To znaczy Wiem ale niewiem jak zrobic prethink z blinka
public Prethink_Blink(id) { if( get_user_button(id) & IN_ATTACK2 && !(get_user_oldbutton(id) & IN_ATTACK2) && is_user_alive(id)) { if (on_knife[id]) { if (halflife_time()-player_b_blink[id] <= 3) return PLUGIN_HANDLED player_b_blink[id] = floatround(halflife_time()) UTIL_Teleport(id,300+15*player_intelligence[id]) } } } return PLUGIN_CONTINUE }
I pomozecie mi dodac do tego klase Imp?