Poniżej daje komendy a w paczce są całe pluginy (załącznik) :
GunGame:
; GunGame AMXX 2.11c // basic cvars gg_enabled 1 gg_vote_setting 2 gg_vote_custom "" gg_changelevel_custom "" gg_map_setup "mp_timelimit 45; mp_winlimit 0; sv_alltalk 0; mp_chattime 10; mp_c4timer 25" gg_endmap_setup "" gg_join_msg 1 gg_colored_messages 1 gg_save_temp 300 gg_status_display 1 gg_map_iterations 1 gg_ignore_bots 0 gg_block_equips 0 gg_leader_display 1 gg_leader_display_x -1.0 gg_leader_display_y 0.0 gg_allow_changeteam 2 gg_disable_money 1 gg_winner_motd 1 gg_afk_protection 0 // autovote cvars gg_autovote_rounds 0 gg_autovote_delay 8.0 gg_autovote_ratio 0.51 gg_autovote_time 10.0 // stats cvars gg_stats_file "gungame.stats" gg_stats_ip 0 gg_stats_prune 2592000 gg_stats_mode 2 gg_stats_winbonus 1.5 // deathmatch cvars gg_dm 1 gg_dm_sp_time 1.0 gg_dm_sp_mode 1 gg_dm_spawn_random 2 gg_dm_start_random 1 gg_dm_spawn_delay 3.0 gg_dm_spawn_afterplant 1 gg_dm_corpses 1 gg_dm_countdown 2 // objective cvars gg_block_objectives 0 gg_bomb_defuse_lvl 1 gg_host_touch_reward 2 gg_host_rescue_reward 2 gg_host_kill_reward 1 gg_host_kill_penalty 1 // teamplay cvars gg_teamplay 0 gg_teamplay_melee_mod 0.33 gg_teamplay_nade_mod 0.50 gg_teamplay_timeratio 1 // gameplay cvars gg_ff_auto 1 gg_weapon_order "glock18,usp,p228,deagle,fiveseven,elite,m3,xm1014,tmp,mac10,mp5navy,ump45,p90,galil,famas,ak47,scout,m4a1,sg552,aug,m249,hegrenade,knife" gg_max_lvl 3 gg_triple_on 0 gg_turbo 1 gg_knife_pro 1 gg_knife_elite 0 gg_suicide_penalty 1 gg_worldspawn_suicide 1 gg_pickup_others 0 gg_handicap_on 1 gg_top10_handicap 1 gg_warmup_timer_setting 60 gg_warmup_weapon "knife" gg_warmup_multi 0 gg_nade_glock 1 gg_nade_smoke 0 gg_nade_flash 0 gg_extra_nades 1 gg_nade_refresh 5.0 gg_kills_per_lvl 2 gg_kills_botmod 1.0 gg_give_armor 100 gg_give_helmet 1 gg_ammo_amount 200 gg_refill_on_kill 1 gg_tk_penalty 1 gg_awp_oneshot 1 gg_bots_skipnade 0 // sound cvars gg_sound_levelup "sound/gungame/smb3_powerup.wav" gg_sound_leveldown "sound/gungame/smb3_powerdown.wav" gg_sound_levelsteal "sound/gungame/smb3_1-up.wav" gg_sound_nade "sound/gungame/nade_level.wav" gg_sound_knife "sound/gungame/knife_level.wav" gg_sound_welcome "sound/gungame/gungame2.wav" gg_sound_triple "sound/gungame/smb_star.wav" gg_sound_winner "media/Half-Life03.mp3;media/Half-Life08.mp3;media/Half-Life11.mp3;media/Half-Life17.mp3" gg_sound_takenlead "sound/gungame/takenlead.wav" gg_sound_tiedlead "sound/gungame/tiedlead.wav" gg_sound_lostlead "sound/gungame/lostlead.wav" gg_lead_sounds 0.8 // random weapon order cvars (leave blank to disable) gg_weapon_order1 "" gg_weapon_order2 "" gg_weapon_order3 "" gg_weapon_order4 "" gg_weapon_order5 "" gg_weapon_order6 "" gg_weapon_order7 "" gg_weapon_order8 "" gg_weapon_order9 "" gg_weapon_order10 "" // valid weapon names for gg_weapon_order: // // ak47, aug, awp, deagle, elite, famas, fiveseven, g3sg1, galil, glock18, hegrenade, knife, // m249, m3, m4a1, mac10, mp5navy, p228, p90, scout, sg550, sg552, tmp, ump45, usp, xm1014
DeatMatch:
;rename this file to disabled-csdm.ini to turn it off. ;rename it back to plugins-csdm.ini to turn it on. ;put a semi-colon in front of a plugin to disable it. ;add the word debug after a plugin to place it in debug mode ; for example: csdm_main.amxx debug ;remove a semi-colon to re-enable a plugin ;Main plugin, required for most cases csdm_main.amxx ;Weapons and equipment menus csdm_equip.amxx ;Enables preset spawning and the preset spawning editor ;Map config files are located in configs/csdm csdm_spawn_preset.amxx ;spawn_editor.amxx ;Miscellanious extra features, such as ammo refills ; and objective removals csdm_misc.amxx ;Spawn protection csdm_protection.amxx ;Adds free-for-all mode (must be enabled in csdm.cfg too) csdm_ffa.amxx ;Round ticketing mode, like FireArms. First team to use all ; of their death points loses the ability to respawn. ; (must be enabled in csdm.cfg too) ;csdm_tickets.amxx ;Item mode (from CSDM1) ;Must be enabled in csdm.cfg as well (at the very bottom) ;There is currently no item editor! ;csdm_itemmode.amxx
DeatMatch *2:
;CSDM Configuration File ; Default settings by BAILOPAN ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;You must be running the Main plugin for this section ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; [settings] ;Sets whether CSDM is enabled or not. enabled = 1 ;Sets whether or not players should be stripped of weapons on round start ; (excludes knife) strip_weapons = 1 ;Sets how long weapons should stay on the ground for after being dropped ;in seconds. note that enabling this can create lots of lag for clients ; AND server. 0 is immediate, -1 is infinite. weapons_stay = 0 ;Sets the spawn mode. ; "none" - users spawn at normal map spawn points ; "preset" - csdm_spawn_preset.amxx required, uses predefined spawns in config files ; -- others may be supplied by 3rd party plugins spawnmode = preset ;Sets whether the bomb is removed remove_bomb = 1 ;Sets the spawn waiting time spawn_wait_time = 0.75 ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;You must be running the FFA plugin for this section ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; [ffa] ;Set whether free for all mode is enabled by default enabled = 0 ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;You must be running the Misc plugin for this section ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; [misc] ;Map objectives are removed by their flags. ; a - as_ maps ; b - buyzones are removed ; c - cs_ maps ; d - de_ maps remove_objectives = abcd ;Blocks people from using all buy commands block_buy = 1 ;Auto-refills ammo when it gets depleted ammo_refill = 1 ;Says a radio command to a player when they respawn spawn_radio_msg = 0 ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;You must be running the ticketing plugin for this section ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; [ticketing] ;Is round ticketing enabled? enabled = 0 ;Number of times a team can have players respawn before they stop ; being able to respawn tickets = 150 ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;You must be running the protection plugin for this section ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; [protection] ;Is spawn protection enabled? enabled = 1 ;Colors of glow shell, leave this in quotes ;The digits are R, G, B, A where A is the alpha transparency ; (as A gets higher, the glow shell is thicker) colors = "0 255 0 200" ;Number of seconds someone is respawned for. time = 2 ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;You must be running the equip plugin for these sections ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; [equip] ;Equip Menu flags: ; p - primary ; s - secondary ; a - armor ; g - grenade ; b - buy menus = psa ;Autoitem flags: ; a - armor ; h - helmet ; g - grenades ; d - defusekit (CTs only!) ; n - nightvision autoitems = ah ;Grenade flags: ; f - flashbang ; h - he grenade ; s - smoke grenade grenades = h ;Sets number of flashbangs given if ; grenades are enabled fnadesnum = 1 ;;;;;;;;;;;;;;;; ;;WEAPON MENUS;; ;;;;;;;;;;;;;;;; ;Format for weapon menus is: ;shortname "Display Name" menupage ;Change the '1' to a '0' to block the weapon ;Removing or moving things ; from the list will change the order of the menus! [secondary] usp USP 1 glock18 Glock 1 deagle Deagle 1 p228 P228 1 elite Elite 1 fiveseven "Five Seven" 1 [primary] m4a1 M4A1 1 ak47 AK47 1 aug AUG 1 sg552 SG552 1 galil Galil 1 famas Famas 1 scout Scout 1 awp AWP 1 sg550 SG550 1 m249 M249 1 g3sg1 G3SG1 1 ump45 "UMP 45" 1 mp5navy "MP5 Navy" 1 m3 M3 1 xm1014 XM1014 1 tmp TMP 1 mac10 "Mac 10" 1 p90 P90 1 ;List weapons here the bots can randomly have ;The short name must match one in the list above [botsecondary] deagle usp [botprimary] ak47 m4a1 awp galil aug ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;You must be running the item mode plugin for this section ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; [items] ;Is item mode enabled? enabled = 0 ;If set to 1, players will drop a pack of goodies when they die. drop_packs = 1 ;Sets the number of armor given by a battery. Default is 15. battery = 15 ;Sets the number of health given by a medkit. Default is 15. medkit = 15 ;Sets the time to wait for an item to reappear on its place. Default is 20 (0 = permanent) item_time = 20 ;Sets how long packs stay on the ground. (Max is 30 seconds) drop_time = 20 ;Remove semicolons to restrict any of the following items ; or add the short weapon names of the weapons you want to restrict (m4a1, ak47, awp ...) [item_restrictions] ;longjump ;medkit ;battery ;pistolammo ;rifleammo ;shotammo ;smgammo ;awpammo ;paraammo ;fullammo ;armo