// DAREDEVIL! - Yeah - well not all of his powers or it'd be unfair...
// 5/17/2003 Took out light up whole map code - too slow on most computers!
/* CVARS - copy and paste to shconfig.cfg
//Daredevil
daredevil_level 0
daredevil_radius 600 //Radius of the rings
daredevil_bright 192 //How bright to make the rings
*/
#include <amxmod>
#include <superheromod>
// VARIABLES
new gHeroName[]="Daredevil"
new gHasDarePower[SH_MAXSLOTS+1]
new gSpriteWhite, gRadius, gBright
//----------------------------------------------------------------------------------------------
public plugin_init()
{
// Plugin Info
register_plugin("SUPERHERO Daredevil","1.18","{HOJ} Batman/JTP10181")
// DO NOT EDIT THIS FILE TO CHANGE CVARS, USE THE SHCONFIG.CFG
register_cvar("daredevil_level", "0")
register_cvar("daredevil_radius", "600")
register_cvar("daredevil_bright", "192")
// FIRE THE EVENT TO CREATE THIS SUPERHERO!
shCreateHero(gHeroName, "Radar Sense", "ESP Rings show you when other players are approaching", false, "daredevil_level" )
// REGISTER EVENTS THIS HERO WILL RESPOND TO! (AND SERVER COMMANDS)
register_srvcmd("daredevil_init", "daredevil_init")
shRegHeroInit(gHeroName, "daredevil_init")
//ESP Rings Task
set_task(2.0, "daredevil_esploop", 0, "", 0, "b")
}
//----------------------------------------------------------------------------------------------
public plugin_precache()
{
gSpriteWhite = precache_model("sprites/white.spr")
}
//----------------------------------------------------------------------------------------------
public daredevil_init()
{
// First Argument is an id
new temp[6]
read_argv(1,temp,5)
new id = str_to_num(temp)
// 2nd Argument is 0 or 1 depending on whether the id has flash
read_argv(2,temp,5)
new hasPowers = str_to_num(temp)
gHasDarePower[id] = (hasPowers!=0)
}
//----------------------------------------------------------------------------------------------
public daredevil_esploop()
{
if (!shModActive()) return
new players[32]
new pnum, vec1[3]
new idring, id
gRadius = get_cvar_num("daredevil_radius")
gBright = get_cvar_num("daredevil_bright")
get_players(players,pnum,"a")
for (new i = 0; i < pnum; i++) {
id = players[i]
if (!gHasDarePower[id]) continue
if (!is_user_alive(id)) continue
for (new j = 0; j < pnum; j++) {
idring = players[j]
if (idring == id) continue
if (!is_user_alive(idring)) continue
if (!get_user_origin(idring,vec1,0)) continue
message_begin(MSG_ONE,SVC_TEMPENTITY,vec1,id)
write_byte( 21 )
write_coord(vec1[0])
write_coord(vec1[1])
write_coord(vec1[2] + 16)
write_coord(vec1[0])
write_coord(vec1[1])
write_coord(vec1[2] + gRadius )
write_short( gSpriteWhite )
write_byte( 0 ) // startframe
write_byte( 1 ) // framerate
write_byte( 6 ) // 3 life 2
write_byte( 8 ) // width 16
write_byte( 1 ) // noise
write_byte( 100 ) // r
write_byte( 100 ) // g
write_byte( 255 ) // b
write_byte( gBright ) //brightness
write_byte( 0 ) // speed
message_end()
}
}
}
//----------------------------------------------------------------------------------------------
public client_connect(id)
{
gHasDarePower[id] = false
}
//----------------------------------------------------------------------------------------------
Za wszelka pomoc mogę zapłacić.