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Witamy w Nieoficjalnym polskim support'cie AMX Mod X

Witamy w Nieoficjalnym polskim support'cie AMX Mod X, jak w większości społeczności internetowych musisz się zarejestrować aby móc odpowiadać lub zakładać nowe tematy, ale nie bój się to jest prosty proces w którym wymagamy minimalnych informacji.
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Problem z Vendetta, Launcherem i smoke granatProsze o pomoc


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#1 Loniu

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Napisano 04.01.2010 14:24

Witam posiadam moda na serwerze



Realism for Paintball Gun & Mod - AlliedModders

Problem polega na tym ze wwszystko elegancko wgrane a nie widac Vendetty. Launchera i smoke granata juz pokazuje cvary ktore dodalem a niedzialaja te bronie.
Te cvary byly oddzielnie w pliku wiec nie dodawalem je juz do amx.cfg gdyz jak i je dodalem to tak samo byl



proszę o Pomoc w rozwiazaniu tego Dam Karme



//Main gameplay vars (most common)

amx_pbgun 1 //Toggles the paintballguns
pbgun_selectmode 1 //0 = normal weapon mode / 1 = menu mode / 2 = random gun mode
amx_pbdm 1 //If enabled players will respawn 3 seconds after killed
pbgun_gravity 1 //Toggles pellet gravity.
pbgun_nocrosshair 0 //Toggles the crosshair.
pbmoves_enabled 1 //Toggles the paintball moves plugin
amx_pbnade 1 //Toggles the paintball grenade.
amx_pbgun_jam 1 //Toggles if weapons can jam
amx_knifeonehitkill 1 //Toggles if the knife kills on one hit (1 = enabled, 0 = disabled)
pbgun_real_pellets 1 //Toggles the pellet behavior. 1 = some pellets don't explode on impact / 0 = All pellets explode on impact
amx_pbstrip 1 //Toggles if players weapons are stripped in spawn
pbgun_vendetta_enabled 1//Toggle Vendetta on and off
pbgun_vendetta_cant 1 //Amount of times killed in a row to declare vendetta
amx_pbsnade 1 //Toggles coloured smoke grenades
pbgun_pbslauncher 1 //Toggles flashbangs into the paint super launcher

//Paintball moves misc vars
pbmoves_verbose 1 //Toggles the HUD messages
pbmoves_usebatterymeter 1 //Toggles using the battery meter to display the remaining stamina
pbmoves_rechargetime 10.0 //How much time in secs without sprinting will recharge full stamina

//"Touch only if your server gets funny" vars
pbgun_shots 100 //How many paintball entities can be spawned at once. (If your server is crashing or lagging, decrease this value.)
pbgun_life 15 //How long the paintball stay spawned
amx_pbmodel 1 //Toggles if players use the Paintball player model

//Weapons & gameplay misc vars (the "I want to customize everything" vars)
pbgun_damage 100 //Amount of damage a player takes when hit by a paintball
amx_pbspawnprotect 3 //Time in seconds a player cannot be killed after spawning (0 to disable)
pbnade_radius 150 //Radius (in cs units) a player has to be within to die from a grenade.
pbgun_fireratelow 1.1 //The fire-rate in seconds for slow weapons (launcher and sniper)
pbgun_fireratemedium 0.7 //The fire-rate in seconds for medium weapons (shotgun)
pbgun_fireratehigh 0.16 //The fire-rate for fast weapons (marker and guns)
pbgun_jamproblow 30 //How many shots in average will jam slow weapons (this is based on probability).
pbgun_jamprobhigh 100 //How many shots in average will jam fast weapons (this is based on probability).
pbgun_velocity_marker 2000 //The speed of the pellet shot by this weapon. Be carefull because this value CAN NOT be higher than your current sv_maxvelocity (the default for this is 2000 but my mod sets it to 4000).
pbgun_velocity_pistol 1500 //Idem.
pbgun_velocity_launcher 1500 //Idem.
pbgun_velocity_shotgun 1500 //Idem.
pbgun_velocity_sniper 4000 //Idem.
pbgun_dispersion 100 //How much average dispersion (recoil) the weapons have. This doesn't affect the sniper with scope.

//Cosmetic vars
pbgun_color 2 //Color of the paintball 1=Random 2=Team 3=Green/Orange 4=Yellow/Purple
pbgun_glow c //a = paintball glows, b = paintball has trail, c = none
pbgun_sound 1 //Toggles the shooting and hitting sounds
amx_pbmodel 1 //Toggles if players use the Paintball player model
amx_pbmoney 0 //Toggles if players money is stripped

Użytkownik Loniu edytował ten post 04.01.2010 14:26

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#2 piwko

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Napisano 05.01.2010 14:17

podaj logi ;)
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#3 Loniu

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Napisano 11.01.2010 12:03

L 01/14/2010 - 09:07:08: Log file started (file "logs/L0114000.log") (game "cstrike") (version "48/1.1.2.5/Stdio/4383")
L 01/14/2010 - 09:07:08: Server cvar "sv_aim" = "0"
L 01/14/2010 - 09:07:08: Server cvar "pausable" = "0"
L 01/14/2010 - 09:07:08: [META] Metamod v1.19 2006-04-17
L 01/14/2010 - 09:07:08: [META] by Will Day <[email protected]>
L 01/14/2010 - 09:07:08: [META] http://www.metamod.org/
L 01/14/2010 - 09:07:08: [META] compiled: Apr 17 2006, 19:08:34 +0200 (optimized)
L 01/14/2010 - 09:07:08: [META] engine: i686
L 01/14/2010 - 09:07:08: [META] Recognized game 'cstrike'; using dllfile 'cs_i386.so'
L 01/14/2010 - 09:07:08: [META] Game DLL for 'Counter-Strike' loaded successfully
L 01/14/2010 - 09:07:08: [META] ini: Begin reading plugins list: /home/s743/hlds/cstrike/addons/metamod/plugins.ini
L 01/14/2010 - 09:07:08: [META] ini: Read plugin config for: <amxmodx_mm_i386.so>
L 01/14/2010 - 09:07:08: [META] ini: Read plugin config for: <dproto_i386.so>
L 01/14/2010 - 09:07:08: [META] ini: Finished reading plugins list: /home/s743/hlds/cstrike/addons/metamod/plugins.ini; Found 2 plugins to load
L 01/14/2010 - 09:07:08: [META] dll: Loading plugins...
L 01/14/2010 - 09:07:08: [META] dll: Loaded plugin 'Fun': Fun v1.8.1.3746 Aug 16 2008, AMX Mod X Dev Team
L 01/14/2010 - 09:07:08: [META] dll: Loaded plugin 'Engine': Engine v1.8.1.3746 Aug 16 2008, AMX Mod X Dev Team
L 01/14/2010 - 09:07:08: [META] dll: Loaded plugin 'FakeMeta': FakeMeta v1.8.1.3746 Aug 16 2008, AMX Mod X Dev Team
L 01/14/2010 - 09:07:08: [META] dll: Loaded plugin 'CStrike': CStrike v1.8.1.3746 Aug 16 2008, AMX Mod X Dev Team
L 01/14/2010 - 09:07:08: [META] dll: Loaded plugin 'CSX': CSX v1.8.1.3746 Aug 16 2008, AMX Mod X Dev Team
L 01/14/2010 - 09:07:08: [META] ERROR: Failed to find memloc for regcmd 'ham'
L 01/14/2010 - 09:07:08: [META] dll: Loaded plugin 'Ham Sandwich': Ham Sandwich v1.8.1.3746 Aug 16 2008, AMX Mod X Dev Team
L 01/14/2010 - 09:07:08: [META] dll: Loaded plugin 'AMX Mod X': AMX Mod X v1.8.1.3746 Aug 16 2008, AMX Mod X Dev Team
L 01/14/2010 - 09:07:08: [DPROTO]: Version 0.3.7 Linux
L 01/14/2010 - 09:07:08: [DPROTO]: Loading config './dproto.cfg'
L 01/14/2010 - 09:07:08: [DPROTO]: LoggingMode = 2
L 01/14/2010 - 09:07:08: [DPROTO]: User Info Verification Mode: 3
L 01/14/2010 - 09:07:08: [DPROTO]: MaxUserInfoSize = 230
L 01/14/2010 - 09:07:08: [DPROTO]: AuthID for HLTV: HLTV
L 01/14/2010 - 09:07:08: [DPROTO]: AuthID for No-steam p47 clients: STEAM_ID_LAN
L 01/14/2010 - 09:07:08: [DPROTO]: AuthID for No-steam p48 clients: VALVE_ID_LAN
L 01/14/2010 - 09:07:08: [DPROTO]: AuthID for steam clients: Real STEAM_x:x:x
L 01/14/2010 - 09:07:08: [DPROTO]: AuthID for steam unauthorized clients: STEAM_ID_PENDING
L 01/14/2010 - 09:07:08: [DPROTO]: AuthID for RevEmu clients: Real STEAM_x:x:x
L 01/14/2010 - 09:07:08: [DPROTO]: AuthID for Old RevEmu clients: Real STEAM_x:x:x
L 01/14/2010 - 09:07:08: [DPROTO]: AuthID for SteamEmu clients: Real STEAM_x:x:x
L 01/14/2010 - 09:07:08: [DPROTO]: AuthID for SETTI server scanner: STEAM id generated by ip
L 01/14/2010 - 09:07:08: [DPROTO]: p47 Emus SteamEmuCompatMode : ON
L 01/14/2010 - 09:07:08: [DPROTO]: Disable fix for steamids generated by eST in 0.3.1 version: No
L 01/14/2010 - 09:07:08: [DPROTO]: First prefix of authids genrated by ip: 0
L 01/14/2010 - 09:07:08: [DPROTO]: Second prefix of authids genrated by ip: 4
L 01/14/2010 - 09:07:08: [DPROTO]: Disable Native Auth (Steam/Valve): OFF
L 01/14/2010 - 09:07:08: [DPROTO]: ServerInfo answer type: Hybrid
L 01/14/2010 - 09:07:08: [DPROTO]: Enable master-client emulation on primary port: OFF
L 01/14/2010 - 09:07:08: [DPROTO]: This version of game will be used by master-client to send to master-servers: '1.1.2.6/Stdio'
L 01/14/2010 - 09:07:08: [DPROTO]: Enable secondary redirect-server: OFF
L 01/14/2010 - 09:07:08: [DPROTO]: Secondary server port: 28015
L 01/14/2010 - 09:07:08: [DPROTO]: Enable master client on secondary server: OFF
L 01/14/2010 - 09:07:08: [DPROTO]: Secondary server ServerInfo answer type: New Style (Source)
L 01/14/2010 - 09:07:08: [DPROTO]: Secondary server will execute this in connecting clients: 'connect 169.254.141.3:27015'
L 01/14/2010 - 09:07:08: [DPROTO]: Secondary server ip: 0.0.0.0
L 01/14/2010 - 09:07:08: [DPROTO]: Setting game name to: '"CS-Makibi.czo.pl"'
L 01/14/2010 - 09:07:08: [DPROTO]: Enable Fix for player ids on hlstats monitoring: OFF
L 01/14/2010 - 09:07:08: [DPROTO]: dp_version cvar will be exported: Yes
L 01/14/2010 - 09:07:08: [DPROTO]: Config sucessfully loaded.
L 01/14/2010 - 09:07:08: [DPROTO]: Server port: 27062
L 01/14/2010 - 09:07:08: [DPROTO]: engine_i686.so found at 0xf710b000
L 01/14/2010 - 09:07:08: [DPROTO]: Patching for: Linux 4383 Built 24 Oct 2008...
L 01/14/2010 - 09:07:08: [DPROTO]: Done.
L 01/14/2010 - 09:07:08: [META] dll: Loaded plugin 'dproto': dproto v0.3.7 2009/10/05, Crock
L 01/14/2010 - 09:07:08: [META] ERROR: dll: Not loading plugin 'Fun'; already loaded (status=running)
L 01/14/2010 - 09:07:08: [META] ERROR: dll: Failed to load plugin 'fun_amxx_i386.so'
L 01/14/2010 - 09:07:08: [META] ERROR: dll: Not loading plugin 'Engine'; already loaded (status=running)
L 01/14/2010 - 09:07:08: [META] ERROR: dll: Failed to load plugin 'engine_amxx_i386.so'
L 01/14/2010 - 09:07:08: [META] ERROR: dll: Not loading plugin 'FakeMeta'; already loaded (status=running)
L 01/14/2010 - 09:07:08: [META] ERROR: dll: Failed to load plugin 'fakemeta_amxx_i386.so'
L 01/14/2010 - 09:07:08: [META] ERROR: dll: Not loading plugin 'CStrike'; already loaded (status=running)
L 01/14/2010 - 09:07:08: [META] ERROR: dll: Failed to load plugin 'cstrike_amxx_i386.so'
L 01/14/2010 - 09:07:08: [META] ERROR: dll: Not loading plugin 'CSX'; already loaded (status=running)
L 01/14/2010 - 09:07:08: [META] ERROR: dll: Failed to load plugin 'csx_amxx_i386.so'
L 01/14/2010 - 09:07:08: [META] ERROR: dll: Not loading plugin 'Ham Sandwich'; already loaded (status=running)
L 01/14/2010 - 09:07:08: [META] ERROR: dll: Failed to load plugin 'hamsandwich_amxx_i386.so'
L 01/14/2010 - 09:07:08: [META] dll: Finished loading 2 plugins
L 01/14/2010 - 09:07:08: Log file closed



Sciagalem Realism for Paintball Gun & Mod tam jest taki plik change_log.txt <--- co to jest gdzies trzeba to wgrac?

Użytkownik Loniu edytował ten post 14.01.2010 09:17

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#4 piwko

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Napisano 16.01.2010 09:57

masz jakas dziwna wersje dproto ;) a moze bys podal jakies logi zwiazane z tym pluginem? ;) bo z tego mozna wywnioskowac ze dproto jest ok...
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#5 kasza

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Napisano 16.01.2010 10:20

L 01/14/2010 - 09:07:08: [META] ERROR: dll: Failed to load plugin 'hamsandwich_amxx_i386.so'

a mi sie wydaje że nie masz tych pluginów w /modules

@ sorka mój błąd.

Użytkownik kasza edytował ten post 16.01.2010 12:04

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Skillownia.com

 

 #3 [UWC3NG] Skillownia.com - 213.189.52.253:27301

 


#6 mgr inż. Pavulon

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Napisano 16.01.2010 11:40

L 01/14/2010 - 09:07:08: [META] ERROR: dll: Failed to load plugin 'hamsandwich_amxx_i386.so'

a mi sie wydaje że nie masz tych pluginów w /modules


A mi się wydaje że całości nie przeczytałeś:

L 01/14/2010 - 09:07:08: [META] ERROR: dll: Not loading plugin 'Ham Sandwich'; already loaded (status=running)
L 01/14/2010 - 09:07:08: [META] ERROR: dll: Failed to load plugin 'hamsandwich_amxx_i386.so'


Nie ładuje bo już jest załadowany i działa.
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