L 08/05/2010 - 15:08:20: Server cvar "mp_fadetoblack" = "0" L 08/05/2010 - 15:08:20: Server cvar "mp_flashlight" = "0" L 08/05/2010 - 15:08:20: Server cvar "mp_footsteps" = "1" L 08/05/2010 - 15:08:20: Server cvar "mp_forcecamera" = "0" L 08/05/2010 - 15:08:20: Server cvar "mp_forcechasecam" = "1" L 08/05/2010 - 15:08:20: Server cvar "mp_fragsleft" = "0" L 08/05/2010 - 15:08:20: Server cvar "mp_freezetime" = "2" L 08/05/2010 - 15:08:20: Server cvar "mp_friendlyfire" = "0" L 08/05/2010 - 15:08:20: Server cvar "mp_ghostfrequency" = "0.1" L 08/05/2010 - 15:08:20: Server cvar "mp_hostagepenalty" = "2" L 08/05/2010 - 15:08:20: Server cvar "mp_kickpercent" = "0.66" L 08/05/2010 - 15:08:20: Server cvar "mp_limitteams" = "0" L 08/05/2010 - 15:08:20: Server cvar "mp_logdetail" = "0" L 08/05/2010 - 15:08:20: Server cvar "mp_logfile" = "1" L 08/05/2010 - 15:08:20: Server cvar "mp_logmessages" = "1" L 08/05/2010 - 15:08:20: Server cvar "mp_mapvoteratio" = "0.66" L 08/05/2010 - 15:08:20: Server cvar "mp_maxrounds" = "0" L 08/05/2010 - 15:08:20: Server cvar "mp_mirrordamage" = "1" L 08/05/2010 - 15:08:20: Server cvar "mp_playerid" = "0" L 08/05/2010 - 15:08:20: Server cvar "mp_roundtime" = "2.5" L 08/05/2010 - 15:08:20: Server cvar "mp_startmoney" = "1000" L 08/05/2010 - 15:08:20: Server cvar "mp_timeleft" = "0" L 08/05/2010 - 15:08:20: Server cvar "mp_timelimit" = "20.000000" L 08/05/2010 - 15:08:20: Server cvar "mp_tkpunish" = "5" L 08/05/2010 - 15:08:20: Server cvar "mp_windifference" = "1" L 08/05/2010 - 15:08:20: Server cvar "mp_winlimit" = "0" L 08/05/2010 - 15:08:20: Server cvar "pausable" = "0" L 08/05/2010 - 15:08:20: Server cvar "Reason_Kicker" = "0.1" L 08/05/2010 - 15:08:20: Server cvar "screen_version" = "2.5" L 08/05/2010 - 15:08:20: Server cvar "sv_accelerate" = "5" L 08/05/2010 - 15:08:20: Server cvar "sv_aim" = "0" L 08/05/2010 - 15:08:20: Server cvar "sv_airaccelerate" = "10" L 08/05/2010 - 15:08:20: Server cvar "sv_airmove" = "1" L 08/05/2010 - 15:08:20: Server cvar "sv_allowupload" = "1" L 08/05/2010 - 15:08:20: Server cvar "sv_alltalk" = "1" L 08/05/2010 - 15:08:20: Server cvar "sv_bounce" = "1" L 08/05/2010 - 15:08:20: Server cvar "sv_cheats" = "0" L 08/05/2010 - 15:08:20: Server cvar "sv_clienttrace" = "1" L 08/05/2010 - 15:08:20: Server cvar "sv_clipmode" = "0" L 08/05/2010 - 15:08:20: Server cvar "sv_contact" = "" L 08/05/2010 - 15:08:20: Server cvar "sv_friction" = "4" L 08/05/2010 - 15:08:20: Server cvar "sv_gravity" = "800" L 08/05/2010 - 15:08:20: Server cvar "sv_logblocks" = "0" L 08/05/2010 - 15:08:20: Server cvar "sv_maxrate" = "0" L 08/05/2010 - 15:08:20: Server cvar "sv_maxspeed" = "900" L 08/05/2010 - 15:08:20: Server cvar "sv_minrate" = "0" L 08/05/2010 - 15:08:20: Server cvar "sv_password" = "" L 08/05/2010 - 15:08:20: Server cvar "sv_proxies" = "1" L 08/05/2010 - 15:08:20: Server cvar "sv_region" = "3" L 08/05/2010 - 15:08:20: Server cvar "sv_restart" = "0" L 08/05/2010 - 15:08:20: Server cvar "sv_restartround" = "0" L 08/05/2010 - 15:08:20: Server cvar "sv_stepsize" = "18" L 08/05/2010 - 15:08:20: Server cvar "sv_stopspeed" = "75" L 08/05/2010 - 15:08:20: Server cvar "sv_uploadmax" = "0.5" L 08/05/2010 - 15:08:20: Server cvar "sv_voiceenable" = "1" L 08/05/2010 - 15:08:20: Server cvar "sv_wateraccelerate" = "10" L 08/05/2010 - 15:08:20: Server cvar "sv_waterfriction" = "1" L 08/05/2010 - 15:08:20: Server cvars end L 08/05/2010 - 15:08:20: -------- Mapchange to cs_deagle5 -------- [AMXX] Zaladowano 14 adminow z pliku L 08/05/2010 - 15:08:21: Server cvar "amx_nextmap" = "de_tuscan" Admin Spectator ESP v1.3, Copyright (C) 2006 by KoST L 08/05/2010 - 15:08:21: [admin_freelook.amxx] Space=16364 [AMXBANS] amxbans.cfg is executed Zaladowano AMX Mod X Config "bf2_flag_min_players" is "1" PTB: (limitjoin) WTJ prevention is ON. PTB: (limitafter) Team limiting starts after 0 round(s). PTB: (limitmin) Team limiting needs at least 0 player(s). PTB: (maxsize) Maximum team size is 12 player(s). PTB: (maxdiff) Maximum team size difference is 2. PTB: (autorounds) First 3 rounds no free team choice. PTB: (wtjauto) Auto-joining WTJ after 3 tr(y/ies). PTB: (wtjauto) Auto-kicking WTJ after 1 tr(y/ies). PTB: (kick) WTJ kicking is OFF. PTB: (savewtj) Saving to wtj.log is OFF. PTB: (switch) Team switching is ON. PTB: (switchafter) Switching starts after 2 round(s). PTB: (switchmin) Switching needs at least 5 player(s). PTB: (switchfreq) Switch occurs every 1 round(s) at maximum. PTB: (playerfreq) Individual players are switched every 7 round(s) at maximum. PTB: (forceswitch) Forcing switch after 0 unsuccessful switch(es). PTB: (deadonly) Switching dead only is OFF. PTB: (tellwtj) Telling about WTJ tries is OFF. PTB: (announce) Announcements are OFF. PTB: (sayok) "OK" announcements are ON. PTB: (typesay) typesay usage is OFF. PTB: (maxstreak) Maximum accepted win streak is 3. PTB: (maxscore) Maximum accepted team score difference is 2. PTB: (minrating) Minimum critical strength rating is 1.49. PTB: (maxrating) Maximum critical strength rating is 2.00. PTB: (superrating) Super critical strength rating is 3.00. PTB: (maxincidents) Maximum incidents before internal player score scale down is 50. PTB: (scaledown) Integer scale down factor for player scores is 2. Alias name is invalid Executing Galileo ( GAL ) Configuration File L 08/05/2010 - 15:08:21: Started map "cs_deagle5" (CRC "-1198965124") /home/servers/bin/games/CS_1.6.sh: line 52: 26660 Segmentation fault LD_LIBRARY_PATH="." $START_STOP_DAEMON --start --chuid $USER:$GROUP -m --pidfile $PID_FILE --chdir $GAME_DIR --exec $BIN -- $GAME_PARAMS
Witamy w Nieoficjalnym polskim support'cie AMX Mod X
Witamy w Nieoficjalnym polskim support'cie AMX Mod X, jak w większości społeczności internetowych musisz się zarejestrować aby móc odpowiadać lub zakładać nowe tematy, ale nie bój się to jest prosty proces w którym wymagamy minimalnych informacji.
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Guest Message by DevFuse
0
ciągły pad serwera
Temat rozp. bolek_stw, 05.08.2010 20:13
6 odpowiedzi w tym temacie
#1
Napisano 05.08.2010 20:13
zrzut z konsoli przez Auto restartem:
#2
Napisano 07.08.2010 12:47
Hmmm... ja tu bym powiedzial ,ze cos jest w pluginie ,lub mapa cs_deagle5 jest wadliwa ,ale ja nie jestem specem niech ktos kto sie na tym zna wypowie .
#3
Napisano 07.08.2010 14:50
L 08/05/2010 - 15:08:21: Started map "cs_deagle5" (CRC "-1198965124") /home/servers/bin/games/CS_1.6.sh: line 52: 26660 Segmentation fault LD_LIBRARY_PATH="." $START_STOP_DAEMON --start --chuid $USER:$GROUP -m --pidfile $PID_FILE --chdir $GAME_DIR --exec $BIN -- $GAME_PARAMSbłąd jest chyba tutaj
ale wątpię żeby wina była mapy bo serwer mi pada co ok. 1 h codziennie
#4
Napisano 07.08.2010 15:43
Usuń mape i sprawdź czy nadal będzie ten problem występował. Albo zostaw tylko silnik serwera i dodawaj po jednym pluginie i zobaczysz czy może któryś jest wadliwy. Najpierw usun mape potem pluginami sie baw.
#5
Napisano 07.08.2010 17:37
zejdzie mi z tydzień
takimi sposobami to trochę nie opłacalne bo nie pada mi serwer co 5 minut czy po zmianie mapy tylko co 1 h lub więcej lub częściej nie wiem od czego to właśnie zależy, ale plugin raczej nie bo logi mam czyste ...
takimi sposobami to trochę nie opłacalne bo nie pada mi serwer co 5 minut czy po zmianie mapy tylko co 1 h lub więcej lub częściej nie wiem od czego to właśnie zależy, ale plugin raczej nie bo logi mam czyste ...
Użytkownik bolek_stw edytował ten post 07.08.2010 17:37
#6
Napisano 07.08.2010 18:11
Napisz do firmy hostingowej że im się daemon na maszynie sypie
IP: ts3.cserwerek.pl