Cześć
Pisze sobie pod serwer rs'a
I potrzebny mi kod do losowania muzyki
na końcu rundy
Witamy w Nieoficjalnym polskim support'cie AMX Mod X
Witamy w Nieoficjalnym polskim support'cie AMX Mod X, jak w większości społeczności internetowych musisz się zarejestrować aby móc odpowiadać lub zakładać nowe tematy, ale nie bój się to jest prosty proces w którym wymagamy minimalnych informacji.
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Guest Message by DevFuse
RoundSound
Temat rozp.
Killerq.
, 13.02.2011 13:59
1 odpowiedź w tym temacie
#1
Napisano 13.02.2011 13:59
#2
Napisano 13.02.2011 17:07
#include <amxmodx> #include <amxmisc> new gFiles[300][128] new gCount=0 public plugin_init() { register_plugin("RoundSound","2.0","PaintLancer") register_event("SendAudio", "win", "a", "2&%!MRAD_terwin") register_event("SendAudio", "win", "a", "2&%!MRAD_ctwin") } public win() { if(gCount>0) { new rand = random_num(0,gCount-1) client_cmd(0,"stopsound") set_hudmessage(255, 0, 0, 0.11, 0.11, 0, 6.0, 12.0) show_hudmessage(0, "%s",gFiles[rand]) play_any_sound(gFiles[rand]) } return PLUGIN_HANDLED } public plugin_precache() { new rsFile[128],s[128],i get_configsdir(rsFile,128) add(rsFile,128,"/roundsound.ini") i=fopen(rsFile,"rt") gCount=0 if(i==0){ set_hudmessage(255, 0, 0, -1.0, 0.89, 0, 2.0, 20.0,0.1,0.1,-1) show_hudmessage(0,"Error rs loading config file!") } else { while (!feof(i)) // Reading rs config from roundsound.ini { fgets(i,s,128) if (s[strlen(s)-1] == '^n') { s[strlen(s)-1] = 0 } copy(gFiles[gCount],128,s) gCount++ } fclose(i) } for(i=0;i<gCount;i++) { format(s,128,"sound/misc/%s",gFiles[i]) precache_generic(s) } return PLUGIN_CONTINUE } public play_any_sound(sound[]) { new is_mpeg = ( containi(sound, ".mp") != -1 ) if ( is_mpeg ) client_cmd(0, "mp3 play ^"sound/misc/%s^"", sound) else client_cmd(0, "spk ^"%s^"", sound) } /* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE *{\\ rtf1\\ ansi\\ deff0{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ lang1045\\ f0\\ fs16 \n\\ par } */
Lub to
#include <amxmodx> new const sounds_ct[][] = {"sound/misc/muza1.mp3","sound/misc/muza2.mp3","sound/misc/muza3.mp3","sound/misc/muza4.mp3","sound/misc/muza5.mp3"} new const sounds_terro[][] = {"sound/misc//muza6.mp3","sound/misc//muza7.mp3","sound/misc//muza8.mp3","sound/misc//muza9.mp3","sound/misc/muza10.mp3"} public plugin_init() { register_plugin("RoundSoundy","1","Sal") register_event("SendAudio", "ct", "a", "2&%!MRAD_ctwin") register_event("SendAudio", "terro", "a", "2&%!MRAD_terwin") } public plugin_precache() { new i for(i = 0; i < sizeof sounds_ct; i++) precache_generic(sounds_ct[i]) new u for(u = 0; u < sizeof sounds_terro; u++) precache_generic(sounds_terro[u]) } public ct() { client_cmd(0,"stopsound") client_cmd(0, "mp3 stop") client_cmd(0, "mp3 play %s", sounds_ct[random_num(0, charsmax(sounds_ct))] ) } public terro() { client_cmd(0,"stopsound") client_cmd(0, "mp3 stop") client_cmd(0, "mp3 play %s", sounds_terro[random_num(0, charsmax(sounds_terro))] ) } /* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE *{\\ rtf1\\ ansi\\ deff0{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ lang1045\\ f0\\ fs16 \n\\ par } */
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