/* Plugin generated by AMXX-Studio */ #include <amxmodx> #include <amxmisc> #define PLUGIN "New Plug-In" #define VERSION "1.0" #define AUTHOR "author" public plugin_init() { register_plugin(PLUGIN, VERSION, AUTHOR) #pragma semicolon 0 #include <amxmodx> #include <amxmisc> #include <fakemeta> #define PLUGIN "Nowy Plugin" #define VERSION "1.0" #define AUTHOR "Admin" new bool:asd = true; public plugin_init() { register_plugin(PLUGIN, VERSION, AUTHOR) register_forward(FM_PlayerPreThink, "PlayerPreThink") register_forward(FM_UpdateClientData, "UpdateClientData_Post", 1) register_event("HLTV", "Nowa_Runda", "a", "1=0", "2=0") // Add your code here.. } public Nowa_Runda() { asd = false; set_task(15.0,"xd",1) } public xd(){ asd = true; } public PlayerPreThink(id) { if(!is_user_alive(id) || asd) return FMRES_IGNORED if(get_user_weapon(id) != CSW_HEGRENADE) return FMRES_IGNORED set_pev(id, pev_button, pev(id,pev_button) & ~IN_ATTACK) set_pev(id, pev_button, pev(id,pev_button) & ~IN_ATTACK2) return FMRES_HANDLED } public UpdateClientData_Post(id, sendweapons, cd_handle) { if(!is_user_alive(id) || asd) return FMRES_IGNORED if(get_user_weapon(id) != CSW_HEGRENADE) return FMRES_IGNORED set_cd(cd_handle, CD_ID, 0) return FMRES_HANDLED }
Potrzebuje pliku amxx.