_CONTINUE;
new flags = get_entity_flags(id);
if (flags & FL_WATERJUMP)
return PLUGIN_CONTINUE;
if (entity_get_int(id, EV_INT_waterlevel) >= 2)
return PLUGIN_CONTINUE;
if (!(flags & FL_ONGROUND))
return PLUGIN_CONTINUE;
new Float:velocity[3];
entity_get_vector(id, EV_VEC_velocity, velocity);
velocity[2] += 250.0
entity_set_vector(id, EV_VEC_velocity, velocity);
entity_set_int(id, EV_INT_gaitsequence, 6);
return PLUGIN_CONTINUE;
}