Witam mam problem z klasa nie dziala He 1/1
#include <amxmodx> #include <amxmisc> #include <codmod> #include <fun> #include <hamsandwich> #include <cstrike> #define DMG_BULLET (1<<1) #define DMG_HEGRENADE (1<<24) new const nazwa[] = "Kapitan"; new const opis[] = "1/1 z awp 1/1 z he"; new const bronie = (1<<CSW_HEGRENADE)|(1<<CSW_AWP)|(1<<CSW_DEAGLE); new const zdrowie = 0; new const kondycja = 0; new const inteligencja = 0; new const wytrzymalosc = 0; new ma_klase[33]; public plugin_init() { register_plugin(nazwa, "1.0", "Alelluja"); cod_register_class(nazwa, opis, bronie, zdrowie, kondycja, inteligencja, wytrzymalosc); RegisterHam(Ham_TakeDamage, "player", "Zabicie"); register_event("ResetHUD", "ResetHUD", "abe"); } public cod_class_enabled(id) { ma_klase[id] = true; ResetHUD(id); } public cod_class_disabled(id) { ma_klase[id] = false; } public Zabicie(this, idinflictor, idattacker, Float:damage, damagebits) { if(!is_user_connected(idattacker)) return HAM_IGNORED; if(!ma_klase[idattacker]) return HAM_IGNORED; if(get_user_team(this) != get_user_team(idattacker) && get_user_weapon(idattacker) == CSW_AWP && damagebits & DMG_BULLET && random_num(1, 1) == 1) cod_inflict_damage(idattacker, this, float(get_user_health(this))-damage+1.0, 0.0, idinflictor, damagebits); if(get_user_team(this) != get_user_team(idattacker) && get_user_weapon(idattacker) == CSW_HEGRENADE && damagebits & DMG_HEGRENADE && random_num(1, 1) == 1) cod_inflict_damage(idattacker, this, float(get_user_health(this))-damage+1.0, 0.0, idinflictor, damagebits); return HAM_IGNORED; } public ResetHUD(id) { set_task(0.1, "ResetHUDx", id); } public ResetHUDx(id) { if(!is_user_connected(id)) return; if(!ma_klase[id]) return; cs_set_user_bpammo(id, CSW_HEGRENADE, 2); } /* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE *{\\ rtf1\\ ansi\\ deff0{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ lang1045\\ f0\\ fs16 \n\\ par } */