Skocz do zawartości

Witamy w Nieoficjalnym polskim support'cie AMX Mod X

Witamy w Nieoficjalnym polskim support'cie AMX Mod X, jak w większości społeczności internetowych musisz się zarejestrować aby móc odpowiadać lub zakładać nowe tematy, ale nie bój się to jest prosty proces w którym wymagamy minimalnych informacji.
  • Rozpoczynaj nowe tematy i odpowiedaj na inne
  • Zapisz się do tematów i for, aby otrzymywać automatyczne uaktualnienia
  • Dodawaj wydarzenia do kalendarza społecznościowego
  • Stwórz swój własny profil i zdobywaj nowych znajomych
  • Zdobywaj nowe doświadczenia

Dołączona grafika Dołączona grafika

Guest Message by DevFuse
 

Zdjęcie

Problem z vipem & minibansem


  • Zamknięty Temat jest zamknięty
Brak odpowiedzi do tego tematu

#1 TuDe

    Banned

  • Zbanowany

Reputacja: 9
Nowy

  • Postów:87
  • Imię:Adam
  • Lokalizacja:Kalety
Offline

Napisano 08.09.2011 14:23

Witam
Wgralem na serwer VIPa:
http://amxx.pl/topic...-vip-plugin-34/

Zrobilem wszystko wg instrukcji..
Poniewaz moj vip nie moze miec kamizelki, w pliku .sma przed "give_item(player, "item_assaultsuit");"
Dodalem dwa slesze (//)

Na poczatku vip ladnie chodzil, jednak pozniej bylem zmuszony zrobilec reinstalacje serwera i teraz vipa tak jakby w ogóle nie bylo - a jest!
Po wpisaniu /vip czy /vips nic sie nie pojawia, granaty nie przychodza...

Co jest?

Druga sprawa minibans...
Wgralem wszystko wedlug instrukcji..
Powody sa normalnie, niby banuje, ale ten ktos moze wejsc na serwer znowu...
Czyli bany dziala tak jak kicki... Ban byl na Steam ID, wiec na pewno to nie wina zmiennego IP..
Tak to powody i reszta normalnie dziala...

Plusy beda ;)

dzięki;)


// Co do vipa, z kamizelka juz dziala, ale nie calkiem... HP dostaje, kase dostaje, a nie dziala np. Granaty na start, Def, Czy wlasnie ta kamizelka... Oto .sma... Co jest nie tak?
#include <amxmodx>
#include <amxmisc>
#include <cstrike>
#include <fun>
static const COLOR[] = "^x04" //green
static const CONTACT[] = ""
new maxplayers
new gmsgSayText
new mpd, mkb, mhb
new g_MsgSync
new health_add
new health_hs_add
new health_max
new nKiller
new nKiller_hp
new nHp_add
new nHp_max
new g_vip_active
new g_menu_active
new bool:HasC4[33]
#define DAMAGE_RECIEVED
#define Keysrod (1<<0)|(1<<1)|(1<<2)|(1<<3)|(1<<4)|(1<<9) // Keys: 1234567890
new round;
/* #if defined DAMAGE_RECIEVED
new g_MsgSync2
#endif */
public plugin_init()
{
register_plugin("VIP PL Wersja", "2.04", "MlodyJNTR")
mpd = register_cvar("money_per_damage","3")
mkb = register_cvar("money_kill_bonus","500")
mhb = register_cvar("money_hs_bonus","300")
health_add = register_cvar("amx_vip_hp", "15")
health_hs_add = register_cvar("amx_vip_hp_hs", "30")
health_max = register_cvar("amx_vip_max_hp", "100")
g_vip_active = register_cvar("vip_active", "0")
g_menu_active = register_cvar("menu_active", "1")
register_event("Damage","Damage","b")
register_event("DeathMsg","death_msg","a")
register_logevent("Round_Start", 2, "1=Round_Start")
register_logevent("Round_Reset", 2, "1=Game_Commencing")
register_event("TextMsg", "Round_Reset", "a", "2&Game_will_restart_in")
register_event("DeathMsg", "hook_death", "a", "1>0")
maxplayers = get_maxplayers()
register_event("Damage", "on_damage", "b", "2!0", "3=0", "4!0")
g_MsgSync = CreateHudSyncObj()
/* #if defined DAMAGE_RECIEVED
g_MsgSync2 = CreateHudSyncObj()
#endif */
register_menucmd(register_menuid("rod"), Keysrod, "Pressedrod")
// register_clcmd("awp","HandleCmd")
register_clcmd("sg550","HandleCmd")
register_clcmd("g3sg1","HandleCmd")
// register_event("CurWeapon", "event_CurWeapon_AWP", "be", "1=1")
register_event("CurWeapon", "event_CurWeapon_SG550", "be", "1=1")
register_event("CurWeapon", "event_CurWeapon_G3SG1", "be", "1=1")
register_event("CurWeapon", "event_CurWeapon_M249", "be", "1=1")
register_clcmd("say /vip","ShowMotd")
gmsgSayText = get_user_msgid("SayText")
register_clcmd("say", "handle_say")
register_cvar("sv_contact", CONTACT, FCVAR_SERVER)
}
public on_damage(id)
{
new attacker = get_user_attacker(id)
#if defined DAMAGE_RECIEVED
// id should be connected if this message is sent, but lets check anyway
if ( is_user_connected(id) && is_user_connected(attacker) )
if (get_user_flags(attacker) & ADMIN_LEVEL_H)
{
  new damage = read_data(2)
//  set_hudmessage(255, 0, 0, 0.45, 0.50, 2, 0.1, 4.0, 0.1, 0.1, -1)
//  ShowSyncHudMsg(id, g_MsgSync2, "%i^n", damage)
#else
if ( is_user_connected(attacker) && if (get_user_flags(attacker) & ADMIN_LEVEL_H) )
{
  new damage = read_data(2)
#endif
  set_hudmessage(0, 100, 200, -1.0, 0.55, 2, 0.1, 4.0, 0.02, 0.02, -1)
  ShowSyncHudMsg(attacker, g_MsgSync, "%i^n", damage)
}
}
public Damage(id)
{
new weapon, hitpoint, attacker = get_user_attacker(id,weapon,hitpoint)
if(attacker<=maxplayers && is_user_alive(attacker) && attacker!=id)
if (get_user_flags(attacker) & ADMIN_LEVEL_H)
{
  new money = read_data(2) * get_pcvar_num(mpd)
  if(hitpoint==1) money += get_pcvar_num(mhb)
  cs_set_user_money(attacker,cs_get_user_money(attacker) + money)
}
}
public death_msg()
{
if(read_data(1)<=maxplayers && read_data(1) && read_data(1)!=read_data(2)) cs_set_user_money(read_data(1),cs_get_user_money(read_data(1)) + get_pcvar_num(mkb) - 300)
}
public Round_Start()
{
round++;
new players[32], player, pnum;
get_players(players, pnum, "a");
for(new i = 0; i < pnum; i++)
{
  player = players[i];
  if(get_user_flags(player) & ADMIN_LEVEL_H)
  {
   if(!get_pcvar_num(g_menu_active))
	return PLUGIN_CONTINUE
   if(!is_user_hltv(player) && !is_user_bot(player))
   {
	give_item(player, "weapon_hegrenade");
	give_item(player, "weapon_flashbang");
	give_item(player, "weapon_flashbang");
	give_item(player, "weapon_smokegrenade");
	give_item(player, "item_assaultsuit");
	give_item(player, "item_thighpack");
   }
   if(round > 3) Showrod(player)
  }
}
return PLUGIN_HANDLED
}
public Round_Reset()
{
round = 0;
}
public hook_death()
{
   // Killer id
   nKiller = read_data(1)
  
   if ( (read_data(3) == 1) && (read_data(5) == 0) )
   {
	  nHp_add = get_pcvar_num (health_hs_add)
   }
   else
	  nHp_add = get_pcvar_num (health_add)
   nHp_max = get_pcvar_num (health_max)
   // Updating Killer HP
   if(!(get_user_flags(nKiller) & ADMIN_LEVEL_H))
   return;
   nKiller_hp = get_user_health(nKiller)
   nKiller_hp += nHp_add
   // Maximum HP check
   if (nKiller_hp > nHp_max) nKiller_hp = nHp_max
   set_user_health(nKiller, nKiller_hp)
   // Hud message "Healed +15/+30 hp"
   set_hudmessage(0, 255, 0, -1.0, 0.15, 0, 1.0, 1.0, 0.1, 0.1, -1)
   show_hudmessage(nKiller, "Healed +%d hp", nHp_add)
   // Screen fading
   message_begin(MSG_ONE, get_user_msgid("ScreenFade"), {0,0,0}, nKiller)
   write_short(1<<10)
   write_short(1<<10)
   write_short(0x0000)
   write_byte(0)
   write_byte(0)
   write_byte(200)
   write_byte(75)
   message_end()
 
}
public Showrod(id) {
show_menu(id, Keysrod, "\rVIP Menu^n\d1. \wWez \yM4A1+Deagle ^n\d2. \wWez \yAK47+Deagle^n\d3. \wWez \yAWP+Deagle^n\d4. \wWez \yKrowe+Deagle^n\d5. \wWez \yShotguna+Deagle^n^n\d0. Wyjscie^n", -1, "rod") // Display menu
}
public Pressedrod(id, key) {
/* Menu:
* VIP Menu
* 1. Wez M4A1 + Deagle
* 2. Wez AK47 + Deagle
* 3. Wez AWP + Deagle
* 4. Wez Krowe + Deagle
* 5. Wez Shotguna + Deagle
* 0. Exit
*/
switch (key) {
  case 0: {
   if (user_has_weapon(id, CSW_C4) && get_user_team(id) == 1)
	HasC4[id] = true;
   else
	HasC4[id] = false;
		  
   strip_user_weapons (id)
   give_item(id,"weapon_m4a1")
   give_item(id,"ammo_556nato")
   give_item(id,"ammo_556nato")
   give_item(id,"ammo_556nato")
   give_item(id,"weapon_deagle")
   give_item(id,"ammo_50ae")
   give_item(id,"ammo_50ae")
   give_item(id,"ammo_50ae")
   give_item(id,"ammo_50ae")
   give_item(id,"ammo_50ae")
   give_item(id,"ammo_50ae")
   give_item(id,"ammo_50ae")
   give_item(id,"weapon_knife")
   if(get_user_flags(id) & ADMIN_RCON)
   {
	give_item(id, "weapon_hegrenade");
	give_item(id, "weapon_flashbang");
	give_item(id, "weapon_flashbang");
	give_item(id, "weapon_smokegrenade");
	client_print(id, print_center, "Otrzymales M4A1, Deagle, HE, Smoke i 2x Flesh!")
   }
   else
   {
	give_item(id, "weapon_hegrenade");
   }
   give_item(id, "item_assaultsuit");
   give_item(id, "item_thighpack");
   client_print(id, print_center, "Wziales M4A1, Deagle i HE!")
  
   if (HasC4[id])
   {
	give_item(id, "weapon_c4");
	cs_set_user_plant( id );
   }
  }
  case 1: {
   if (user_has_weapon(id, CSW_C4) && get_user_team(id) == 1)
	HasC4[id] = true;
   else
	HasC4[id] = false;
		  
   strip_user_weapons (id)
   give_item(id,"weapon_ak47")
   give_item(id,"ammo_762nato")
   give_item(id,"ammo_762nato")
   give_item(id,"ammo_762nato")
   give_item(id,"weapon_deagle")
   give_item(id,"ammo_50ae")
   give_item(id,"ammo_50ae")
   give_item(id,"ammo_50ae")
   give_item(id,"ammo_50ae")
   give_item(id,"ammo_50ae")
   give_item(id,"ammo_50ae")
   give_item(id,"ammo_50ae")
   give_item(id,"weapon_knife")
   if(get_user_flags(id) & ADMIN_RCON)
   {
	give_item(id, "weapon_hegrenade");
	give_item(id, "weapon_flashbang");
	give_item(id, "weapon_flashbang");
	give_item(id, "weapon_smokegrenade");
	client_print(id, print_center, "Wziales AK47, Deagle, HE")
   }
   else
   {
	give_item(id, "weapon_hegrenade");
	client_print(id, print_center, "Otrzymales AK47, Deagle i HE!")
   }
   give_item(id, "item_assaultsuit");
   give_item(id, "item_thighpack");
  
   if (HasC4[id])
	{
	 give_item(id, "weapon_c4");
	 cs_set_user_plant( id );
	}
   }
  case 2: {
   if (user_has_weapon(id, CSW_C4) && get_user_team(id) == 1)
	HasC4[id] = true;
   else
	HasC4[id] = false;
		  
   strip_user_weapons (id)
   give_item(id,"weapon_awp")
   give_item(id,"ammo_762nato")
   give_item(id,"ammo_762nato")
   give_item(id,"ammo_762nato")
   give_item(id,"weapon_deagle")
   give_item(id,"ammo_50ae")
   give_item(id,"ammo_50ae")
   give_item(id,"ammo_50ae")
   give_item(id,"ammo_50ae")
   give_item(id,"ammo_50ae")
   give_item(id,"ammo_50ae")
   give_item(id,"ammo_50ae")
   give_item(id,"weapon_knife")
   if(get_user_flags(id) & ADMIN_RCON)
   {
	give_item(id, "weapon_hegrenade");
	give_item(id, "weapon_flashbang");
	give_item(id, "weapon_flashbang");
	give_item(id, "weapon_smokegrenade");
	client_print(id, print_center, "Wziales AWP, Deagle, HE")
   }
   else
   {
	give_item(id, "weapon_hegrenade");
	client_print(id, print_center, "Otrzymales AWP, Deagle i HE!")
   }
   give_item(id, "item_assaultsuit");
   give_item(id, "item_thighpack");
  
   if (HasC4[id])
	{
	 give_item(id, "weapon_c4");
	 cs_set_user_plant( id );
	}
   }
  case 3: {
   if (user_has_weapon(id, CSW_C4) && get_user_team(id) == 1)
	HasC4[id] = true;
   else
	HasC4[id] = false;
		  
   strip_user_weapons (id)
   give_item(id,"weapon_m249")
   give_item(id,"ammo_762nato")
   give_item(id,"ammo_762nato")
   give_item(id,"ammo_762nato")
   give_item(id,"weapon_deagle")
   give_item(id,"ammo_50ae")
   give_item(id,"ammo_50ae")
   give_item(id,"ammo_50ae")
   give_item(id,"ammo_50ae")
   give_item(id,"ammo_50ae")
   give_item(id,"ammo_50ae")
   give_item(id,"ammo_50ae")
   give_item(id,"weapon_knife")
   if(get_user_flags(id) & ADMIN_RCON)
   {
	give_item(id, "weapon_hegrenade");
	give_item(id, "weapon_flashbang");
	give_item(id, "weapon_flashbang");
	give_item(id, "weapon_smokegrenade");
	client_print(id, print_center, "Wziales Krowe, Deagle, HE")
   }
   else
   {
	give_item(id, "weapon_hegrenade");
	client_print(id, print_center, "Otrzymales Krowe, Deagle i HE!")
   }
   give_item(id, "item_assaultsuit");
   give_item(id, "item_thighpack");
  
   if (HasC4[id])
	{
	 give_item(id, "weapon_c4");
	 cs_set_user_plant( id );
	}
   }
  case 4: {
   if (user_has_weapon(id, CSW_C4) && get_user_team(id) == 1)
	HasC4[id] = true;
   else
	HasC4[id] = false;
		  
   strip_user_weapons (id)
   give_item(id,"weapon_xm1014")
   give_item(id,"ammo_762nato")
   give_item(id,"ammo_762nato")
   give_item(id,"ammo_762nato")
   give_item(id,"weapon_deagle")
   give_item(id,"ammo_50ae")
   give_item(id,"ammo_50ae")
   give_item(id,"ammo_50ae")
   give_item(id,"ammo_50ae")
   give_item(id,"ammo_50ae")
   give_item(id,"ammo_50ae")
   give_item(id,"ammo_50ae")
   give_item(id,"weapon_knife")
   if(get_user_flags(id) & ADMIN_RCON)
   {
	give_item(id, "weapon_hegrenade");
	give_item(id, "weapon_flashbang");
	give_item(id, "weapon_flashbang");
	give_item(id, "weapon_smokegrenade");
	client_print(id, print_center, "Wziales Shotguna, Deagle, HE")
   }
   else
   {
	give_item(id, "weapon_hegrenade");
	client_print(id, print_center, "Otrzymales Shotguna, Deagle i HE!")
   }
   give_item(id, "item_assaultsuit");
   give_item(id, "item_thighpack");
  
   if (HasC4[id])
	{
	 give_item(id, "weapon_c4");
	 cs_set_user_plant( id );
	}
   }
  case 9: {
   // 0
   client_print(id, print_center, "Otrzymales Granaty!")
  }
}
return PLUGIN_CONTINUE
}
public HandleCmd(id){
if (!get_pcvar_num(g_vip_active))
	  return PLUGIN_CONTINUE
if(get_user_flags(id) & ADMIN_LEVEL_H)
  return PLUGIN_CONTINUE
client_print(id, print_center, "Niektore bronie sa tylko dla VIPow!")
return PLUGIN_HANDLED
}
/*
public event_CurWeapon_AWP(id){
if (!get_pcvar_num(g_vip_active))
	  return PLUGIN_CONTINUE
if(read_data(2) == CSW_AWP){
	 if(!(get_user_flags(id) & ADMIN_LEVEL_H)){
			client_print(id, print_center, "Snajperka 'AWP' tylko dla VIPow!")
			client_cmd(id, "drop")
		}
	}
return PLUGIN_HANDLED
}
*/
public event_CurWeapon_SG550(id){
if (!get_pcvar_num(g_vip_active))
	  return PLUGIN_CONTINUE
if(read_data(2) == CSW_SG550){
	 if(!(get_user_flags(id) & ADMIN_LEVEL_H)){
			client_print(id, print_center, "AutoKampa 'SG550' tylko dla VIPow!")
			client_cmd(id, "drop")
		}
	}
return PLUGIN_HANDLED
}
public event_CurWeapon_G3SG1(id){
if (!get_pcvar_num(g_vip_active))
	  return PLUGIN_CONTINUE
if(read_data(2) == CSW_G3SG1){
	 if(!(get_user_flags(id) & ADMIN_LEVEL_H)){
			client_print(id, print_center, "AutoKampa 'G3SG1' tylko dla VIPow!")
			client_cmd(id, "drop")
		}
	}
return PLUGIN_HANDLED
}
public event_CurWeapon_M249(id){
if (!get_pcvar_num(g_vip_active))
	  return PLUGIN_CONTINUE
if(read_data(2) == CSW_M249){
	 if(!(get_user_flags(id) & ADMIN_LEVEL_H)){
			client_print(id, print_center, "Bron 'M249 Para' tylko dla VIPow")
			client_cmd(id, "drop")
		}
	}
return PLUGIN_HANDLED
}
public ShowMotd(id)
{
show_motd(id, "vip.txt")
}
public handle_say(id) {
new said[192]
read_args(said,192)
if( ( containi(said, "who") != -1 && containi(said, "admin") != -1 ) || contain(said, "/vips") != -1 )
  set_task(0.1,"print_adminlist",id)
return PLUGIN_CONTINUE
}
public print_adminlist(user)
{
new adminnames[33][32]
new message[256]
new contactinfo[256], contact[112]
new id, count, x, len
 
for(id = 1 ; id <= maxplayers ; id++)
{
  if(is_user_connected(id))
  {
   if(get_user_flags(id) & ADMIN_LEVEL_H && !(get_user_flags(id) & ADMIN_IMMUNITY))
	get_user_name(id, adminnames[count++], 31)
  }
}
 
len = format(message, 255, "%s VIP'y Dostepne: ",COLOR)
if(count > 0)
{
  for(x = 0 ; x < count ; x++)
  {
   len += format(message[len], 255-len, "%s%s%s ", COLOR, adminnames[x], x < (count-1) ? "^x01, ":"")
   if(len > 96 ) {
	print_message(user, message)
	len = format(message, 255, "%s ",COLOR)
   }
  }
  print_message(user, message)
}
else {
  len += format(message[len], 255-len, "Brak Vip'ow")
  print_message(user, message)
}
 
get_cvar_string("sv_contact", contact, 63)
if(contact[0])  {
  format(contactinfo, 111, "%s Kontakt z Adminem -- %s", COLOR, contact)
  print_message(user, contactinfo)
}
return PLUGIN_HANDLED;
}
print_message(id, msg[]) {
message_begin(MSG_ONE, gmsgSayText, {0,0,0}, id)
write_byte(id)
write_string(msg)
message_end()
}
 

Jak ktos zmieni to będę musial komplikowac? Czy jak to dziala, bo nie znam sie za bardzo xD?

Dodatkowo jak sie wpisze /vips, to pokazuje sie "Kontakt z adminem: <e-mail hostingu na ktorym postawiony jest serv>" Jak tam dac swoje gg czy cos?

Użytkownik TuDe edytował ten post 08.09.2011 15:22





Użytkownicy przeglądający ten temat: 0

0 użytkowników, 0 gości, 0 anonimowych