Skocz do zawartości

Witamy w Nieoficjalnym polskim support'cie AMX Mod X

Witamy w Nieoficjalnym polskim support'cie AMX Mod X, jak w większości społeczności internetowych musisz się zarejestrować aby móc odpowiadać lub zakładać nowe tematy, ale nie bój się to jest prosty proces w którym wymagamy minimalnych informacji.
  • Rozpoczynaj nowe tematy i odpowiedaj na inne
  • Zapisz się do tematów i for, aby otrzymywać automatyczne uaktualnienia
  • Dodawaj wydarzenia do kalendarza społecznościowego
  • Stwórz swój własny profil i zdobywaj nowych znajomych
  • Zdobywaj nowe doświadczenia

Dołączona grafika Dołączona grafika

Guest Message by DevFuse
 

Zdjęcie

Reconect features


  • Zamknięty Temat jest zamknięty
2 odpowiedzi w tym temacie

#1 DANY1951

    Nowy

  • Nowy

Reputacja: 0
Nowy

  • Postów:3
  • Lokalizacja:PWA
Offline

Napisano 26.07.2010 15:30

Prosilbym o edycje tego pluginu ponizej. Chcialbym aby usunac w nim informacje wyskakujace na say@ . Bo to wkurza wyskakuje na srodku ekranu... Nie wiem ja w kodzie bedzie to po angielsku, ale wyskakuje mniej wiecej takainformacja: Gracz zrobil recconect , jego statystyki wrocily :) Cos takiego mniej wiecej.




/*	Copyright © 2008, ConnorMcLeod

	Reconnect Features is free software;
	you can redistribute it and/or modify it under the terms of the
	GNU General Public License as published by the Free Software Foundation.

	This program is distributed in the hope that it will be useful,
	but WITHOUT ANY WARRANTY; without even the implied warranty of
	MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
	GNU General Public License for more details.

	You should have received a copy of the GNU General Public License
	along with Reconnect Features; if not, write to the
	Free Software Foundation, Inc., 59 Temple Place - Suite 330,
	Boston, MA 02111-1307, USA.
*/

#include <amxmodx>
#include <fakemeta>

/****** Customization Area ******/
// Flag to allow admin to reconnect without hudmessage
// This is usefull when you reconnect with another nick to watch a suspected cheater
// This will still set back your score/money/...
#define ADMIN_SILENT ADMIN_KICK

// Color for hud message
#define RED	0
#define GREEN	100
#define BLUE	200
/********************************/

#define PLUGIN "Reconnect Features"
#define AUTHOR "ConnorMcLeod"
#define VERSION "0.2.4 BETA"

#define MAX_PLAYERS	32
#define MAX_STORED 	64

#define OFFSET_CSMONEY	115
#define OFFSET_CSDEATHS	444

#define TASK_KILL	1946573517
#define TASK_CLEAR	2946573517
#define TASK_PLAYER 3946573517


enum Storage {
	StoreSteamId[20],
	StoreFrags,
	StoreDeaths,
	StoreMoney,
	StoreRound
}

new g_CurInfos[MAX_PLAYERS+1][Storage]
new g_StoredInfos[MAX_STORED][Storage]

new bool:g_bPlayerNonSpawnEvent[MAX_PLAYERS + 1]
new g_iFwFmClientCommandPost

new g_iRoundNum

new g_pcvarTime, g_pcvarScore, g_pcvarMoney, g_pcvarSpawn, g_pcvarStartMoney, g_pcvarNotify
new mp_startmoney
new g_msgidDeathMsg
new g_iMaxPlayers

public plugin_init()
{
	register_plugin(PLUGIN, VERSION, AUTHOR)
	register_dictionary("reconnect.txt")

	register_cvar("reconnect_features", VERSION, FCVAR_SERVER|FCVAR_EXTDLL|FCVAR_SPONLY)
	g_pcvarTime = register_cvar("amx_noreconnect_time", "45")
	g_pcvarScore = register_cvar("amx_noreconnect_score", "1")
	g_pcvarMoney = register_cvar("amx_noreconnect_money", "1")
	g_pcvarSpawn = register_cvar("amx_noreconnect_spawn", "1")
	g_pcvarStartMoney = register_cvar("amx_noreconnect_startmoney", "0")
	g_pcvarNotify = register_cvar("amx_noreconnect_notify", "1")

	register_event("HLTV", "eNewRound", "a", "1=0", "2=0")

	register_event("TextMsg", "eRestart", "a", "2&#Game_C", "2&#Game_w")

	register_event("ResetHUD", "Event_ResetHUD", "b")
	register_event("TextMsg", "Event_TextMsg_GameWillRestartIn", "a", "2=#Game_will_restart_in")
	register_clcmd("fullupdate", "ClientCommand_fullupdate")

	register_event("Money", "eMoney", "be")
	register_event("ScoreInfo", "eScoreInfo", "a")
}

public plugin_cfg()
{
	mp_startmoney = get_cvar_pointer("mp_startmoney")
	g_msgidDeathMsg = get_user_msgid("DeathMsg")
	g_iMaxPlayers = global_get(glb_maxClients)
}

public Event_TextMsg_GameWillRestartIn()
{
	static id
	for(id = 1; id <= g_iMaxPlayers; ++id)
		if( is_user_alive(id) )
			g_bPlayerNonSpawnEvent[id] = true
}

public ClientCommand_fullupdate(id)
{
	g_bPlayerNonSpawnEvent[id] = true
	static const szClientCommandPost[] = "Forward_ClientCommand_Post"
	g_iFwFmClientCommandPost = register_forward(FM_ClientCommand, szClientCommandPost, 1)
	return PLUGIN_CONTINUE
}

public Forward_ClientCommand_Post(id)
{
	unregister_forward(FM_ClientCommand, g_iFwFmClientCommandPost, 1)
	g_bPlayerNonSpawnEvent[id] = false
	return FMRES_HANDLED
}

public Event_ResetHUD(id)
{
	if (!is_user_alive(id))
		return

	if (g_bPlayerNonSpawnEvent[id])
	{
		g_bPlayerNonSpawnEvent[id] = false
		return
	}

	Forward_PlayerSpawn(id)
}

Forward_PlayerSpawn(id)
{
	if(g_CurInfos[id][StoreRound] == g_iRoundNum)
	{
		g_CurInfos[id][StoreRound] = 0
		set_task(0.1, "task_delay_kill", id+TASK_KILL)
	}
}

public task_delay_kill(id)
{
	id -= TASK_KILL

	new Float:fFrags
	pev(id, pev_frags, fFrags)
	set_pev(id, pev_frags, ++fFrags)

	set_pdata_int(id, OFFSET_CSDEATHS, get_pdata_int(id, OFFSET_CSDEATHS) - 1)

	new msgblock = get_msg_block(g_msgidDeathMsg)
	set_msg_block(g_msgidDeathMsg, BLOCK_ONCE)
	dllfunc(DLLFunc_ClientKill, id)
	set_msg_block(g_msgidDeathMsg, msgblock)

	client_print(id, print_chat, "** [Reconnect Features] %L", id, "RF_SPAWN")
}

public eMoney(id)
{
	g_CurInfos[id][StoreMoney] = read_data(1)
}

public eScoreInfo()
{
	new id = read_data(1)
	if(!(1<= id <= g_iMaxPlayers))
		return

	g_CurInfos[id][StoreFrags] = read_data(2)
	g_CurInfos[id][StoreDeaths] = read_data(3)
}

public eRestart()
{
	for(new i; i < MAX_STORED; i++)
	{
		remove_task(i+TASK_CLEAR)
		remove_task(i+TASK_PLAYER)
		g_StoredInfos[i][StoreSteamId][0] = 0
	}
}

public eNewRound()
{
	g_iRoundNum++
}

public client_disconnect(id)
{
	if(is_user_bot(id) || is_user_hltv(id))
	{
		return
	}

	new Float:fTaskTime = get_pcvar_float(g_pcvarTime)
	if(!fTaskTime)
		return

	static iFree
	for(iFree = 0; iFree <= MAX_STORED; iFree++)
	{
		if(iFree == MAX_STORED)
		{
			return
		}
		if(!g_StoredInfos[iFree][StoreSteamId][0])
			break
	}

	copy(g_StoredInfos[iFree][StoreSteamId], 19, g_CurInfos[id][StoreSteamId])
	g_StoredInfos[iFree][StoreFrags] = g_CurInfos[id][StoreFrags]
	g_StoredInfos[iFree][StoreDeaths] = g_CurInfos[id][StoreDeaths]
	g_StoredInfos[iFree][StoreMoney] = g_CurInfos[id][StoreMoney]
	g_StoredInfos[iFree][StoreRound] = g_iRoundNum

	g_CurInfos[id][StoreSteamId][0] = 0
	g_CurInfos[id][StoreFrags] = 0
	g_CurInfos[id][StoreDeaths] = 0
	g_CurInfos[id][StoreMoney] = 0
	g_CurInfos[id][StoreRound] = 0

	set_task(fTaskTime, "task_clear", iFree+TASK_CLEAR)
}

public task_clear(iTaskId)
{
	iTaskId -= TASK_CLEAR
	g_StoredInfos[iTaskId][StoreSteamId][0] = 0
}

public client_putinserver(id)
{
	if(is_user_bot(id) || is_user_hltv(id))
		return

	g_bPlayerNonSpawnEvent[id] = false

	static szSteamId[20]
	get_user_authid(id, szSteamId, 19)
	copy(g_CurInfos[id][StoreSteamId], 19, szSteamId)

	for(new i; i < MAX_STORED; i++)
	{
		if(!g_StoredInfos[i][StoreSteamId][0])
			continue

		if( equal(g_StoredInfos[i][StoreSteamId], szSteamId, strlen(szSteamId)) )
		{
			if(get_pcvar_num(g_pcvarScore))
			{
				set_pev(id, pev_frags, float(g_StoredInfos[i][StoreFrags]))
				set_pdata_int(id, OFFSET_CSDEATHS, g_StoredInfos[i][StoreDeaths])
				g_CurInfos[id][StoreFrags] = g_StoredInfos[i][StoreFrags]
				g_CurInfos[id][StoreDeaths] = g_StoredInfos[i][StoreDeaths]
			}
			if(get_pcvar_num(g_pcvarMoney))
			{
				new iMoney = g_StoredInfos[i][StoreMoney]
				new iStartMoney = get_pcvar_num(mp_startmoney)
				if(get_pcvar_num(g_pcvarStartMoney) && iMoney > iStartMoney)
				{
					set_pdata_int(id, OFFSET_CSMONEY, iStartMoney)
					g_CurInfos[id][StoreMoney] = iStartMoney
				}
				else
				{
					set_pdata_int(id, OFFSET_CSMONEY, iMoney)
					g_CurInfos[id][StoreMoney] = iMoney
				}
			}
			if(get_pcvar_num(g_pcvarSpawn))
			{
				g_CurInfos[id][StoreRound] = g_StoredInfos[i][StoreRound]
			}

			remove_task(id+TASK_PLAYER)
			set_task(10.0, "task_print_player", id+TASK_PLAYER)

			g_StoredInfos[i][StoreSteamId][0] = 0

			new iNotifyType = get_pcvar_num(g_pcvarNotify)
			if(iNotifyType && !(get_user_flags(id)&ADMIN_SILENT) )
			{
				static szName[32]
				get_user_name(id, szName, 31)
				if( iNotifyType == 1 )
				{
					set_hudmessage(RED, GREEN, BLUE, -1.0, 0.35, 2, 3.0, 10.0, 0.1, 0.2, -1)
					show_hudmessage(0, "%L", LANG_PLAYER, "RF_ALL", szName)
				}
				else
				{
					client_print(0, print_chat, "** [Reconnect Features] %L", LANG_PLAYER, "RF_ALL", szName)
				}
			}
			return
		}
	}
	g_CurInfos[id][StoreRound] = -1
}

public task_print_player(id)
{
	if(is_user_connected(id -= TASK_PLAYER))
	{
		static szText[128]
		new n = formatex(szText, 127, "** [Reconnect Features] %L", id, "RF_PLAYER_PRINT")
		if(get_pcvar_num(g_pcvarScore))
			n += formatex(szText[n], 127 - n, " %L", id, "RF_SCORE")
		if(get_pcvar_num(g_pcvarMoney))
			n += formatex(szText[n], 127 - n, " %L", id, "RF_MONEY")
		client_print(id, print_chat, szText)
	}
}

  • +
  • -
  • 0

#2 Siemir

    Profesjonalista

  • Użytkownik

Reputacja: 113
Zaawansowany

  • Postów:204
  • Steam:steam
  • Lokalizacja:nie znana
Offline

Napisano 26.07.2010 15:46

Czytałeś chociaż opis do tego pluginu? Cvar masz od tego:
amx_noreconnect_notify 0

  • +
  • -
  • 1

#3 Abes Mapper

    Repulsion Gel

  • Przyjaciel

Reputacja: 2 017
Godlike

  • Postów:7 356
  • Steam:steam
  • Imię:Sebastian
  • Lokalizacja:Sulejówek
Offline

Napisano 26.07.2010 15:57

Automatyczna wiadomość


Ten temat został przeniesiony z forum:
AMX Mod X -> Problemy z pluginami
do
Scripting -> Pluginy

  • +
  • -
  • 0




Użytkownicy przeglądający ten temat: 0

0 użytkowników, 0 gości, 0 anonimowych