Skocz do zawartości

Witamy w Nieoficjalnym polskim support'cie AMX Mod X

Witamy w Nieoficjalnym polskim support'cie AMX Mod X, jak w większości społeczności internetowych musisz się zarejestrować aby móc odpowiadać lub zakładać nowe tematy, ale nie bój się to jest prosty proces w którym wymagamy minimalnych informacji.
  • Rozpoczynaj nowe tematy i odpowiedaj na inne
  • Zapisz się do tematów i for, aby otrzymywać automatyczne uaktualnienia
  • Dodawaj wydarzenia do kalendarza społecznościowego
  • Stwórz swój własny profil i zdobywaj nowych znajomych
  • Zdobywaj nowe doświadczenia

Dołączona grafika Dołączona grafika

Guest Message by DevFuse
 

Zdjęcie

TS_Stability


  • Nie możesz napisać tematu
  • Zaloguj się, aby dodać odpowiedź
Brak odpowiedzi do tego tematu

#1 Adminek AMXX.PL

    Admin :)

  • Bot

Reputacja: 156
Profesjonalista

  • Postów:7 476
  • Lokalizacja:AMXX.PL
Offline

Napisano 27.08.2016 18:59

<div>This plugin aims to prevent a number of common crashes in The Specialists 3.0<br /><br /><u>Additional Features<br /></u>The server owner can specify whether or not powerups will appear in the map, using the cvar sv_powerups. Powerups are enabled by default. Setting sv_powerups to 0 will free up an additional model from the precache space.<br /><br />The server owner can enable or disable player gibs. Gibs are disabled by default. Setting sv_gibs to 0 frees up a model and may prevent some server crashes.<br /><br /><u>Crashes and Exploits Addressed</u><br />Precache Limit: Hitting the 512 model precache limit can cause servers to crash when loading certain levels (levels that were created for TS 2.1, which precached less material). This plugin frees up 15 to 17 models (depending on cvar settings) from the precache space, allowing these levels to be loaded normally. This will remove all dropped magazines and bullet casings / shotgun shells from the game, but it's subtle enough that I've never had anyone notice they weren't there.<br /><br />Throwing Knives: A throwing knife could be picked up as it strikes a player or breakable object, causing the server to crash. Throwing knives are teleported arbitrarily deep within the ground (outside of the normal playable space) after striking a player, which prevents them from being picked up.<br /><br />Door Overflow: Getting stuck in a door could cause players to have a reliable channel overflow, or the server could crash. Doors are made non-solid for a short period if they are determined to be &quot;spamming,&quot; preventing overflows. If within any single door open or close, the door is blocked from completing its movement more than five times, the door will begin to calculate the number of times it has been blocked per second. If it is blocked more than 10 times per second, the door will become non-solid until players have left the immediate space.<br /><br />Potential Issues: Running teamplay maps will probably cause the server to crash, because precaching of the briefcase is prevented. Any additional plugin that attempts to house arbitrary data within pev_weaponanim and pev_fov on func_door or func_door_rotating will have issues.<br /><br />I am hoping this mod will allow more players to host as they please within TS 3.0, which is notoriously difficult to run. With so many easily exploitable crashes, running a casual server for any period of time has been next to impossible.</div>


<br /> <div style="padding:6px">








<fieldset class="fieldset">
<legend>Attached Files</legend>
<table cellpadding="0" cellspacing="3" border="0">
<tr>
<td><img class="inlineimg" src="https://forums.allie...attach/sma.gif"alt="File Type: sma" width="16" height="16" border="0" style="vertical-align:baseline" /></td>
<td>

<a href="http://www.amxmodx.o...94"><strong>GetPlugin</strong></a> or
<a href="https://forums.allie...1472320658">GetSource</a> (TS_Stability.sma - 12.6 KB)

</td>
</tr>
</table>
</fieldset>


</div>

Wyświetl pełny artykuł




Użytkownicy przeglądający ten temat: 0

0 użytkowników, 0 gości, 0 anonimowych