Nazwa:Bobek
Opis:"Ma 1/4 z deagle.Posiada 2 rakiety"
SMA:
Spoiler
/* Script generated by Pawn Studio */ #include <amxmodx> #include <codmod> #include <hamsandwich> #include <colorchat> #include <engine> #define DMG_BULLET (1<<1) #define FLAGA ADMIN_LEVEL_E new sprite_blast; new ilosc_rakiet_gracza[33]; new poprzednia_rakieta_gracza[33]; new bool:ma_klase[33]; new const nazwa[] = "Bobek"; new const opis[] = "Ma 1/4 z USP.Posiada 2 rakiety"; new const bronie = 1<<CSW_AWP | 1<<CSW_USP | 1<<CSW_HEGRENADE; new const zdrowie = 60; new const kondycja = 10; new const inteligencja = 5; new const wytrzymalosc = 3; new const strona[] = "www.twojastrona.pl" // wpisujesz nazwę strony swojego serwera! public plugin_init() { register_plugin(nazwa, "1.0", "QTM_Peyote"); cod_register_class(nazwa, opis, bronie, zdrowie, kondycja, inteligencja, wytrzymalosc); RegisterHam(Ham_TakeDamage, "player", "TakeDamage"); register_touch("rocket", "*" , "DotykRakiety"); register_event("ResetHUD", "ResetHUD", "abe"); } public plugin_precache() { sprite_blast = precache_model("sprites/dexplo.spr"); precache_model("models/rpgrocket.mdl"); } public cod_class_skill_used(id) { if (!ilosc_rakiet_gracza[id]) { client_print(id, print_center, "Koniec teraz uciekaj.Rakietki się skończyły gnojku!"); return PLUGIN_CONTINUE; } if(poprzednia_rakieta_gracza[id] + 2.0 > get_gametime()) { client_print(id, print_center, "Ogarnij rakiety co 2 sekundy,to nie automat!"); return PLUGIN_CONTINUE; } if (is_user_alive(id)) { poprzednia_rakieta_gracza[id] = floatround(get_gametime()); ilosc_rakiet_gracza[id]--; new Float: Origin[3], Float: vAngle[3], Float: Velocity[3]; entity_get_vector(id, EV_VEC_v_angle, vAngle); entity_get_vector(id, EV_VEC_origin , Origin); new Ent = create_entity("info_target"); entity_set_string(Ent, EV_SZ_classname, "rocket"); entity_set_model(Ent, "models/rpgrocket.mdl"); vAngle[0] *= -1.0; entity_set_origin(Ent, Origin); entity_set_vector(Ent, EV_VEC_angles, vAngle); entity_set_int(Ent, EV_INT_effects, 2); entity_set_int(Ent, EV_INT_solid, SOLID_BBOX); entity_set_int(Ent, EV_INT_movetype, MOVETYPE_FLY); entity_set_edict(Ent, EV_ENT_owner, id); VelocityByAim(id, 1000 , Velocity); entity_set_vector(Ent, EV_VEC_velocity ,Velocity); } return PLUGIN_CONTINUE; } public DotykRakiety(ent) { if (!is_valid_ent(ent)) return; new attacker = entity_get_edict(ent, EV_ENT_owner); new Float:fOrigin[3]; entity_get_vector(ent, EV_VEC_origin, fOrigin); new iOrigin[3]; for(new i=0;i<3;i++) iOrigin[i] = floatround(fOrigin[i]); message_begin(MSG_BROADCAST,SVC_TEMPENTITY, iOrigin); write_byte(TE_EXPLOSION); write_coord(iOrigin[0]); write_coord(iOrigin[1]); write_coord(iOrigin[2]); write_short(sprite_blast); write_byte(32); write_byte(20); write_byte(0); message_end(); new entlist[33]; new numfound = find_sphere_class(ent, "player", 190.0, entlist, 32); for (new i=0; i < numfound; i++) { new pid = entlist[i]; if (!is_user_alive(pid) || get_user_team(attacker) == get_user_team(pid)) continue; cod_inflict_damage(attacker, pid, 55.0, 0.9, ent, (1<<24)); } remove_entity(ent); } public ResetHUD(id) ilosc_rakiet_gracza[id] = 2; public client_disconnect(id) { new ent = find_ent_by_class(0, "rocket"); while(ent > 0) { if(entity_get_edict(id, EV_ENT_owner) == id) remove_entity(ent); ent = find_ent_by_class(ent, "rocket"); } } public cod_class_enabled(id) { if(!(get_user_flags(id) & FLAGA)) { ColorChat(id, RED, "To jest klasa premium. Info znajdziesz na^x04 %s.", strona) return COD_STOP } ColorChat(id, GREEN, "Klasa stworzona przez MynDoS,przy pomocy MarWita"); ma_klase[id] = true; return COD_CONTINUE; } public cod_class_disabled(id) ma_klase[id] = false; public TakeDamage(this, idinflictor, idattacker, Float:damage, damagebits) { if(!is_user_connected(idattacker)) return HAM_IGNORED; if(!ma_klase[idattacker]) return HAM_IGNORED; if(get_user_weapon(idattacker) == CSW_USP && random_num(1,4) == 1) SetHamParamFloat(4, float(get_user_health(this)+1)) if(get_user_weapon(idattacker) == CSW_XM1014 && damagebits & DMG_BULLET) cod_inflict_damage(idattacker, this, 1000.0, 0.1, idinflictor, damagebits); return HAM_IGNORED; }
Użytkownik MynDoS edytował ten post 27.09.2011 12:37