L 08/05/2010 - 15:08:20: Server cvar "mp_fadetoblack" = "0" L 08/05/2010 - 15:08:20: Server cvar "mp_flashlight" = "0" L 08/05/2010 - 15:08:20: Server cvar "mp_footsteps" = "1" L 08/05/2010 - 15:08:20: Server cvar "mp_forcecamera" = "0" L 08/05/2010 - 15:08:20: Server cvar "mp_forcechasecam" = "1" L 08/05/2010 - 15:08:20: Server cvar "mp_fragsleft" = "0" L 08/05/2010 - 15:08:20: Server cvar "mp_freezetime" = "2" L 08/05/2010 - 15:08:20: Server cvar "mp_friendlyfire" = "0" L 08/05/2010 - 15:08:20: Server cvar "mp_ghostfrequency" = "0.1" L 08/05/2010 - 15:08:20: Server cvar "mp_hostagepenalty" = "2" L 08/05/2010 - 15:08:20: Server cvar "mp_kickpercent" = "0.66" L 08/05/2010 - 15:08:20: Server cvar "mp_limitteams" = "0" L 08/05/2010 - 15:08:20: Server cvar "mp_logdetail" = "0" L 08/05/2010 - 15:08:20: Server cvar "mp_logfile" = "1" L 08/05/2010 - 15:08:20: Server cvar "mp_logmessages" = "1" L 08/05/2010 - 15:08:20: Server cvar "mp_mapvoteratio" = "0.66" L 08/05/2010 - 15:08:20: Server cvar "mp_maxrounds" = "0" L 08/05/2010 - 15:08:20: Server cvar "mp_mirrordamage" = "1" L 08/05/2010 - 15:08:20: Server cvar "mp_playerid" = "0" L 08/05/2010 - 15:08:20: Server cvar "mp_roundtime" = "2.5" L 08/05/2010 - 15:08:20: Server cvar "mp_startmoney" = "1000" L 08/05/2010 - 15:08:20: Server cvar "mp_timeleft" = "0" L 08/05/2010 - 15:08:20: Server cvar "mp_timelimit" = "20.000000" L 08/05/2010 - 15:08:20: Server cvar "mp_tkpunish" = "5" L 08/05/2010 - 15:08:20: Server cvar "mp_windifference" = "1" L 08/05/2010 - 15:08:20: Server cvar "mp_winlimit" = "0" L 08/05/2010 - 15:08:20: Server cvar "pausable" = "0" L 08/05/2010 - 15:08:20: Server cvar "Reason_Kicker" = "0.1" L 08/05/2010 - 15:08:20: Server cvar "screen_version" = "2.5" L 08/05/2010 - 15:08:20: Server cvar "sv_accelerate" = "5" L 08/05/2010 - 15:08:20: Server cvar "sv_aim" = "0" L 08/05/2010 - 15:08:20: Server cvar "sv_airaccelerate" = "10" L 08/05/2010 - 15:08:20: Server cvar "sv_airmove" = "1" L 08/05/2010 - 15:08:20: Server cvar "sv_allowupload" = "1" L 08/05/2010 - 15:08:20: Server cvar "sv_alltalk" = "1" L 08/05/2010 - 15:08:20: Server cvar "sv_bounce" = "1" L 08/05/2010 - 15:08:20: Server cvar "sv_cheats" = "0" L 08/05/2010 - 15:08:20: Server cvar "sv_clienttrace" = "1" L 08/05/2010 - 15:08:20: Server cvar "sv_clipmode" = "0" L 08/05/2010 - 15:08:20: Server cvar "sv_contact" = "" L 08/05/2010 - 15:08:20: Server cvar "sv_friction" = "4" L 08/05/2010 - 15:08:20: Server cvar "sv_gravity" = "800" L 08/05/2010 - 15:08:20: Server cvar "sv_logblocks" = "0" L 08/05/2010 - 15:08:20: Server cvar "sv_maxrate" = "0" L 08/05/2010 - 15:08:20: Server cvar "sv_maxspeed" = "900" L 08/05/2010 - 15:08:20: Server cvar "sv_minrate" = "0" L 08/05/2010 - 15:08:20: Server cvar "sv_password" = "" L 08/05/2010 - 15:08:20: Server cvar "sv_proxies" = "1" L 08/05/2010 - 15:08:20: Server cvar "sv_region" = "3" L 08/05/2010 - 15:08:20: Server cvar "sv_restart" = "0" L 08/05/2010 - 15:08:20: Server cvar "sv_restartround" = "0" L 08/05/2010 - 15:08:20: Server cvar "sv_stepsize" = "18" L 08/05/2010 - 15:08:20: Server cvar "sv_stopspeed" = "75" L 08/05/2010 - 15:08:20: Server cvar "sv_uploadmax" = "0.5" L 08/05/2010 - 15:08:20: Server cvar "sv_voiceenable" = "1" L 08/05/2010 - 15:08:20: Server cvar "sv_wateraccelerate" = "10" L 08/05/2010 - 15:08:20: Server cvar "sv_waterfriction" = "1" L 08/05/2010 - 15:08:20: Server cvars end L 08/05/2010 - 15:08:20: -------- Mapchange to cs_deagle5 -------- [AMXX] Zaladowano 14 adminow z pliku L 08/05/2010 - 15:08:21: Server cvar "amx_nextmap" = "de_tuscan" Admin Spectator ESP v1.3, Copyright (C) 2006 by KoST L 08/05/2010 - 15:08:21: [admin_freelook.amxx] Space=16364 [AMXBANS] amxbans.cfg is executed Zaladowano AMX Mod X Config "bf2_flag_min_players" is "1" PTB: (limitjoin) WTJ prevention is ON. PTB: (limitafter) Team limiting starts after 0 round(s). PTB: (limitmin) Team limiting needs at least 0 player(s). PTB: (maxsize) Maximum team size is 12 player(s). PTB: (maxdiff) Maximum team size difference is 2. PTB: (autorounds) First 3 rounds no free team choice. PTB: (wtjauto) Auto-joining WTJ after 3 tr(y/ies). PTB: (wtjauto) Auto-kicking WTJ after 1 tr(y/ies). PTB: (kick) WTJ kicking is OFF. PTB: (savewtj) Saving to wtj.log is OFF. PTB: (switch) Team switching is ON. PTB: (switchafter) Switching starts after 2 round(s). PTB: (switchmin) Switching needs at least 5 player(s). PTB: (switchfreq) Switch occurs every 1 round(s) at maximum. PTB: (playerfreq) Individual players are switched every 7 round(s) at maximum. PTB: (forceswitch) Forcing switch after 0 unsuccessful switch(es). PTB: (deadonly) Switching dead only is OFF. PTB: (tellwtj) Telling about WTJ tries is OFF. PTB: (announce) Announcements are OFF. PTB: (sayok) "OK" announcements are ON. PTB: (typesay) typesay usage is OFF. PTB: (maxstreak) Maximum accepted win streak is 3. PTB: (maxscore) Maximum accepted team score difference is 2. PTB: (minrating) Minimum critical strength rating is 1.49. PTB: (maxrating) Maximum critical strength rating is 2.00. PTB: (superrating) Super critical strength rating is 3.00. PTB: (maxincidents) Maximum incidents before internal player score scale down is 50. PTB: (scaledown) Integer scale down factor for player scores is 2. Alias name is invalid Executing Galileo ( GAL ) Configuration File L 08/05/2010 - 15:08:21: Started map "cs_deagle5" (CRC "-1198965124") /home/servers/bin/games/CS_1.6.sh: line 52: 26660 Segmentation fault LD_LIBRARY_PATH="." $START_STOP_DAEMON --start --chuid $USER:$GROUP -m --pidfile $PID_FILE --chdir $GAME_DIR --exec $BIN -- $GAME_PARAMS
Witamy w Nieoficjalnym polskim support'cie AMX Mod X
Witamy w Nieoficjalnym polskim support'cie AMX Mod X, jak w większości społeczności internetowych musisz się zarejestrować aby móc odpowiadać lub zakładać nowe tematy, ale nie bój się to jest prosty proces w którym wymagamy minimalnych informacji.
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Guest Message by DevFuse
ciągły pad serwera
Started By
bolek_stw
, 05.08.2010 20:13
6 replies to this topic
#1
Posted 05.08.2010 20:13
zrzut z konsoli przez Auto restartem:
#2
Posted 07.08.2010 12:47
Hmmm... ja tu bym powiedzial ,ze cos jest w pluginie ,lub mapa cs_deagle5 jest wadliwa ,ale ja nie jestem specem niech ktos kto sie na tym zna wypowie .
#3
Posted 07.08.2010 14:50
L 08/05/2010 - 15:08:21: Started map "cs_deagle5" (CRC "-1198965124") /home/servers/bin/games/CS_1.6.sh: line 52: 26660 Segmentation fault LD_LIBRARY_PATH="." $START_STOP_DAEMON --start --chuid $USER:$GROUP -m --pidfile $PID_FILE --chdir $GAME_DIR --exec $BIN -- $GAME_PARAMSbłąd jest chyba tutaj
ale wątpię żeby wina była mapy bo serwer mi pada co ok. 1 h codziennie
#4
Posted 07.08.2010 15:43
Usuń mape i sprawdź czy nadal będzie ten problem występował. Albo zostaw tylko silnik serwera i dodawaj po jednym pluginie i zobaczysz czy może któryś jest wadliwy. Najpierw usun mape potem pluginami sie baw.
#6
Posted 07.08.2010 18:11
Napisz do firmy hostingowej że im się daemon na maszynie sypie
IP: ts3.cserwerek.pl
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