{ case 75: { player_item_name[id] = "Jointcik" player_item_id[id] = rannum player_b_money[id] = random_num(6000,8000) player_b_damage[id] = random_num(15,10) player_b_inv[id] = random_num(49,50) player_ultra_armor[id]=random_num(7,11) player_ultra_armor_left[id]=player_ultra_armor[id] player_b_grenade[id] = random_num(1,2) player_b_heal[id] = random_num(20,35) item_durability[id] = 150 show_hudmessage(id, "Znalazles przedmiot: %s :: dostajesz %i zloto w kazdej rundzie, dodaje obrazenia, jestes mniej widzialny, pociski moga sie odbic od Ciebie, za***isty joint Cie leczy oraz masz szanse na natychmiastowe zabicie z HE!!! .",player_item_name[id],player_b_money[id]) { case 76: { player_item_name[id] = "Cannabis Sativa" player_item_id[id] = rannum player_b_vampire[id] = random_num(15,30,50) player_b_explode[id] = random_num(2000,3000) player_b_heal[id] = random_num(50,70) item_durability[id] = 150 show_hudmessage(id, "Znalazles przedmiot: %s :: Po smierci wybuchasz potezna explosia, wysysasz duuuuuuzo zycia wrogowi oraz przedmiot Cie leczy!! .",player_item_name[id]) } case 77: { player_item_name[id] = "Granaty smierci" player_item_id[id] = rannum player_b_grenade[id] = random_num(1,2) player_b_smokehit[id] = 1 show_hudmessage(id, "Znalazles przedmiot: %s :: +1/%i szans natychmiastowego zabicia granatem HE. Gdy trafisz kogos granatem dymnym on zginie.",player_item_name[id],player_b_grenade[id]) } case 78: { player_item_name[id] = "Boski zwoj" player_item_id[id] = rannum player_b_extrastats[id] = random_num(20,25) BoostStats(id,player_b_extrastats[id]) item_durability[id] = 150 show_hudmessage(id, "Znalazles przedmiot: %s :: Zyskasz +%i do wszystkich statystyk",player_item_name[id],player_b_extrastats[id]) } case 79: { player_item_name[id] = "Jumper" player_item_id[id] = rannum player_b_jumpx[id] = 10 show_hudmessage(id, "Znalazles przedmiot: %s :: Mozesz zrobic dziesiec skokow w powietrzu",player_item_name[id],player_b_sniper[id]) } case 80: { player_item_name[id] = "Skrzydla Swiatla" player_item_id[id] = rannum player_b_dagon[id] = 1 player_b_gravity[id] = random_num(6,9) if (is_user_alive(id)) set_gravitychange(id) show_hudmessage(id, "Znalazles przedmiot: %s :: +%i premia wyzszego skoku - Wcisnij e zeby uzyc, kucnij na 3 sekundy aby poleciec.",player_item_name[id],player_b_gravity[id]) } case 81: { player_item_name[id] = "Dracula" player_item_id[id] = rannum player_b_vampire[id] = random_num(25,25) show_hudmessage(id, "Znalazles przedmiot: %s :: wysysasz %i hp przeciwnikowi",player_item_name[id],player_b_vampire[id]) } } BoostRing(id) return PLUGIN_CONTINUE }
Screen : http://iv.pl/images/...84x3ucr5n1a.jpg
dlaczego wyskakuja mi te bledy??