new entity = fm_create_entity("info_target") set_pev(entity, pev_classname, "wgz") fm_entity_set_model(entity, "models/gib_skull.mdl") fm_entity_set_origin(entity, position) set_pev(entity, pev_movetype, MOVETYPE_FLY) new id = pev(entity, ZID) if (editor) { set_pev(entity, pev_solid, SOLID_NOT) } else { set_pev(entity, pev_solid, solidtyp[ZM:id]) } fm_entity_set_size(entity, mins, maxs) fm_set_entity_visibility(entity, 0) set_pev(entity, ZONE, zm) set_pev(entity, CTIME, campt)dajmy na to, że chcę aby był widoczny tylko dla teamu CT, w jaki sposób tego dokonać?
Edited by becometa, 28.11.2010 12:02.