Chciałbym przerobić moje HPK tak aby przy wyrzuceniu gracza pojawil mu sie powód a ja zabardzo nie wiem jak sie do tego zabrać.
Dzięki.
/* AMX Mod script * * (c) 2002-2003, DynAstY * This file is provided as is (no warranties). * * Players with immunity won't be checked */ #include <amxmodx> new HIGHPING_MAX = 95 // set maximal acceptable ping new HIGHPING_TIME = 6 // set in seconds frequency of ping checking new HIGHPING_TESTS = 3 // minimal number of checks before doing anything new iNumTests[33] public plugin_init() { register_plugin("High Ping Kicker","1.2.0","DynAstY") if (HIGHPING_TIME < 10) HIGHPING_TIME = 6 if (HIGHPING_TESTS < 4) HIGHPING_TESTS = 3 return PLUGIN_CONTINUE } public client_disconnect(id) { remove_task(id) return PLUGIN_CONTINUE } public client_putinserver(id) { iNumTests[id] = 0 if (!is_user_bot(id)) { new param[1] param[0] = id set_task(30.0, "showWarn", id, param, 1) } return PLUGIN_CONTINUE } kickPlayer(id) { new name[32] get_user_name(id, name, 31) new uID = get_user_userid(id) server_cmd("kickid #%d", uID) client_cmd(id, "echo ^"*** Twoj ping jest za duzy ***"; disconnect") client_print(0, print_chat, "*** Gracz %s opuscil serwer z powodu wysokiego pingu ***", name) return PLUGIN_CONTINUE } public checkPing(param[]) { new id = param[0] if ((get_user_flags(id) & ADMIN_IMMUNITY)) { remove_task(id) return PLUGIN_CONTINUE } new p, l get_user_ping(id, p, l) if (p > HIGHPING_MAX) ++iNumTests[id] else if (iNumTests[id] > 0) --iNumTests[id] if (iNumTests[id] > HIGHPING_TESTS) kickPlayer(id) return PLUGIN_CONTINUE } public showWarn(param[]) { client_print(param[0], print_chat, "*** Maksymalny dozwolony ping na serwerze to 100 ms ***", HIGHPING_MAX) set_task(float(HIGHPING_TIME), "checkPing", param[0], param, 1, "b") return PLUGIN_CONTINUE }