ale jest blad w tej linijce.
if (player_class[attacker_id]==Cichy_Morderca)ExecuteHam(Ham_TakeDamage, id, ent, attacker_id, 0.0+damage , 1)
to wycinek Public damage(id)
public Damage(id)
{
if (is_user_connected(id))
{
new weapon
new bodypart
if(get_user_attacker(id,weapon,bodypart)!=0)
{
new damage = read_data(2)
new attacker_id = get_user_attacker(id,weapon,bodypart)
if (is_user_connected(attacker_id) && attacker_id != id)
{
if(get_user_team(id) != get_user_team(attacker_id))
{
if(damage>175) player_dmg[attacker_id]+=damage/2
else player_dmg[attacker_id]+=damage
dmg_exp(attacker_id)
}
if (player_class[attacker_id]==Cichy_Morderca)ExecuteHam(Ham_TakeDamage, id, ent, attacker_id, 0.0+damage , 1)
if ((player_class[attacker_id]== Czarnoksieznik) && (zatrzymanie[id] == 0) && (weapon == CSW_DEAGLE))
{
zatrzymanie[id] = 1
set_speedchange(id)
set_user_rendering(id,kRenderFxGlowShell,0,0,255,kRenderNormal,4)
set_task(x.5, "offzatrzymanie", id) ////////////za x czas
}
add_damage_bonus(id,damage,attacker_id)
Dodano 12 maj 2011 - 15:20:
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