Lol,
odpaliłem na innym porcie i..
Console initialized.
FileSystem initialized.
Network uses 91.121.59.175 as host IP.
Network initialized.
[S_API FAIL] SteamAPI_Init() failed; unable to update local steamclient. Continu ing with current version anyway.
Master module initialized.
Server module initialized.
World module initialized.
Demo client initialized.
Couldn't open config file hltv.cfg.
Proxy module initialized.
Executing file hltv1.cfg.
WARNING! System::DispatchCommand: command "master 1 " not registered.
WARNING! System::DispatchCommand: command "forcemaster 0 " not registered.
Recording initialized.
hltv1.cfg zaladowane
--- HLTV Status ---
Online 00:00, FPS 1.0, Version 4379 (Linux)
Local IP 91.121.59.175:27016, Network In 0.0, Out 0.0, Loss 0.00
Local Slots 0, Spectators 0 (max 0), Proxies 0
Not connected.
Recording to , Length 0.0 sec.
Type 'help' for a list of commands.
Challenging 91.121.59.175:27015 (1/3).
Get challenge (HASHEDCDKEY)
Connecting to 91.121.59.175:27015 (1/3).
>
BUILD 4383 SERVER (0 CRC)
Server # 210
Added 1025 resources.
Received baseline with 257 entities.
Error:/usr/hlds/cstrike/dlls/director_i386.so: cannot open shared object file: N o such file or directory
Couldn't open config file director.cfg.
Director module initialized.
Adding master server 69.28.151.162:27010
Adding master server 68.142.72.250:27010