posiadam na serwie ten oto plugin:
rr DM+HE - Nieoficjalny polski support AMX Mod X
i gdy gracz wejdzie troche pozniej niz poiosenka zacznie leciec on juz jej nie slyszy. ;/ kto pomoze to naprawic?
jesli bedziecie probowac naprawic to sciagajcie wersie koncowa jest ona na ostatniej stronie tego tematu rr DM+HE - Nieoficjalny polski support AMX Mod X
Witamy w Nieoficjalnym polskim support'cie AMX Mod X
Witamy w Nieoficjalnym polskim support'cie AMX Mod X, jak w większości społeczności internetowych musisz się zarejestrować aby móc odpowiadać lub zakładać nowe tematy, ale nie bój się to jest prosty proces w którym wymagamy minimalnych informacji.
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Guest Message by DevFuse
rozgrzewka
Temat rozp. Weed., 27.02.2010 17:13
3 odpowiedzi w tym temacie
#1
Napisano 27.02.2010 17:13
#2
Napisano 27.02.2010 23:14
Bo pewnie plugin wykonuje komende na graczach tylko raz kiedy plugin zaczyna działać.
Można by zrobić że przy podłączeniu ta komenda się wykonuje ale to już nie moja broszka.
Można by zrobić że przy podłączeniu ta komenda się wykonuje ale to już nie moja broszka.
#3
Napisano 28.02.2010 00:10
heh mój błąd i wypada mi go naprawić, tylko w tym temacie jest kilka wersji źródeł powiedz które, a najlepiej daj link bezpośredni
#4
Napisano 01.03.2010 16:50
proszę:
#include <amxmodx> #include <amxmisc> #include <fakemeta> #include <fakemeta_util> #include <hamsandwich> #define PLUGIN "Rozgrzewka nr blablabla" #define VERSION "1.2.2" #define AUTHOR "R3X" new const gszMusic[]="misc/sarestart.mp3"; //cstrike/sound/[gszMusic] new const gszPausePlugins[][]={ "alt_end_round_sounds.amxx" }; new const giColor[3]={0, 200,200}; #define MAX_PLAYERS 32 #define SPAWN_TASKID 9999 #define TASK_EQUIP 99999 #define RESTART_TASKID 123 #define ACTIVE_TASKID 124 new bool:Active=false; new bool:gbPlay[33]; new Float:fPosition[2]; new g_cvarRTime; new g_cvarFreeze; new g_cvarTimerX,g_cvarTimerY, g_cvarDelay, g_cvarSpawnDelay; public plugin_init() { register_plugin(PLUGIN, VERSION, AUTHOR); register_event("TextMsg", "Game_Restart", "a", "2&#Game_C"); register_event("DeathMsg","onDeath","a"); register_event("CurWeapon","eventCurWeapon","be","1=0", "2!0"); RegisterHam(Ham_Spawn, "player", "fwSpawn",1); register_forward(FM_SetModel, "fwSetModel",1); register_event("HLTV", "setWeapons", "a", "1=0", "2=0"); g_cvarRTime=register_cvar("restart_time","45"); g_cvarTimerX=register_cvar("restart_timer_pozx","0.01",0,0.01); g_cvarTimerY=register_cvar("restart_timer_pozy","0.86",0,0.86); g_cvarDelay=register_cvar("restart_weapondelay","2.0",0,2.0); g_cvarSpawnDelay=register_cvar("restart_spawndelay","2.0",0,2.0); g_cvarFreeze=get_cvar_pointer("mp_freezetime"); blockBuy(); } public plugin_precache(){ precache_sound(gszMusic); } public Game_Restart(){ if(Active){ remove_task(RESTART_TASKID); return; } Active=true; new iRTime=get_pcvar_num(g_cvarRTime)+get_pcvar_num(g_cvarFreeze)+1; for(new i=1;i<33;i++) gbPlay[i]=true; fPosition[0]=get_pcvar_float(g_cvarTimerX); fPosition[1]=get_pcvar_float(g_cvarTimerY); new param[1]; param[0]=iRTime; set_task(1.0,"CountDown",RESTART_TASKID,param,1); for(new i=0;i<sizeof gszPausePlugins;i++) pause("ac",gszPausePlugins[i]); } public CountDown(param[1]){ new iNow=param[0]--; switch(iNow){ case 0:{ server_cmd("sv_restartround 1"); clearRespawns(); new param[1]; param[0]=0; set_task(1.0,"Activation",ACTIVE_TASKID,param,1); for(new i=0;i<sizeof gszPausePlugins;i++) unpause("ac",gszPausePlugins[i]); } case 1:{ client_cmd(0,"speak one"); } case 2:{ client_cmd(0,"speak two"); } case 3:{ client_cmd(0,"speak three"); } } if(iNow>=1) set_task(1.0,"CountDown",RESTART_TASKID,param,1); new fx=0; if(iNow<=5){ fx=1; } set_hudmessage(giColor[0], giColor[1], giColor[2], fPosition[0], fPosition[1], fx, 6.0, 1.0) show_hudmessage(0, "Czas rozgrzewki^n%2d:%02d",iNow/60,iNow%60); } public Activation(param[1]){ Active=(param[0]==0)?false:true; } public onDeath(){ new vid=read_data(2); if(Active) set_task(get_pcvar_float(g_cvarSpawnDelay),"respawn",SPAWN_TASKID+vid); return PLUGIN_CONTINUE; } public fwSpawn(id){ if(Active && is_user_alive(id)){ if(gbPlay[id]){ play(id, gszMusic); gbPlay[id]=false; } if(task_exists(TASK_EQUIP+id)) remove_task(TASK_EQUIP+id); set_task(0.2, "taskEquip", TASK_EQUIP+id); } } public eventCurWeapon(id){ if(Active){ if(task_exists(TASK_EQUIP+id)) remove_task(TASK_EQUIP+id); set_task(0.5, "taskEquip", TASK_EQUIP+id); } } public taskEquip(id){ id-=TASK_EQUIP; if(Active && is_user_alive(id)){ fm_strip_user_weapons(id); fm_give_item(id, "weapon_hegrenade"); } } public fwSetModel(ent, szModel[]){ if(Active){ if(equal(szModel[7], "w_hegrenade.mdl")) set_task(get_pcvar_float(g_cvarDelay), "taskEquip", TASK_EQUIP+pev(ent,pev_owner)); else{ static szClass[32]; pev(ent, pev_classname,szClass ,31); if(equal(szClass, "weaponbox") || contain(szClass, "weapon_")==0 || contain(szClass, "item_")==0 ){ set_pev(ent, pev_solid, SOLID_NOT); fm_set_rendering(ent, _, _,_,_,kRenderTransAlpha,0); } } } } public respawn(task_id){ ExecuteHamB(Ham_CS_RoundRespawn,task_id-SPAWN_TASKID); } public clearRespawns(){ for(new i=1;i<=MAX_PLAYERS;i++){ if(task_exists(SPAWN_TASKID+i)) remove_task(SPAWN_TASKID+i); if(task_exists(TASK_EQUIP+i)) remove_task(TASK_EQUIP+i); } } public blockBuy(){ register_clcmd("drop","block") register_clcmd("cl_setautobuy","block") register_clcmd("cl_autobuy","block") register_clcmd("cl_setrebuy","block") register_clcmd("cl_rebuy","block") register_clcmd("buy","block") register_clcmd("p228","block"); register_clcmd("228compact","block"); register_clcmd("shield","block"); register_clcmd("scout","block"); register_clcmd("hegren","block"); register_clcmd("xm1014","block"); register_clcmd("autoshotgun","block"); register_clcmd("mac10","block"); register_clcmd("aug","block"); register_clcmd("bullpup","block"); register_clcmd("sgren","block"); register_clcmd("elites","block"); register_clcmd("fn57","block"); register_clcmd("fiveseven","block"); register_clcmd("ump45","block"); register_clcmd("sg550","block"); register_clcmd("krieg550","block"); register_clcmd("galil","block"); register_clcmd("defender","block"); register_clcmd("famas","block"); register_clcmd("clarion","block"); register_clcmd("usp","block"); register_clcmd("km45","block"); register_clcmd("glock","block"); register_clcmd("9x19mm","block"); register_clcmd("awp","block"); register_clcmd("magnum","block"); register_clcmd("mp5","block"); register_clcmd("smg","block"); register_clcmd("m249","block"); register_clcmd("m3","block"); register_clcmd("12gauge","block"); register_clcmd("m4a1","block"); register_clcmd("tmp","block"); register_clcmd("mp","block"); register_clcmd("g3sg1","block"); register_clcmd("d3au1","block"); register_clcmd("flash","block"); register_clcmd("deagle","block"); register_clcmd("nighthawk","block"); register_clcmd("sg552","block"); register_clcmd("krieg552","block"); register_clcmd("ak47","block"); register_clcmd("cv47","block"); register_clcmd("p90","block"); register_clcmd("c90","block"); register_clcmd("primammo","block"); register_clcmd("secammo","block"); register_clcmd("vest","block"); register_clcmd("vesthelm","block"); register_clcmd("nvgs","block"); } public block(id){ if(Active){ client_print(id,print_center,"Nie tym razem"); return PLUGIN_HANDLED; } return PLUGIN_CONTINUE; } public setWeapons(){ //weapons new ent=-1; do{ ent=engfunc(EngFunc_FindEntityByString, ent,"classname", "armoury_entity"); if(pev_valid( ent )) { set_pev(ent, pev_solid, (Active)?SOLID_NOT:1); fm_set_rendering(ent,kRenderFxNone, 0,0,0, kRenderTransTexture,(Active)?0:255); } } while(ent); } play(id,const sound[]) { new end=strlen(sound)-4; if(containi(sound,".mp3") == end && end>0) client_cmd(id,"mp3 play sound/%s",sound); else if(containi(sound,".wav") == end && end>0) client_cmd(id, "spk sound/%s",sound); else client_cmd(id, "speak %s",sound); }
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