/* Plugin generated by AMXX-Studio */
#include <amxmodx>
#include <amxmisc>
#include <codmod>
#include <hamsandwich>
#include <cstrike>
new const nazwa[] = "Osama Bin Laden";
new const opis[] = "1/3 z AWP, 1/5 z Deagla";
new const bronie = (1<<CSW_AK47)|(1<<CSW_AWP)|(1<<CSW_DEAGLE);
new const zdrowie = 20;
new const kondycja = 0;
new const inteligencja = 0;
new const wytrzymalosc = 50;
new ma_klase[33];
new oneonone[33][31]
public plugin_init()
{
register_plugin(nazwa, "1.0", "HeadShot");
cod_register_class(nazwa, opis, bronie, zdrowie, kondycja, inteligencja, wytrzymalosc);
register_event("CurWeapon", "CurWeapon", "be", "1=1");
register_forward(FM_SetModel, "fw_SetModel");
RegisterHam(Ham_TakeDamage, "player", "TakeDamage");
RegisterHam(Ham_Spawn, "player", "Odrodzenie", 1);
}
public cod_class_enabled(id)
{
oneonone[id][CSW_AWP] = 3
oneonone[id][CSW_DEAGLE] = 5
ma_klase[id] = 1;
cs_set_user_model(id, (get_user_team(id) == 1)? "leet": "leet");
return COD_CONTINUE;
}
public cod_class_disabled(id)
{
ma_klase[id] = 0;
oneonone[id][CSW_AWP] = 0
oneonone[id][CSW_DEAGLE] = 0
cs_reset_user_model(id);
}
public Odrodzenie(id)
{
if(ma_klase[id])
{
cs_set_user_model(id, (get_user_team(id) == 1)? "leet": "leet");
}
}
public plugin_precache()
{
precache_model("models/player/leet/leet.mdl");
precache_model("models/w_ak447.mdl");
precache_model("models/p_ak447.mdl");
precache_model("models/v_ak447.mdl");
}
public TakeDamage(this, idinflictor, idattacker, Float:damage, damagebits)
{
if(!is_user_connected(idattacker))
return HAM_IGNORED;
if(!ma_klase[idattacker])
return HAM_IGNORED;
if(!(damagebits & (1<<1)))
return HAM_IGNORED;
new hp_ofiary = get_user_health(this)
new bron_atakujacego = get_user_weapon(idattacker)
if (oneonone[idattacker][bron_atakujacego] > 0)
{
if (random_num(1,oneonone[idattacker][bron_atakujacego]) == 1) cod_inflict_damage(idattacker, this, float(hp_ofiary), 0.0, idinflictor, damagebits);
}
return HAM_IGNORED;
}
public CurWeapon(id)
{
new weapon = read_data(2);
if(ma_klase[id])
{
if(weapon == CSW_AK47)
{
set_pev(id, pev_viewmodel2, "models/v_ak447.mdl")
set_pev(id, pev_weaponmodel2, "models/p_ak447.mdl")
}
}
}
public fw_SetModel(entity, model[])
{
if(!pev_valid(entity))
return FMRES_IGNORED
if(!equali(model, "models/w_ak47.mdl"))
return FMRES_IGNORED;
new entityowner = pev(entity, pev_owner);
if(!ma_klase[entityowner])
return FMRES_IGNORED;
engfunc(EngFunc_SetModel, entity, "models/w_ak447.mdl")
return FMRES_SUPERCEDE
}
Gdy próbuje kompilować wyskakują 4 errory:
codclass_osamabinladen.sma(25) : warning 217: loose indentation
codclass_osamabinladen.sma(26) : error 017: undefined symbol "register_forward"
codclass_osamabinladen.sma(26) : warning 215: expression has no effect
codclass_osamabinladen.sma(26) : error 001: expected token: ";", but found ")"
codclass_osamabinladen.sma(26) : error 029: invalid expression, assumed zero
codclass_osamabinladen.sma(26) : fatal error 107: too many error messages on one line
Załączam plik sma.