new bool:is_warmup new bool:granaty; public plugin_init() set_task(10.0, "startuj") } public startuj(){ granaty = true; warmup = true; set_task(0.1, "dawaj_granaty") } public dawaj_granaty(){ if((granaty) && (is_warmup)) { new Players[32], playerCount; get_players(Players, playerCount); for (new i=0; i<playerCount; i++){ new id = Players[i]; give_item(id, "weapon_hegrenade") //if(!(user_has_weapon(id, CSW_HEGRENADE))) //{ //give_item(id, "weapon_hegrenade") //} set_task(1.0, "dawaj_granaty", id) } } }
Użytkownik naven edytował ten post 27.02.2010 13:09