Jest ktoś w stanie przebić ten plugin roundsound na taki, aby przy odtwarzaniu muzyki w HUD na kolorowo pokazywała się nazwa odtwarzanego pliku, oraz żeby dało się ustawić, w którym miejscu na ekranie?
Np. CT wygrali rundę i wyświetla się CT2.mp3 w HUD po prawej stronie (nazwy sobie pozamieniam)
#include <amxmodx> new const sounds_ct[][] = {"sound/misc/sza/CT.mp3","sound/misc/sza/CT2.mp3","sound/misc/sza/CT3.mp3","sound/misc/sza/CT4.mp3","sound/misc/sza/CT5.mp3","sound/misc/sza/CT6.mp3"} new const sounds_terro[][] = {"sound/misc/sza/TT.mp3","sound/misc/sza/TT2.mp3","sound/misc/sza/TT3.mp3","sound/misc/sza/TT4.mp3","sound/misc/sza/TT5.mp3","sound/misc/sza/TT6.mp3"} public plugin_init() { register_plugin("RoundSoundy","1","Sal") register_event("SendAudio", "ct", "a", "2&%!MRAD_ctwin") register_event("SendAudio", "terro", "a", "2&%!MRAD_terwin") } public plugin_precache() { new i for(i = 0; i < sizeof sounds_ct; i++) precache_generic(sounds_ct[i]) new u for(u = 0; u < sizeof sounds_terro; u++) precache_generic(sounds_terro[u]) } public ct() { client_cmd(0,"stopsound") client_cmd(0, "mp3 stop") client_cmd(0, "mp3 play %s", sounds_ct[random_num(0, charsmax(sounds_ct))] ) } public terro() { client_cmd(0,"stopsound") client_cmd(0, "mp3 stop") client_cmd(0, "mp3 play %s", sounds_terro[random_num(0, charsmax(sounds_terro))] ) }