[HnS] Type /hnshelp to understand what happens here
to jest wkurzające.
Oto kod i proszę aby ktoś to "wyjął" w sensie usunął
Daję załącznik, gdyż jest to za długie.
Witamy w Nieoficjalnym polskim support'cie AMX Mod X, jak w większości społeczności internetowych musisz się zarejestrować aby móc odpowiadać lub zakładać nowe tematy, ale nie bój się to jest prosty proces w którym wymagamy minimalnych informacji.
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Napisano 30.06.2010 12:13
Napisano 30.06.2010 12:56
hns_helpmsg <1|0> -- Allows the help messages to be shown (Type /hnshelp...) (Default: 1)Ustaw na 0
Napisano 30.06.2010 15:19
Napisano 30.06.2010 15:20
// Client Say Commands: // // /hnshelp -- Displays an motd of what this mod is about. // /scrimhelp -- Displays an motd of how scrims work. // /scores -- Displays scores during a scrim. // /wins -- Same as /scores. // /rounds -- Displays the number of rounds left in the scrim. // /team -- Displays the current team the player is on in the scrim. // // // Admin Say Commands: // // /hns -- Toggles the Hide-N-Seek mod. // /scrim -- Toggles the scrim mod. // /captains -- Displays two random people to be captains of the scrim (for pug scrims) // // // Admin Console Commands: // // hns_on <1|0> -- Turns On/Off Hide-N-Seek mod. // hns_scrim <1|0> -- Turns On/Off scrim mod. // hns_scrimtype <1|2> -- 1 for point system, 2 for round wins // hns_scrimvote -- Starts a vote for what scrim type the people want. // // // Cvar Description: // // hns_pluginon <1|0> -- Determines if the Hide-N-Seek mod is on or off. (Default: 1) // hns_gametype <name> -- Gametype for the server (Default: Hide-N-Seek) // hns_scrimvoice <1|0> -- Allows alltalk among teammates during scrims. (Default: 1) // hns_hudcolor <rrr> <ggg> <bbb> -- RGB color code for the hud message + blind color (Default: 255 75 255) // hns_timersounds <1|0> -- Allows the use of countdown sounds when hide timer is below or equal to 10 (Default: 1) // hns_scrimwins <N> -- Number of rounds the Terrorist team must win to win the scrim during a "Round Wins" scrim (Default: 3) // hns_blockboosting <1|0> -- Allows boosting (a player jumping on a teammate) to be blocked. (players will be punished) (Default: 1) // hns_hidetime <N> -- Number of seconds the Terrorist team has until the Counter-Terrorist team can start seeking. (Default: 10) // hns_money <N> -- Amount of money each player will always have (Default: 0) // hns_helpmsg <1|0> -- Allows the help messages to be shown (Type /hnshelp...) (Default: 1) // hns_killpoints <N> -- Points given to a team for a kill during a point system scrim (Default: 1) // hns_headshotpoints <N> -- Points given to the kill/suicide score when kill was a headshot (Default: 1) // hns_suicidepoints <N> -- Points subtracted from the suicider's team's points during a point system scrim (Default: 1) // hns_roundpoints <N> -- Points given to the team that wins the round during a point system scrim (Default: 2) // hns_tarmor <N> -- Amount of armor given to the Terrorist team at the start of the round (Default: 75) // hns_ctarmor <N> -- Amount of armor given to the CT team at the start of the round (Default: 100) // hns_forcewinner <1|0> -- Forces winner in the event of a draw during a point system csrim (allows more rounds) (Default: 1) // hns_blindcolors <0|1|2|3> -- Colors on the Counter-Terrorist team during the hide time -- 0 = black; 1 = darker hns_hudcolor; 2 = rainbow colors; 3 = random colors (Default: 1) // hns_footsteps <0|1> -- Removes the footsteps from the Terrorist team when 1 (Default: 1) // hns_flashbangs <N> -- Number of flashbangs a Terrorist will be given after the hide timer is over (Default: 2) // hns_hegrenade <N> -- Number of he grenades a Terrorist will be given after the hide timer is over (Default: 1) // hns_smokegrenade <N> -- Number of smoke grenades a Terrorist will be given after the hide timer is over (Default: 1) // hns_tknife <1|0> -- Gives Terrorists a knife for the round -- Prevents 240 maxspeed when not holding anything (Default: 1)
Napisano 01.07.2010 10:23
Napisano 01.07.2010 12:15
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