Mam taki plugin i nie chodzi mi w nim większa szybkość u gracza z flagą, czy może ktoś powiedzieć, gdzie jest błąd ?
#include <amxmodx> #include <hamsandwich> #include <fun> #include <cstrike> #include <fakemeta> #include <engine> #define ADMIN_VIP ADMIN_LEVEL_H #define SCOREATTRIB_NONE 0 #define SCOREATTRIB_DEAD (1<<0) #define SCOREATTRIB_BOMB (1<<1) #define SCOREATTRIB_VIP (1<<2) new VIPSkins[] = { "vip_skin" }; new bool:moze_skoczyc[33]; new stala_predkosc[33]; public plugin_init() { register_plugin("VIP", "1.0", "Screeaam..") RegisterHam(Ham_Spawn, "player", "Spawned", 1); register_event("DeathMsg", "DeathMsg", "a") register_message(get_user_msgid("ScoreAttrib"), "MessageScoreAttrib"); register_forward(FM_CmdStart, "CmdStart"); register_event("CurWeapon","Fast","be", "1=1"); } public plugin_precache() precache_model("models/player/vip/vip.mdl") public MessageScoreAttrib(iMsgID, iDest, iReceiver) { new iPlayer = get_msg_arg_int(1); if( is_user_connected(iPlayer) && (get_user_flags(iPlayer) & ADMIN_VIP)) { set_msg_arg_int( 2, ARG_BYTE, is_user_alive(iPlayer) ? SCOREATTRIB_VIP : SCOREATTRIB_DEAD); } } public Spawned(id) { if(!is_user_alive(id)) return PLUGIN_HANDLED; if(get_user_flags(id) & ADMIN_VIP) { cs_reset_user_model(id) cs_set_user_model(id, VIPSkins); set_user_health(id, 150); stala_predkosc[id] = 1 set_user_footsteps(id, 1); set_user_armor(id, 200); moze_skoczyc[id] = true; } return PLUGIN_CONTINUE; } public CmdStart(id, uc_handle) { if(!is_user_alive(id)) return FMRES_IGNORED; new flags = pev(id, pev_flags); if((get_uc(uc_handle, UC_Buttons) & IN_JUMP) && !(flags & FL_ONGROUND) && !(pev(id, pev_oldbuttons) & IN_JUMP) && moze_skoczyc[id] && (get_user_flags(id) & ADMIN_VIP)) { moze_skoczyc[id] = false; new Float:velocity[3]; pev(id, pev_velocity,velocity); velocity[2] = random_float(265.0,285.0); set_pev(id, pev_velocity,velocity); } else if(flags & FL_ONGROUND) moze_skoczyc[id] = true; return FMRES_IGNORED; } public Fast(id) { if(stala_predkosc[id]) { set_user_maxspeed(id, get_user_maxspeed(id) + 400); // 400 to ile doda nam speeda czyli ogółem będzie gracz miał 650 bo standard speed prawie na wszystkich broniach wynosi 250 (Napisałem PRAWIE na WSZYSTKICH BRONIACH!) } }