Wlasnie z tym juz probowalem i napislem cos takiego :
public check_class()
{
for (new id=0; id < 33; id++)
{
if((player_class[id] == Ninja) && (is_user_connected(id)))
{
if (is_user_alive(id)) set_user_armor(id,100)
}
set_gravitychange(id)
set_renderchange(id)
{
else if((player_class[id] == Lukasz) && (is_user_connected(id)))
{
if (is_user_alive(id)) set_user_armor(id,100)
}
set_gravitychange(id)
set_renderchange(id)
}
}
/* ==================================================================================================== */
public set_renderchange(id)
{
if(is_user_connected(id) && is_user_alive(id))
{
if(!task_exists(id+TASK_FLASH_LIGHT))
{
new render=255
if (player_class[id] == Ninja)
{
new inv_bonus = 255 - player_b_inv[id]
render = 13
if(player_b_inv[id]>0)
{
while(inv_bonus>0)
{
inv_bonus-=20
render--
}
}
if(player_b_usingwind[id]==1)
{
render/=2
}
if(render<0) render=0
if(HasFlag(id,Flag_Moneyshield)||HasFlag(id,Flag_Rot)||HasFlag(id,Flag_Teamshield_Target)) render*=2
set_user_rendering(id, kRenderFxNone, 0, 0, 0, kRenderTransAlpha, render)
}
else if(HasFlag(id,Flag_Moneyshield)||HasFlag(id,Flag_Rot)||HasFlag(id,Flag_Teamshield_Target))
{
if (player_b_usingwind[id]==1) set_user_rendering(id,kRenderFxNone, 0,0,0, kRenderTransTexture,75)
if(HasFlag(id,Flag_Moneyshield)) set_user_rendering(id,kRenderFxGlowShell,0,0,0,kRenderNormal,16)
if(HasFlag(id,Flag_Rot)) set_rendering ( id, kRenderFxGlowShell, 255,255,0, kRenderFxNone, 10 )
if(HasFlag(id,Flag_Teamshield_Target)) set_rendering ( id, kRenderFxGlowShell, 0,200,0, kRenderFxNone, 0 )
}
else if(invisible_cast[id]==1)
{
if(player_b_inv[id]>0) set_user_rendering(id, kRenderFxNone, 0, 0, 0, kRenderTransAlpha, floatround((10.0/255.0)*(255-player_b_inv[id])))
else set_user_rendering(id, kRenderFxNone, 0, 0, 0, kRenderTransAlpha, 10)
}
else
{
render = 255
if(player_b_inv[id]>0) render = player_b_inv[id]
set_user_rendering(id, kRenderFxNone, 0, 0, 0, kRenderTransAlpha, render)
}
}
else set_user_rendering(id,kRenderFxGlowShell,flashlight_r,flashlight_g,flashlight_b,kRenderNormal,4)
else if (player_class[id] == Lukasz)
{
new inv_bonus = 255 - player_b_inv[id]
render = 80
if(player_b_inv[id]>0)
{
while(inv_bonus>0)
{
inv_bonus-=20
render--
}
}
if(player_b_usingwind[id]==1)
{
render/=2
}
if(render<0) render=0
if(HasFlag(id,Flag_Moneyshield)||HasFlag(id,Flag_Rot)||HasFlag(id,Flag_Teamshield_Target)) render*=2
set_user_rendering(id, kRenderFxNone, 0, 0, 0, kRenderTransAlpha, render)
}
else if(HasFlag(id,Flag_Moneyshield)||HasFlag(id,Flag_Rot)||HasFlag(id,Flag_Teamshield_Target))
{
if (player_b_usingwind[id]==1) set_user_rendering(id,kRenderFxNone, 0,0,0, kRenderTransTexture,75)
if(HasFlag(id,Flag_Moneyshield)) set_user_rendering(id,kRenderFxGlowShell,0,0,0,kRenderNormal,16)
if(HasFlag(id,Flag_Rot)) set_rendering ( id, kRenderFxGlowShell, 255,255,0, kRenderFxNone, 10 )
if(HasFlag(id,Flag_Teamshield_Target)) set_rendering ( id, kRenderFxGlowShell, 0,200,0, kRenderFxNone, 0 )
}
else if(invisible_cast[id]==1)
{
if(player_b_inv[id]>0) set_user_rendering(id, kRenderFxNone, 0, 0, 0, kRenderTransAlpha, floatround((10.0/255.0)*(255-player_b_inv[id])))
else set_user_rendering(id, kRenderFxNone, 0, 0, 0, kRenderTransAlpha, 10)
}
else
{
render = 255
if(player_b_inv[id]>0) render = player_b_inv[id]
set_user_rendering(id, kRenderFxNone, 0, 0, 0, kRenderTransAlpha, render)
}
}
else set_user_rendering(id,kRenderFxGlowShell,flashlight_r,flashlight_g,flashlight_b,kRenderNormal,4)
}
}
public set_gravitychange(id)
{
if(is_user_alive(id) && is_user_connected(id))
{
if(player_class[id] == Ninja)
{
if(player_b_gravity[id]>6) set_user_gravity(id, 0.17)
else if(player_b_gravity[id]>3) set_user_gravity(id, 0.2)
else set_user_gravity(id, 0.25)
}
else
{
set_user_gravity(id,1.0*(1.0-player_b_gravity[id]/12.0))
}
{
else if(player_class[id] == Lukasz)
{
if(player_b_gravity[id]>6) set_user_gravity(id, 0.17)
else if(player_b_gravity[id]>3) set_user_gravity(id, 0.2)
else set_user_gravity(id, 0.25)
}
else
{
set_user_gravity(id,1.0*(1.0-player_b_gravity[id]/12.0))
}
}
}
Niby udalo sie skomplikowac ale niedosc ze sa jakies bledy to plik zajmuje 1.3Mb
Moze gdzies zle napislem??
/home/groups/amxmodx/compiler3/core(0) : error 075: input line too long (after substitutions)
/home/groups/amxmodx/compiler3/core(5) : error 075: input line too long (after substitutions)
/home/groups/amxmodx/compiler3/core(6) : error 075: input line too long (after substitutions)
/home/groups/amxmodx/compiler3/core(7) : error 075: input line too long (after substitutions)
/home/groups/amxmodx/compiler3/core(8) : error 075: input line too long (after substitutions)
/home/groups/amxmodx/compiler3/core(9) : error 075: input line too long (after substitutions)
/home/groups/amxmodx/compiler3/core(10) : error 075: input line too long (after substitutions)
/home/groups/amxmodx/compiler3/core(11) : error 075: input line too long (after substitutions)
/home/groups/amxmodx/compiler3/core(12) : error 075: input line too long (after substitutions)
/home/groups/amxmodx/compiler3/core(13) : error 075: input line too long (after substitutions)
/home/groups/amxmodx/compiler3/core(14) : error 075: input line too long (after substitutions)
/home/groups/amxmodx/compiler3/core(15) : error 075: input line too long (after substitutions)
/home/groups/amxmodx/compiler3/core(18) : error 010: invalid function or declaration
/home/groups/amxmodx/compiler3/core(20) : error 075: input line too long (after substitutions)
/home/groups/amxmodx/compiler3/core(21) : error 075: input line too long (after substitutions)
/home/groups/amxmodx/compiler3/core(22) : error 075: input line too long (after substitutions)
/home/groups/amxmodx/compiler3/core(23) : error 075: input line too long (after substitutions)
/home/groups/amxmodx/compiler3/core(24) : error 075: input line too long (after substitutions)
/home/groups/amxmodx/compiler3/core(25) : error 075: input line too long (after substitutions)
/home/groups/amxmodx/compiler3/core(26) : error 075: input line too long (after substitutions)
/home/groups/amxmodx/compiler3/core(27) : error 075: input line too long (after substitutions)
/home/groups/amxmodx/compiler3/core(28) : error 075: input line too long (after substitutions)
/home/groups/amxmodx/compiler3/core(29) : error 075: input line too long (after substitutions)
/home/groups/amxmodx/compiler3/core(30) : error 075: input line too long (after substitutions)
/home/groups/amxmodx/compiler3/core(31) : error 075: input line too long (after substitutions)
/home/groups/amxmodx/compiler3/core(32) : error 075: input line too long (after substitutions)
Użytkownik jakowskiuki edytował ten post 14.01.2010 06:32