Mam problem z roundsound, zrobiłem wszystko jak trzeba i nie ma zadnej muzyki pod koniec rundy.
Taki mam kod w amxx.
#include <amxmodx> public plugin_init() { register_plugin("RoundSound","1.0","PaintLancer") register_event("SendAudio", "t_win", "a", "2&%!MRAD_terwin") register_event("SendAudio", "ct_win", "a", "2&%!MRAD_ctwin") } public t_win() { new rand = random_num(0,6) client_cmd(0,"mp3 stop") switch(rand) { case 0: client_cmd(0,"mp3 loop misc/przeciwko1") case 1: client_cmd(0,"mp3 loop misc/przeciwko2") case 2: client_cmd(0,"mp3 loop misc/nienawisc") case 3: client_cmd(0,"mp3 loop misc/zemsty") } return PLUGIN_HANDLED } public ct_win() { new rand = random_num(0,5) client_cmd(0,"mp3 stop") switch(rand) { case 0: client_cmd(0,"mp3 loop misc/przeciwko1") case 1: client_cmd(0,"mp3 loop misc/przeciwko2") case 2: client_cmd(0,"mp3 loop misc/nienawisc") case 3: client_cmd(0,"mp3 loop misc/zemsty") } return PLUGIN_HANDLED } public plugin_precache() { precache_sound("misc/przeciwko1.mp3") precache_sound("misc/przeciwko2.mp3") precache_sound("misc/nienawisc.mp3") precache_sound("misc/zemsty.mp3") return PLUGIN_CONTINUE }