public reset_skill(id)
{
client_print(id,print_chat,"Reset skill'ow")
player_point[id] = player_lvl[id]*1-1
player_intelligence[id] = 0
player_strength[id] = 0
player_agility[id] = 0
player_dextery[id] = 0
BoostRing(id)
BoostStats(id,player_b_extrastats[id])
skilltree(id)
set_speedchange(id)
player_damreduction[id] = (47.3057*(1.0-floatpower( 2.7182, -0.06798*float(player_agility[id])))/100)
}
i zmienilem w
public Give_Xp(id,amount)
if(player_class_lvl[id][player_class[id]]==player_lvl[id])
{
if(player_xp[id]+amount!=0 && get_playersnum()>1){
player_xp[id]+=amount
if (player_xp[id] > LevelXP[player_lvl[id]])
{
player_lvl[id]+=1
player_point[id]+=1
set_hudmessage(60, 200, 25, -1.0, 0.25, 0, 1.0, 2.0, 0.1, 0.2, 2)
show_hudmessage(id, "Awansowales do poziomu %i", player_lvl[id])
savexpcom(id)
player_class_lvl[id][player_class[id]]=player_lvl[id]
}
if (player_xp[id] < LevelXP[player_lvl[id]-1])
{
player_lvl[id]-=1
player_point[id]-=1
set_hudmessage(60, 200, 25, -1.0, 0.25, 0, 1.0, 2.0, 0.1, 0.2, 2)
show_hudmessage(id, "Spadles do poziomu %i", player_lvl[id])
savexpcom(id)
player_class_lvl[id][player_class[id]]=player_lvl[id]
}
teraz takie pytanie mam
jak zresetować każdemu skille ?
żeby miał po wejściu do rozdana je ??
bo takto ci co juz rozdali maja dwa razy wiecej pkt .