if(informacje_przedmiotu_gracza[id][0] == 29) { static Float:origin[3] static ent ent = engfunc(EngFunc_CreateNamedEntity, engfunc(EngFunc_AllocString, "info_target")) set_pev(ent, pev_classname, "gasnade") dllfunc(DLLFunc_Spawn, ent) set_pev(ent,pev_solid,SOLID_TRIGGER) static Float:min_rad[3], Float:max_rad[3] min_rad[0] = -180.0 min_rad[1] = -180.0 min_rad[2] = -180.0 max_rad[0] = 180.0 max_rad[1] = 180.0 max_rad[2] = 180.0 engfunc(EngFunc_SetSize, ent, min_rad, max_rad) set_pev(ent, pev_owner, id) engfunc(EngFunc_SetOrigin,ent,origin) pev(ent, pev_origin, origin) new Float:global_Time global_get(glb_time, global_Time) set_pev(ent, pev_nextthink, global_Time + 25.0) }
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