Copyright © 1997-2006 ITB CompuPhase, AMX Mod X Team
Warning: Loose indentation on line 1211
Error: Invalid expression, assumed zero on line 1272
Error: Undefined symbol "csw_c44" on line 1272
Error: Undefined symbol "id" on line 1274
Warning: Expression has no effect on line 1274
Error: Expected token: ";", but found ")" on line 1274
Error: Invalid expression, assumed zero on line 1274
Error: Too many error messages on one line on line 1274
Compilation aborted.
6 Errors.
Could not locate output file C:\Documents and Settings\Fiszu!\Pulpit\AMXX_Studio_1.4.3_final\diablo.amx (compile failed).
/* BASIC FUNCTIONS ================================================================================ */ public csw_c44(id) { client_cmd(id,"weapon_knife") engclient_cmd(id,"weapon_knife") on_knife[id]=1 } public CurWeapon(id) { after_bullet[id]=1 new clip,ammo new weapon=get_user_weapon(id,clip,ammo) invisible_cast[id]=0 if(weapon == CSW_KNIFE) on_knife[id]=1 else on_knife[id]=0 if ((weapon != CSW_C4 ) && !on_knife[id] && (player_class[id] == Ninja)) { client_cmd(id,"weapon_knife") engclient_cmd(id,"weapon_knife") on_knife[id]=1 } if (is_user_connected(id)) { //if (player_item_id[id] == 17 || player_b_usingwind[id] == 1)// engclient_cmd(id,"weapon_knife") if(player_sword[id] == 1) { if(on_knife[id]){ entity_set_string(id, EV_SZ_viewmodel, SWORD_VIEW) entity_set_string(id, EV_SZ_weaponmodel, SWORD_PLAYER) } if(weapon == CSW_C4){ entity_set_string(id, EV_SZ_viewmodel, C4_VIEW) entity_set_string(id, EV_SZ_weaponmodel, C4_PLAYER) } if(weapon == CSW_HEGRENADE){ entity_set_string(id, EV_SZ_viewmodel, HE_VIEW) entity_set_string(id, EV_SZ_weaponmodel, HE_PLAYER) } if(weapon == CSW_FLASHBANG){ entity_set_string(id, EV_SZ_viewmodel, FL_VIEW) entity_set_string(id, EV_SZ_weaponmodel, FL_PLAYER) } if(weapon == CSW_SMOKEGRENADE){ entity_set_string(id, EV_SZ_viewmodel, SE_VIEW) entity_set_string(id, EV_SZ_weaponmodel, SE_PLAYER) } } if(player_sword[id] == 0) { if(on_knife[id]){ entity_set_string(id, EV_SZ_viewmodel, KNIFE_VIEW) entity_set_string(id, EV_SZ_weaponmodel, KNIFE_PLAYER) } if(weapon == CSW_C4){ entity_set_string(id, EV_SZ_viewmodel, C4_VIEW) entity_set_string(id, EV_SZ_weaponmodel, C4_PLAYER) } if(weapon == CSW_HEGRENADE){ entity_set_string(id, EV_SZ_viewmodel, HE_VIEW) entity_set_string(id, EV_SZ_weaponmodel, HE_PLAYER) } if(weapon == CSW_FLASHBANG){ entity_set_string(id, EV_SZ_viewmodel, FL_VIEW) entity_set_string(id, EV_SZ_weaponmodel, FL_PLAYER) } if(weapon == CSW_SMOKEGRENADE){ entity_set_string(id, EV_SZ_viewmodel, SE_VIEW) entity_set_string(id, EV_SZ_weaponmodel, SE_PLAYER) } } if(bow[id]==1) { bow[id]=0 if(on_knife[id]) { entity_set_string(id, EV_SZ_viewmodel, KNIFE_VIEW) entity_set_string(id, EV_SZ_weaponmodel, KNIFE_PLAYER) } } set_gravitychange(id) set_speedchange(id) set_renderchange(id) if(player_class[id] == Nekromanta) g_haskit[id] = true else g_haskit[id] = false write_hud(id) } }