Witam mam problem z vipem którego zrobiłem w generatorze oto kod
#include <amxmodx> #include <colorchat> #include <cstrike> #include <csx> #include <engine> #include <fakemeta> #include <fun> #include <hamsandwich> #include <stripweapons> #define FL_ONGROUND (1<<9) #define FL_WATERJUMP (1<<11) #define g_Buffer 1536 new Array:g_Array, CsArmorType:armortype, bool:g_Vip[33], gRound=0, g_Hudmsg, maxPlayers, menu, menu_callback_handler, weapon_id; new const clips[]={0, 13, -0, 10, 1, 7, 0, 30, 30, 1, 30, 20, 25, 30, 35, 25, 12, 20, 10, 30, 100, 8, 30, 30, 20, 2, 7, 30, 30, 0, 50}; new const g_Langcmd[][]={"say /vips","say_team /vips","say /vipy","say_team /vipy"}; public plugin_init(){ register_plugin("VIP Ultimate", "12.3.0.2", "benio101 & speedkill"); RegisterHam(Ham_Spawn, "player", "SpawnedEventPre", 1); register_event("HLTV", "event_new_round", "a", "1=0", "2=0"); register_logevent("GameCommencing", 2, "1=Game_Commencing"); register_event("DeathMsg", "DeathMsg", "a"); register_message(get_user_msgid("ScoreAttrib"), "VipStatus"); g_Array=ArrayCreate(64,32); for(new i;i<sizeof g_Langcmd;i++){ register_clcmd(g_Langcmd[i], "ShowVips"); } register_clcmd("say /vip", "ShowMotd"); set_task(200.0, "ShowAdv",.flags = "b"); register_message(get_user_msgid("SayText"),"handleSayText"); g_Hudmsg=CreateHudSyncObj(); register_logevent("RoundEnd", 2, "1=Round_End"); register_forward(FM_SetModel, "Fw_NadeModel", 1); RegisterHam(Ham_Think, "grenade", "Fw_NadeThink"); } public client_authorized(id , const authid[]){ if(get_user_flags(id) & 524288 == 524288){ client_authorized_vip(id); } } public client_authorized_vip(id){ g_Vip[id]=true; new g_Name[64]; get_user_name(id,g_Name,charsmax(g_Name)); new g_Size = ArraySize(g_Array); new szName[64]; for(new i = 0; i < g_Size; i++){ ArrayGetString(g_Array, i, szName, charsmax(szName)); if(equal(g_Name, szName)){ return 0; } } ArrayPushString(g_Array,g_Name); set_hudmessage(24, 190, 220, 0.25, 0.2, 0, 6.0, 6.0); ShowSyncHudMsg(0, g_Hudmsg, "SVip %s wbija na serwer !",g_Name); return PLUGIN_CONTINUE; } public client_disconnected(id){ if(g_Vip[id]){ client_disconnect_vip(id); } } public client_disconnect_vip(id){ g_Vip[id]=false; new Name[64]; get_user_name(id,Name,charsmax(Name)); new g_Size = ArraySize(g_Array); new g_Name[64]; for(new i = 0; i < g_Size; i++){ ArrayGetString(g_Array, i, g_Name, charsmax(g_Name)); if(equal(g_Name,Name)){ ArrayDeleteItem(g_Array,i); break; } } } public SpawnedEventPre(id){ if(g_Vip[id]){ if(is_user_alive(id)){ SpawnedEventPreVip(id); } } } public SpawnedEventPreVip(id){ set_user_rendering(id, kRenderFxGlowShell, 0, 255, 0, kRenderNormal, 30); set_user_health(id, get_user_health(id)+10); cs_set_user_armor(id, min(cs_get_user_armor(id,armortype)+100, 300), armortype); new henum=(user_has_weapon(id,CSW_HEGRENADE)?cs_get_user_bpammo(id,CSW_HEGRENADE):0); if(!henum && henum<2){ give_item(id, "weapon_hegrenade"); ++henum; } cs_set_user_bpammo(id, CSW_HEGRENADE, min(2, henum+2)); new fbnum=(user_has_weapon(id,CSW_FLASHBANG)?cs_get_user_bpammo(id,CSW_FLASHBANG):0); if(!fbnum && fbnum<2){ give_item(id, "weapon_flashbang"); ++fbnum; } cs_set_user_bpammo(id, CSW_FLASHBANG, min(2, fbnum+2)); new sgnum=(user_has_weapon(id,CSW_SMOKEGRENADE)?cs_get_user_bpammo(id,CSW_SMOKEGRENADE):0); if(!sgnum && sgnum<1){ give_item(id, "weapon_smokegrenade"); ++sgnum; } cs_set_user_nvg(id); recharge(id); show_vip_menu(id); if(gRound>=2){ cs_set_user_money(id, min(cs_get_user_money(id)+500, 16000), 1); } if(get_user_team(id)==2){ give_item(id, "item_thighpack"); } } public event_new_round(){ ++gRound; } public GameCommencing(){ gRound=0; } public menu_1_handler(id){ StripWeapons(id, Secondary); give_item(id, "weapon_deagle"); give_item(id, "ammo_50ae"); weapon_id=find_ent_by_owner(-1, "weapon_deagle", id); if(weapon_id)cs_set_weapon_ammo(weapon_id, 7); cs_set_user_bpammo(id, CSW_DEAGLE, 35); StripWeapons(id, Primary); give_item(id, "weapon_ak47"); give_item(id, "ammo_762nato"); weapon_id=find_ent_by_owner(-1, "weapon_ak47", id); if(weapon_id)cs_set_weapon_ammo(weapon_id, 30); cs_set_user_bpammo(id, CSW_AK47, 90); } public menu_2_handler(id){ StripWeapons(id, Secondary); give_item(id, "weapon_deagle"); give_item(id, "ammo_50ae"); weapon_id=find_ent_by_owner(-1, "weapon_deagle", id); if(weapon_id)cs_set_weapon_ammo(weapon_id, 7); cs_set_user_bpammo(id, CSW_DEAGLE, 35); StripWeapons(id, Primary); give_item(id, "weapon_m4a1"); give_item(id, "ammo_556nato"); weapon_id=find_ent_by_owner(-1, "weapon_m4a1", id); if(weapon_id)cs_set_weapon_ammo(weapon_id, 30); cs_set_user_bpammo(id, CSW_M4A1, 90); } public menu_3_handler(id){ StripWeapons(id, Secondary); give_item(id, "weapon_deagle"); give_item(id, "ammo_50ae"); weapon_id=find_ent_by_owner(-1, "weapon_deagle", id); if(weapon_id)cs_set_weapon_ammo(weapon_id, 7); cs_set_user_bpammo(id, CSW_DEAGLE, 35); StripWeapons(id, Primary); give_item(id, "weapon_awp"); give_item(id, "ammo_338magnum"); weapon_id=find_ent_by_owner(-1, "weapon_awp", id); if(weapon_id)cs_set_weapon_ammo(weapon_id, 10); cs_set_user_bpammo(id, CSW_AWP, 30); } public menu_4_handler(id){ StripWeapons(id, Secondary); give_item(id, "weapon_deagle"); give_item(id, "ammo_50ae"); weapon_id=find_ent_by_owner(-1, "weapon_deagle", id); if(weapon_id)cs_set_weapon_ammo(weapon_id, 7); cs_set_user_bpammo(id, CSW_DEAGLE, 35); StripWeapons(id, Primary); give_item(id, "weapon_xm1014"); give_item(id, "ammo_buckshot"); weapon_id=find_ent_by_owner(-1, "weapon_xm1014", id); if(weapon_id)cs_set_weapon_ammo(weapon_id, 7); cs_set_user_bpammo(id, CSW_XM1014, 32); } public menu_5_handler(id){ StripWeapons(id, Secondary); give_item(id, "weapon_deagle"); give_item(id, "ammo_50ae"); weapon_id=find_ent_by_owner(-1, "weapon_deagle", id); if(weapon_id)cs_set_weapon_ammo(weapon_id, 7); cs_set_user_bpammo(id, CSW_DEAGLE, 35); StripWeapons(id, Primary); give_item(id, "weapon_mp5navy"); give_item(id, "ammo_9mm"); weapon_id=find_ent_by_owner(-1, "weapon_mp5navy", id); if(weapon_id)cs_set_weapon_ammo(weapon_id, 30); cs_set_user_bpammo(id, CSW_MP5NAVY, 120); } public menu_6_handler(id){ StripWeapons(id, Secondary); give_item(id, "weapon_deagle"); give_item(id, "ammo_50ae"); weapon_id=find_ent_by_owner(-1, "weapon_deagle", id); if(weapon_id)cs_set_weapon_ammo(weapon_id, 7); cs_set_user_bpammo(id, CSW_DEAGLE, 35); StripWeapons(id, Primary); give_item(id, "weapon_m249"); give_item(id, "ammo_556natobox"); weapon_id=find_ent_by_owner(-1, "weapon_m249", id); if(weapon_id)cs_set_weapon_ammo(weapon_id, 100); cs_set_user_bpammo(id, CSW_M249, 200); } public menu_7_handler(id){ StripWeapons(id, Secondary); give_item(id, "weapon_deagle"); give_item(id, "ammo_50ae"); weapon_id=find_ent_by_owner(-1, "weapon_deagle", id); if(weapon_id)cs_set_weapon_ammo(weapon_id, 7); cs_set_user_bpammo(id, CSW_DEAGLE, 35); } public recharge(id){ new wid=get_user_weapon(id); if(wid){ new weaponname[32], weid; get_weaponname(wid, weaponname, 31); weid=find_ent_by_owner(-1, weaponname, id); if(weid){ cs_set_weapon_ammo(weid, clips[wid]); } } } public DeathMsg(){ new killer=read_data(1); new victim=read_data(2); if(is_user_alive(killer) && g_Vip[killer] && get_user_team(killer) != get_user_team(victim)){ DeathMsgVip(killer,victim,read_data(3)); } } public DeathMsgVip(kid,vid,hs){ set_user_health(kid, min(get_user_health(kid)+(hs?15:10),130)); cs_set_user_money(kid, cs_get_user_money(kid)+(hs?550:300)); } public show_vip_menu(id){ menu=menu_create("\rMenu VIPa","menu_handler"); menu_callback_handler=menu_makecallback("menu_callback"); new bool:active=false, num=-1; menu_additem(menu,"\wDeagle + AK47","",0,menu_callback_handler); if(menu_callback(id, menu, ++num)==ITEM_ENABLED){ active=true; } menu_additem(menu,"\wDeagle + M4A1","",0,menu_callback_handler); if(menu_callback(id, menu, ++num)==ITEM_ENABLED){ active=true; } menu_additem(menu,"\wDeagle + AWP","",0,menu_callback_handler); if(menu_callback(id, menu, ++num)==ITEM_ENABLED){ active=true; } menu_additem(menu,"\wDeagle + Shotgun","",0,menu_callback_handler); if(menu_callback(id, menu, ++num)==ITEM_ENABLED){ active=true; } menu_additem(menu,"\wDeagle + SMG","",0,menu_callback_handler); if(menu_callback(id, menu, ++num)==ITEM_ENABLED){ active=true; } menu_additem(menu,"\wDeagle + Krowa","",0,menu_callback_handler); if(menu_callback(id, menu, ++num)==ITEM_ENABLED){ active=true; } menu_additem(menu,"\wDeagle + Granaty","",0,menu_callback_handler); if(menu_callback(id, menu, ++num)==ITEM_ENABLED){ active=true; } if(active){ menu_setprop(menu,MPROP_EXITNAME,"Wyjscie"); menu_setprop(menu,MPROP_TITLE,"\yMenu SVipa"); menu_setprop(menu,MPROP_NUMBER_COLOR,"\r"); menu_display(id, menu); } else { menu_destroy(menu); } } public menu_callback(id, menu, item){ if(is_user_alive(id)){ if(gRound>=2){ if(item==0){ return ITEM_ENABLED; } if(item==1){ return ITEM_ENABLED; } if(item==2){ return ITEM_ENABLED; } if(item==3){ return ITEM_ENABLED; } if(item==4){ return ITEM_ENABLED; } if(item==5){ return ITEM_ENABLED; } } if(gRound>=1){ if(item==6){ return ITEM_ENABLED; } } } return ITEM_DISABLED; } public menu_handler(id, menu, item){ if(is_user_alive(id)){ if(gRound>=2){ if(item==0){ menu_1_handler(id); } if(item==1){ menu_2_handler(id); } if(item==2){ menu_3_handler(id); } if(item==3){ menu_4_handler(id); } if(item==4){ menu_5_handler(id); } if(item==5){ menu_6_handler(id); } } if(gRound>=1){ if(item==6){ menu_7_handler(id); } } } menu_destroy(menu); return PLUGIN_HANDLED; } public VipStatus(){ new id=get_msg_arg_int(1); if(is_user_alive(id) && g_Vip[id]){ set_msg_arg_int(2, ARG_BYTE, get_msg_arg_int(2)|4); } } public ShowVips(id){ new g_Name[64],g_Message[192]; new g_Size=ArraySize(g_Array); for(new i = 0; i < g_Size; i++){ ArrayGetString(g_Array, i, g_Name, charsmax(g_Name)); add(g_Message, charsmax(g_Message), g_Name); if(i == g_Size - 1){ add(g_Message, charsmax(g_Message), "."); } else{ add(g_Message, charsmax(g_Message), ", "); } } ColorChat(id,GREEN,"^x03Vipy ^x04na ^x03serwerze: ^x04%s", g_Message); ShowVipsMotd(id); return PLUGIN_CONTINUE; } public ShowVipsMotd(id){ new Data[g_Buffer],Len,g_Name[64]; Len = formatex(Data[Len], g_Buffer - Len, "<html><body bgcolor=Black><br>"); Len += formatex(Data[Len], g_Buffer - Len, "<center><table frame=^"border^" width=^"600^" cellspacing=^"0^" bordercolor=#4A4344 style=^"color:#56A5EC;text-align:center;^">"); Len += formatex(Data[Len], g_Buffer- Len, "<tr><td><b>#</b></td><td><b>Nick</b></td></td></tr>"); new g_Size=ArraySize(g_Array); for(new i = 0; i < g_Size; i++){ ArrayGetString(g_Array, i, g_Name, charsmax(g_Name)); Len += formatex(Data[Len], g_Buffer - Len, "<tr>"); Len += formatex(Data[Len], g_Buffer - Len, "<td><font color=Red>%d</font></td>", i + 1); Len += formatex(Data[Len], g_Buffer - Len, "<td>%s</td>", g_Name); Len += formatex(Data[Len], g_Buffer - Len, "</tr>"); } Len += formatex(Data[Len],g_Buffer - Len,"</center></body></html>"); show_motd(id, Data, "Vipy Online"); } public client_infochanged(id){ if(g_Vip[id]){ new szName[64]; get_user_info(id,"name",szName,charsmax(szName)); new Name[64]; get_user_name(id,Name,charsmax(Name)); if(!equal(szName,Name)){ ArrayPushString(g_Array,szName); new g_Size=ArraySize(g_Array); new g_Name[64]; for(new i = 0; i < g_Size; i++){ ArrayGetString(g_Array, i, g_Name, charsmax(g_Name)); if(equal(g_Name,Name)){ ArrayDeleteItem(g_Array,i); break; } } } } } public plugin_end(){ ArrayDestroy(g_Array); } public ShowMotd(id){ show_motd(id, "vip.txt", "Informacje o vipie"); } public ShowAdv(){ ColorChat(0, NORMAL, "[VIP]^x04 Chcesz dowiedziec sie co posiada svip ? Napisz na say'u /svip"); } public handleSayText(msgId,msgDest,msgEnt){ new id = get_msg_arg_int(1); if(is_user_connected(id) && g_Vip[id]){ new szTmp[256],szTmp2[256]; get_msg_arg_string(2,szTmp, charsmax(szTmp)) new szPrefix[64] = "^x04[SVIP]"; if(!equal(szTmp,"#Cstrike_Chat_All")){ add(szTmp2,charsmax(szTmp2),szPrefix); add(szTmp2,charsmax(szTmp2)," "); add(szTmp2,charsmax(szTmp2),szTmp); } else{ add(szTmp2,charsmax(szTmp2),szPrefix); add(szTmp2,charsmax(szTmp2),"^x03 %s1^x01 : %s2"); } set_msg_arg_string(2,szTmp2); } return PLUGIN_CONTINUE; } public bomb_planted(id){ if(is_user_alive(id) && g_Vip[id]){ cs_set_user_money(id,cs_get_user_money(id) + 300); } } public bomb_defused(id){ if(is_user_alive(id) && g_Vip[id]){ cs_set_user_money(id,cs_get_user_money(id) + 300); } } public plugin_cfg(){ maxPlayers=get_maxplayers(); } public RoundEnd(){ for(new i = 1; i <= maxPlayers; i++){ if(is_user_alive(i) && g_Vip[i]){ cs_set_user_money(i,cs_get_user_money(i) + 500); } } } public Fw_NadeThink(nade){ if(pev_valid(nade) && grenade_type(nade) == 3){ set_pev(nade, pev_flags, FL_ONGROUND); } } stock grenade_type(index){ new g_Class[9]; pev(index, pev_classname, g_Class, charsmax(g_Class)); if(!equal(g_Class, "grenade") || get_pdata_int(index, 96) & 1 << 8){ return 0; } new g_Bits = get_pdata_int(index, 114); if(g_Bits & 1 << 0){ return 1; } else if(!g_Bits){ return 2; } else if(g_Bits & 1 << 1){ return 3; } return 0; } public Fw_NadeModel(nade, NadeModel[]){ if(pev_valid(nade)){ new g_Nade = grenade_type(nade); new id = pev(nade,pev_owner); if(g_Nade && is_user_connected(id) && g_Vip[id]){ switch(g_Nade){ case 1:{ set_pev(nade, pev_dmgtime, get_gametime() + 2.0); } case 2:{ set_pev(nade, pev_dmgtime, get_gametime() + 1.0); } case 3:{ set_pev(nade, pev_dmgtime, get_gametime() + 2.0); } } } } } public client_PreThink(id){ if(g_Vip[id] && is_user_alive(id)){ client_PreThinkVip(id); } } public client_PreThinkVip(id){ entity_set_float(id, EV_FL_fuser2, 0.0); if(entity_get_int(id, EV_INT_button) & 2){ new flags = entity_get_int(id, EV_INT_flags); if(flags & FL_WATERJUMP || entity_get_int(id, EV_INT_waterlevel) >= 2 || !(flags & FL_ONGROUND)){ return PLUGIN_CONTINUE; } new Float:velocity[3]; entity_get_vector(id, EV_VEC_velocity, velocity); velocity[2] += 250.0; entity_set_vector(id, EV_VEC_velocity, velocity); entity_set_int(id, EV_INT_gaitsequence, 6); } return PLUGIN_CONTINUE; }
a więc jeżeli zostawię to tak jak jest to w compilatorze mam błąd
vipt.sma // ...compiler\svipt.sma(40) : error 025: function heading differs from prototype // // 1 Error. // Could not locate output file compiled\svipt.amx (compile failed). // // Compilation Time: 0,31 sec
Więc sprawdziłem na mojego starego vipa i znalazłem małą różnicę otóż
Nowy:
public client_authorized(id , const authid[]){
Stary:
public client_authorized(id){
Pomyślałem że to zmienie, skompilowało się normalnie ale teraz każdy ma vipa ;o
proszę o pomoc.