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[CS:GO] CS:GO Particles (v1.0 3/7/2016)


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Napisano 03.07.2016 09:58

<div><font face="Arial Black"><font size="7"><div align="center"><font color="Cyan">CS:GO Particle Viewer</font></div></font></font><br /><br /><b>Features</b>:<ul><li>View all current (3/7/2016) CS:GO particles (sm_pm or sm_particlemenu)</li>
<li>Toggle the particle effect to follow the player (sm_toggleparent)</li>
<li>Add your own particles (Not tested but should work)</li>
</ul><br /><b>Commands</b>:<br /><div style="margin:20px; margin-top:5px; ">
<div class="smallfont" style="margin-bottom:2px">Quote:</div>
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<b>All commands have admin flag &quot;b&quot; (ADMFLAG_GENERIC)</b><br /><b>sm_particlemenu</b> - <i>Displays the particle menu of all CS:GO particles (as for 3/7/2016)</i><br /><b>sm_pm</b> - <i>Displays the particle menu of all CS:GO particles (as for 3/7/2016)</i><br /><b>sm_delparticle</b> - <i>Deletes clients particle system</i><br /><b>sm_toggleparent</b> - <i>If toggled, particle effect will follow player, if not it will be created infront of players head</i>

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</div><b>All CS:GO particles (3/7/2016)</b><br /><div style="margin: 5px;">
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<b>Spoiler</b> <input value="Show" style="margin: 0px; padding: 0px; width: 45px; font-size: 10px;" onclick="if(this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != 'inline')
{ this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'inline'; this.innerText = ''; this.value = 'Hide'; }
else
{ this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value='Show'; }" type="button">
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<div class="spoiler" style="display: none;"><br />ambient_fx.pcf<br />*****************************************<br />achieved<br />aircraft_navgreen<br />aircraft_navred<br />aircraft_strobe_orange<br />ambient_leaf_blow_e<br />ambient_leaf_blow_n<br />ambient_leaf_blow_s<br />ambient_leaf_blow_vertical<br />ambient_leaf_blow_vertical_COLLISION_BACKUP<br />ambient_leaf_blow_w<br />ambient_paper_blow_e<br />ambient_paper_blow_n<br />ambient_paper_blow_s<br />ambient_paper_blow_w<br />ambient_smokestack<br />ambient_smokestack_noise<br />ambient_sparks<br />ambient_sparks_backup<br />ambient_sparks_core<br />ambient_sparks_glow<br />apc_wheeldust<br />apc_wheeldust_clumps<br />apc_wheeldust_clumps_slow<br />apc_wheeldust_large<br />apc_wheeldust_slow<br />copter_land_loop_1<br />copter_land_loop_1_dust_low<br />copter_land_loop_1_grass<br />copter_takeoff_1<br />copter_takeoff_1_dust_low<br />copter_takeoff_1_grass<br />cratebeacon_light_blink<br />cratebeacon_light_blink_a<br />cratebeacon_light_blink_b<br />dissolve<br />engSmokeA<br />engSmokeA_con<br />engSmokeA_rev<br />engSmokeB<br />engSmokeB_con<br />engSmokeB_rev<br />env_sparks_a<br />env_sparks_b<br />env_sparks_c<br />env_sparks_d<br />env_sparks_directional<br />env_sparks_directional_a<br />env_sparks_directional_e<br />env_sparks_directional_f<br />env_sparks_directional_g<br />env_sparks_directional_h<br />env_sparks_dierctional_i<br />env_sparks_e<br />env_sparks_f<br />env_sparks_g<br />env_sparks_h<br />env_sparks_i<br />env_sparks_j<br />env_sparks_k<br />env_sparks_omni<br />impact_dirt<br />impact_dirt_child_base<br />impact_dirt_child_clumps<br />impact_dirt_child_smoke_puff<br />impact_generic_burst_3<br />impact_generic_smoke_large<br />leaf_blow_green_horizontal<br />leaf_blow_green_vertical<br />ricochet_sparks_contrast_glow_soft<br />stars_skybox<br />stars_skybox_tiny<br />*****************************************<br /><br />blood_impact.pcf<br />*****************************************<br />blood_impact_basic<br />blood_impact_basic_fallback<br />blood_impact_chunks1<br />blood_impact_drops1<br />blood_impact_dust<br />blood_impact_goop_heavy<br />blood_impact_goop_light<br />blood_impact_goop_medium<br />blood_impact_green_01<br />blood_impact_headshot<br />blood_impact_headshot_01b<br />blood_impact_headshot_01c<br />blood_impact_headshot_01d<br />blood_impact_headshot_01e<br />blood_impact_heavy<br />blood_impact_light<br />blood_impact_light_headshot<br />blood_impact_medium<br />blood_impact_mist1<br />blood_impact_mist1_light<br />blood_impact_heavy<br />blood_impact_red_01<br />blood_impact_red_01_backspray<br />blood_impact_red_01_chunk<br />blood_impact_red_01_drops<br />blood_impact_red_01_goop_a<br />blood_impact_red_01_goop_a_backup<br />blood_impact_red_01_goop_b<br />blood_impact_red_01_goop_c<br />blood_impact_red_01_mist<br />blood_impact_yellow_01<br />blood_pool<br />gore_goop_generic<br />impact_blood_glow<br />impact_blood_glow_light<br />impact_blood_glow_light_master<br />impact_blood_glow_normal_master<br />molotov_groundfire_child_base8<br />*****************************************<br /><br />burning_fx.pcf<br />*****************************************<br />burning_character<br />burning_character_b<br />burning_character_c<br />burning_character_d<br />burning_character_e<br />burning_gib_01<br />env_embers_large<br />env_embers_medium<br />env_embers_medium_spread<br />env_embers_small<br />env_embers_tiny<br />env_fire_large<br />env_fire_large_b<br />env_fire_large_smoke<br />env_fire_large_smoke_b<br />env_fire_medium<br />env_fire_medium_b<br />env_fire_medium_smoke<br />env_fire_medium_spread<br />env_fire_medium_spread_b<br />env_fire_random_puff<br />env_fire_small<br />env_fire_small_b<br />env_fire_small_base<br />env_fire_small_coverage<br />env_fire_small_coverage_b<br />env_fire_small_coverage_base<br />env_fire_small_coverage_base_smoke<br />env_fire_small_coverage_c<br />env_fire_small_coverage_smoke<br />env_fire_small_smoke<br />env_fire_tiny<br />env_fire_tiny_b<br />env_fire_tiny_smoke<br />smoke_gib_01<br />*****************************************<br /><br />explosions_fx.pcf<br />*****************************************<br />c4_timer_light<br />c4_timer_light_child01<br />c4_timer_light_child01_small<br />c4_timer_light_child02<br />c4_timer_light_child02_yellow<br />c4_timer_light_dropped<br />c4_timer_light_dropped_fallback<br />c4_timer_light_fallback<br />c4_timer_light_held<br />c4_timer_light_trigger<br />c4_timer_light_trigger_child01<br />c4_train_ground_effect<br />c4_train_ground_effect_blast<br />c4_train_ground_fleks<br />c4_train_ground_glow_01<br />c4_train_ground_glow_02<br />c4_train_ground_low_02<br />c4_train_ground_low_03<br />c4_train_ground_primary_01<br />c4_train_ground_smoke_01<br />expl_coopmission_gas_explosion_debris_parent<br />expl_coopmission_gas_explosion_debris_trails<br />expl_coopmission_gas_explosion_main<br />expl_coopmission_skyboom<br />expl_coopmission_skyboom_core<br />expl_coopmission_skyboom_shrapnel<br />expl_coopmission_skyboom_smk01<br />expl_coopmission_skyboom_sparks01<br />expl_coopmission_skysmoke<br />explosion_basic<br />explosion_basic_water<br />explosion_c4_500<br />explosion_c4_500_fallback<br />explosion_child_clumps01a<br />explosion_child_clumps01b<br />explosion_child_clumps02a<br />explosion_child_clumps02b<br />explosion_child_clumps03a<br />explosion_child_core04b<br />explosion_child_core04c<br />explosion_child_core04c_1k<br />explosion_child_core04e_1k<br />explosion_child_core06a<br />explosion_child_core06b<br />explosion_child_core09b_1k<br />explosion_child_distort01b<br />explosion_child_distort01c<br />explosion_child_distort01d_1k<br />explosion_child_dust03a<br />explosion_child_dust04a<br />explosion_child_dust04b<br />explosion_child_dust06a<br />explosion_child_dust07a<br />explosion_child_dust09a<br />explosion_child_dust09b<br />explosion_child_dust10a<br />explosion_child_flash01b<br />explosion_child_flash02b<br />explosion_child_flash02b_1k<br />explosion_child_flash03b_1k<br />explosion_child_shrapnel02e_1k<br />explosion_child_shrapnel03a<br />explosion_child_smoke01h_1k<br />explosion_child_smoke03b<br />explosion_child_smoke03c<br />explosion_child_smoke03d<br />explosion_child_smoke03d_ring<br />explosion_child_smoke03d_ring_copy<br />explosion_child_smoke03e<br />explosion_child_child_smoke03f<br />explosion_child_smoke04c<br />explosion_child_smoke06a<br />explosion_child_smoke07b<br />explosion_child_smoke07c<br />explosion_child_smoke08a<br />explosion_child_smoke09a<br />explosion_child_smoke_bottom<br />explosion_child_snow03a<br />explosion_child_snow04a<br />explosion_child_snow04b<br />explosion_child_snow06a<br />explosion_child_snow07a<br />explosion_child_snow08a<br />explosion_child_snow09a<br />explosion_child_snow09b<br />explosion_child_snow10a<br />explosion_child_snowclumps01a<br />explosion_child_snowclumps01b<br />explosion_child_snowclumps01c<br />explosion_child_snowcore06a<br />explosion_child_sparks01<br />explosion_child_water_core01a<br />explosion_child_water_foam<br />explosion_child_water_mist02a<br />explosion_child_water_rings01a<br />explosion_child_water_rings01b<br />explosion_child_water_rings01c<br />explosion_child_water_splash01a<br />explosion_child_water_splash02a<br />explosion_child_water_splash03a<br />explosion_child_water_splash03b<br />explosion_child_water_splash04a<br />explosion_child_water_splash05a<br />explosion_child_water_splash06a<br />explosion_child_water_splash07a<br />explosion_coop_mission_c4<br />explosion_coop_mission_core09b_1k<br />explosion_coop_mission_shrapnel02e_1k<br />explosion_coop_mission_smoke01h_1k<br />explosion_hegrenade_brief<br />explosion_hegrenade_dirt<br />explosion_hegrenade_dirt_fallback<br />explosion_hegrenade_dirt_fallback2<br />explosion_hegrenade_interior<br />explosion_hegrenade_interior_fallback<br />explosion_hegrenade_snow<br />explosion_hegrenade_snow_fallback<br />explosion_hegrenade_snow_fallback2<br />explosion_hegrenade_water<br />explosion_hegrenade_water_fallback<br />explosion_screen_c4_blood<br />explosion_screen_c4_blood2<br />explosion_screen_c4_blood_distance_culled<br />explosion_screen_c4_blood_OLD<br />explosion_screen_c4_fadeout<br />explosion_screen_c4_fadeout_TEMP_PAX<br />explosion_screen_c4_red<br />explosion_screen_c4_red_distance_culled<br />explosion_screen_hegrenade_dirt<br />explosion_screen_smokegrenade_new<br />explosion_smoke_disperse<br />explosion_smokegrenade<br />explosion_smokegrenade_CT<br />explosion_smokegrenade_fallback<br />explosion_smokegrenade_T<br />molotov_child_flame02a<br />screen_blood_splatter<br />screen_blood_splatter_a<br />screen_blood_splatter_b<br />*****************************************<br /><br />footstep_fx.pcf<br />*****************************************<br />footstep_dirt<br />footstep_grass<br />footstep_grass_b<br />footstep_mud<br />footstep_puddle<br />footstep_puddle_b<br />footstep_wet<br />*****************************************<br /><br />impact_fx.pcf<br />*****************************************<br />impact_asphalt<br />impact_asphalt_cheap<br />impact_asphalt_cheap2<br />impact_asphalt_child_base<br />impact_asphalt_child_burst<br />impact_brick<br />impact_brick_cheap<br />impact_brick_child_base<br />impact_cardboard<br />impact_cardboard_cheap<br />impact_cardboard_child_base<br />impact_cloth<br />impact_cloth_cheap<br />impact_computer<br />impact_computer_cheap<br />impact_concrete<br />impact_concrete_cheap<br />impact_concrete_child_base<br />impact_concrete_child_smoke<br />impact_dirt<br />impact_dirt_cheap<br />impact_dirt_child_base<br />impact_dirt_child_clumps<br />impact_dirt_child_smoke_puff<br />impact_electronic<br />impact_electronic_cheap<br />impact_electronic_smoke<br />impact_empty<br />impact_generic_burn<br />impact_generic_burst<br />impact_generic_burst_1<br />impact_generic_burst_2<br />impact_generic_burst_3<br />impact_generic_smoke_large<br />impact_generic_smoke_medium<br />impact_generic_smoke_small<br />impact_glass<br />impact_glass_cheap<br />impact_glass_child_base<br />impact_glass_child_bits<br />impact_grass<br />impact_grass_cheap<br />impact_grass_child_base<br />impact_grass_child_blases<br />impact_grass_child_burst<br />impact_grass_child_clumps<br />impact_helmet_headshot<br />impact_helmet_headshot_glow<br />impact_helmet_headshot_spark<br />impact_leaves<br />impact_leaves_cheap<br />impact_leaves_cheap2<br />impact_leaves_child_base<br />impact_leaves_child_bits<br />impact_metal<br />impact_metal_cheap<br />impact_metal_child_base<br />impact_metal_child_glow<br />impact_metal_child_glow2<br />impact_metal_child_smoke<br />impact_metal_sparks_trailing<br />impact_mud<br />impact_mud_cheap<br />impact_paper<br />impact_paper_cheap<br />impact_physics_dust<br />impact_physics_sparks<br />impact_physics_sparks_glow<br />impact_plaster<br />impact_plaster_cheap<br />impact_plaster_child_base<br />impact_plaster_child_bits<br />impact_plastic<br />impact_plastic_cheap<br />impact_puddle<br />impact_puddle_cheap<br />impact_puddle_ring<br />impact_ricochet<br />impact_ricochet_sparks<br />impact_rock<br />impact_rock_cheap<br />impact_rock_child_base<br />impact_rubber<br />impact_rubber_cheap<br />impact_rubber_child_base<br />impact_sand<br />impact_sand_barrel<br />impact_sand_cheap<br />impact_sand_child_base<br />impact_sand_child_bounce<br />impact_sand_child_burst<br />impact_sand_child_burst2<br />impact_sandbarrel<br />impact_sandbarrel_cheap<br />impact_sandbarrel_sand<br />impact_screen_smoke_large<br />impact_screen_smoke_medium<br />impact_screen_smoke_small<br />impact_screen_smoke_snow<br />impact_sheetrock<br />impact_sheetrock_cheap<br />impact_sheetrock_child_base<br />impact_sheetrock_child_bits<br />impact_sheetrock_child_bits2<br />impact_snow<br />impact_snow_cheap<br />impact_snow_cheap2<br />impact_snow_child_base<br />impact_snow_child_bounce<br />impact_snow_child_smoke<br />impact_snow_child_smoke_puff<br />impact_spark_glow_lighter<br />impact_spark_glow_lighter_tiny<br />impact_spark_glow_soft<br />impact_spark_glow_soft_parent<br />impact_spark_spray<br />impact_spark_spray_forward<br />impact_spark_spray_large<br />impact_spark_spray_small<br />impact_tile<br />impact_tile_cheap<br />impact_tile_cheap2<br />impact_tile_child_base<br />impact_tile_child_smoke<br />impact_upholstery<br />impact_upholstery_cheap<br />impact_upholstery_cheap2<br />impact_upholstery_child_base<br />impact_upholstery_child_burn<br />impact_upholstery_child_burst<br />impact_wallbang_heavy<br />impact_wallbang_light<br />impact_water<br />impact_water_cheap<br />impact_water_cheap_2<br />impact_water_child_base<br />impact_water_child_bits<br />impact_water_child_froth<br />impact_water_child_refract<br />impact_water_child_rings<br />impact_water_child_smallrings<br />impact_water_child_splash<br />impact_wet<br />impact_wet_cheap<br />impact_wet_cheap2<br />impact_wet_child_splash<br />impact_wood<br />impact_wood_cheap<br />impact_wood_child_base<br />impact_wood_child_burn<br />impact_wood_child_burst<br />impact_wood_child_chunks<br />ricochet_sparks<br />ricochet_sparks_contrast_glow<br />ricochet_sparks_contrast_glow_soft<br />ricochet_sparks_contrast_shadow<br />*****************************************<br /><br />inferno_fx.pcf<br />*****************************************<br />explosion_molotov_air<br />explosion_molotov_air_core<br />explosion_molotov_air_down<br />explosion_molotov_air_smoke<br />explosion_molotov_air_splash01a<br />explosion_molotov_air_splash07a<br />extinguish_embers_small_01<br />extinguish_embers_small_02<br />extinguish_fire<br />extinguish_fire_swirl<br />extinguish_fire_swirl_smoke<br />extinsguish_fire_blastout_01<br />firework_crate_explosion_01<br />firework_crate_explosion_02<br />firework_crate_ground_effect<br />firework_crate_ground_effect_fallback1<br />firework_crate_ground_effect_fallback2<br />firework_crate_ground_embers_01<br />firework_crate_ground_glow_01<br />firework_crate_ground_glow_02<br />firework_crate_ground_low_02<br />firework_crate_ground_low_02_fallback<br />firework_crate_ground_low_03<br />firework_crate_ground_low_04<br />firework_crate_ground_primary_01<br />firework_crate_ground_primary_01_fallback<br />firework_crate_ground_smoke_01<br />firework_crate_ground_sparks_01<br />firework_crate_shower_01b<br />fireworks_explosion_glow_03<br />fireworks_explosion_trail_04<br />fireworks_explosion_trail_04b<br />incgrenade_thrown_trail<br />incgrenade_thrown_trail_glow<br />molotov_child_flame01a<br />molotov_child_flame01b<br />molotov_child_flame01c<br />molotov_child_flame02a<br />molotov_child_flame02b<br />molotov_child_flame02c<br />molotov_child_flame03a<br />molotov_child_flame03b<br />molotov_child_flame03c<br />molotov_child_flame04a<br />molotov_child_flame04c<br />molotov_child_flame05a<br />molotov_child_glow01a<br />molotov_child_glow01b<br />molotov_child_glow02a<br />molotov_child_glow02b<br />molotov_child_glow03<br />molotov_explosion<br />molotov_explosion_child_fireball1<br />molotov_explosion_child_fireball2<br />molotov_explosion_child_fireball3<br />molotov_explosion_child_fireball4<br />molotov_explosion_child_flash<br />molotov_explosion_child_ground1<br />molotov_explosion_child_ground2<br />molotov_fire01<br />molotov_fire01_cheap<br />molotov_groundfire<br />molotov_groundfire_00HIGH<br />molotov_groundfire_00MEDIUM<br />molotov_groundfire_child_base<br />molotov_groundfire_child_base8<br />molotov_groundfire_child_embers<br />molotov_groundfire_child_glow<br />molotov_groundfire_child_glow2<br />molotov_groundfire_child_glow2_child<br />molotov_groundfire_fallback<br />molotov_groundfire_fallback2<br />molotov_groundfire_main<br />molotov_groundfire_main_center<br />molotov_groundfire_main_fancy<br />molotov_groundfire_main_glow<br />molotov_smoke_screen<br />molotov_smoking_ground_child01<br />molotov_smoking_ground_child02<br />molotov_smoking_ground_child02_cheapo<br />molotov_smoking_ground_child03<br />molotov_smoking_ground_child03_cheapo<br />*****************************************<br /><br />lighting.pcf<br />*****************************************<br />light_gaslamp_glow<br />*****************************************<br /><br />overhead_icon.pcf<br />*****************************************<br />radio_voice<br />radio_voice_flash<br />speech_voice<br />speech_voice_bubble<br />*****************************************<br /><br />rain_fx.pcf<br />*****************************************<br />ash<br />ash_burning<br />ash_burning_fire<br />ash_eddy<br />ash_eddy_b<br />ash_outer<br />rain<br />rain_impact_03<br />rain_impact_04<br />raim_impact_single<br />rain_mist<br />rain_mist_02<br />rain_outer<br />rain_outer_BACKUP<br />rain_outer_mist<br />rain_puddle_ripples<br />rain_puddle_ripples_large<br />rain_puddle_ripples_small<br />rain_sheet<br />rain_sheet_mist<br />rain_single_128<br />rain_spot<br />rain_storm<br />rain_storm_impact_04<br />rain_storm_impact_04b<br />rain_storm_leaves<br />rain_storm_outer<br />rain_storm_screen<br />rain_stream_01_impact<br />rain_stream_01_impact_2<br />rain_stream_01_impact_3<br />rain_stream_04_impact_1<br />rain_stream_04_impact_2<br />snow<br />snow_drift<br />snow_outer<br />storm_cloud_lightning<br />storm_cloud_parent<br />storm_lightning_01<br />storm_lightning_01_branch_01<br />storm_lightning_01_branch_02<br />storm_lightning_01_branch_03<br />storm_lightning_01_branch_parent_01<br />storm_lightning_01_branch_parent_02<br />storm_lightning_01_branch_parent_03<br />storm_lightning_01_cloud<br />storm_lightning_01_glow<br />storm_lightning_01_modglow<br />storm_lightning_01_thin<br />*****************************************<br /><br />screen_fx.pcf<br />*****************************************<br />ar_screenglow_ct<br />ar_screenglow_leader<br />ar_screenglow_leader_red<br />ar_screenglow_loop_ct<br />ar_screenglow_loop_leader<br />ar_screenglow_loop_leader_red<br />ar_screenglow_loop_t<br />ar_screenglow_t<br />*****************************************<br /><br />water_impact.pcf<br />*****************************************<br />boat_foam<br />boat_foam_small<br />slime_splash_01<br />slime_splash_01_droplets<br />slime_splash_01_reversed<br />slime_splash_01_surface<br />slime_splash_02<br />slime_splash_03<br />water_bubble_ambient_1<br />water_bubble_trail_1<br />water_foam_01c<br />water_foam_01d<br />water_foam_line_longb<br />water_foam_line_longc<br />water_foam_line_shortb<br />water_foam_line_shortc<br />water_gunk_1<br />water_impact_bubbles_1<br />water_impact_bubbles_1b<br />water_impact_bubbles_1c<br />water_splash_01<br />water_splash_01_droplets<br />water_splash_01_surface2<br />water_splash_01_surface3<br />water_splash_01_surface4<br />water_splash_02<br />water_splash_02_continuous<br />water_splash_02_droplets<br />water_splash_02_droplets Version #2<br />water_splash_02_froth<br />water_splash_02_froth2<br />water_splash_02_surface2<br />water_splash_02_vertical<br />water_splash_03<br />water_splash_leakypipe_silo<br />water_splash_leakypipe_silo_froth2<br />water_splash_leakypipe_vertical<br />*****************************************<br /><br />chicken.pcf<br />*****************************************<br />chicken_crumble_death<br />chicken_crumble_dust<br />chicken_gone<br />chicken_gone_cheaper<br />chicken_gone_cheapest<br />chicken_gone_crumble_halloween<br />chicken_gone_feathers<br />chicken_gone_feathers_cheapesr<br />chicken_gone_feathers_zombie<br />chicken_gone_fleks<br />chicken_gone_zombie<br />chicken_goop<br />chicken_impact_burst<br />chicken_impact_burst2<br />chicken_impact_burst3<br />chicken_impact_burst_zombie<br />chicken_rez<br />chicken_rez_dirt_child<br />chicken_rez_dirt_child_clumps<br />chicken_rez_dirt_smoke_puff<br />*****************************************<br /><br />cs_weapon_fx.pcf<br />*****************************************<br />confetti_A<br />confetti_A_omni<br />confetti_B<br />confetti_B_omni<br />confetti_balloons_confetti_C<br />confetti_C_omni<br />confettib_A<br />confettib_A_omni<br />confettib_B<br />confettib_B_omni<br />confettib_C<br />confettib_C_omni<br />weapon_confetti<br />weapon_confetti_balloons<br />weapon_confetti_cheap<br />weapon_confetti_omni<br />weapon_confetti_omni_cheap<br />weapon_confetti_sparks<br />weapon_confetti_sparks_2<br />weapon_decoy_ground_effect<br />weapon_decoy_ground_effect_shot<br />weapon_decoy_ground_embers_01<br />weapon_decoy_ground_glow_02<br />weapon_decoy_ground_low_02<br />weapon_decoy_ground_low_03<br />weapon_decoy_ground_low_04<br />weapon_decoy_ground_primary_01<br />weapon_decoy_ground_smoke_01<br />weapon_empty<br />weapon_molotov_fp<br />weapon_molotov_fp_fire<br />weapon_molotov_fp_fire2<br />weapon_molotov_fp_fire3<br />weapon_molotov_fp_fire3b<br />weapon_molotov_fp_fire3c<br />weapon_molotov_fp_fire3d<br />weapon_molotov_fp_fire_blue<br />weapon_molotov_fp_glow<br />weapon_molotov_fp_wick<br />weapon_molotov_held<br />weapon_molotov_thrown<br />weapon_molotov_thrown_child1<br />weapon_molotov_thrown_child3<br />weapon_molotov_thrown_glow<br />weapon_muzzle_confetti_shooter<br />weapon_muzzle_flash_assaultrifle<br />weapon_muzzle_flash_assaultrifle_fallback<br />weapon_muzzle_flash_assaultrifle_fallback2<br />weapon_muzzle_flash_assaultrifle_FP<br />weapon_muzzle_flash_assaultrifle_glow<br />weapon_muzzle_flash_assaultrifle_main<br />weapon_muzzle_flash_assaultrifle_main_FP<br />weapon_muzzle_flash_assaultrifle_main_sub1<br />weapon_muzzle_flash_assaultrifle_main_sub2<br />weapon_muzzle_flash_assaultrifle_main_sub3<br />weapon_muzzle_flash_assaultrifle_parent_silen ced<br />weapon_muzzle_flash_assaultrifle_silenced<br />weapon_muzzle_flash_assaultrifle_silenced_glo w<br />weapon_muzzle_flash_assaultrifle_vent<br />weapon_muzzle_flash_assaultrifle_vent_fallbac k<br />weapon_muzzle_flash_assaultrifle_vent_fire<br />weapon_muzzle_flash_assaultrifle_vent_FP<br />weapon_muzzle_flash_assaultrifle_vent_FP_chea p<br />weapon_muzzle_flash_assualtrifle_flame<br />weapon_muzzle_flash_autoshotgun<br />weapon_muzzle_flash_autoshotgun_fallback<br />weapon_muzzle_flash_autoshotgun_fallback2<br />weapon_muzzle_flash_autoshotgun_FP<br />weapon_muzzle_flash_autoshotgun_FP_cheap<br />weapon_muzzle_flash_autoshotgun_glow<br />weapon_muzzle_flash_autoshotgun_main<br />weapon_muzzle_flash_autoshotgun_main2<br />weapon_muzzle_flash_autoshotgun_main3<br />weapon_muzzle_flash_awp<br />weapon_muzzle_flash_awp_tracer<br />weapon_muzzle_flash_huntingrifle<br />weapon_muzzle_flash_huntingrifle_FP<br />weapon_muzzle_flash_huntingrifle_FP_cheap<br />weapon_muzzle_flash_huntingrifle_glow<br />weapon_muzzle_flash_huntingrifle_main<br />weapon_muzzle_flash_huntingrifle_main2<br />weapon_muzzle_flash_huntingrifle_main_fallbac k<br />weapon_muzzle_flash_huntingrifle_vent1<br />weapon_muzzle_flash_para<br />weapon_muzzle_flash_para_b<br />weapon_muzzle_flash_para_fallback<br />weapon_muzzle_flash_para_fallback2<br />weapon_muzzle_flash_para_flash<br />weapon_muzzle_flash_para_FP<br />weapon_muzzle_flash_para_FP_cheap<br />weapon_muzzle_flash_para_glow<br />weapon_muzzle_flash_para_main<br />weapon_muzzle_flash_para_main2<br />weapon_muzzle_flash_para_main_fallback<br />weapon_muzzle_flash_para_tracers<br />weapon_muzzle_flash_para_vent1<br />weapon_muzzle_flash_pistol<br />weapon_muzzle_flash_pistol_core<br />weapon_muzzle_flash_pistol_core2<br />weapon_muzzle_flash_pistol_elite<br />weapon_muzzle_flash_pistol_elite_FP<br />weapon_muzzle_flash_pistol_fallback<br />weapon_muzzle_flash_pistol_fallback2<br />weapon_muzzle_flash_pistol_FP<br />weapon_muzzle_flash_pistol_FP_cheap<br />weapon_muzzle_flash_pistol_main<br />weapon_muzzle_flash_pistol_main2<br />weapon_muzzle_flash_pistol_main2_silenced<br />weapon_muzzle_flash_pistol_silenced<br />weapon_muzzle_flash_shotgun<br />weapon_muzzle_flash_shotgun_FP<br />weapon_muzzle_flash_shotgun_FP_cheap<br />weapon_muzzle_flash_shotgun_glow<br />weapon_muzzle_flash_shotgun_glow2<br />weapon_muzzle_flash_shotgun_glow3<br />weapon_muzzle_flash_shotgun_main<br />weapon_muzzle_flash_shotgun_main2<br />weapon_muzzle_flash_smg<br />weapon_muzzle_flash_smg_backup<br />weapon_muzzle_flash_smg_fallback<br />weapon_muzzle_flash_smg_fallback2<br />weapon_muzzle_flash_smg_FP<br />weapon_muzzle_flash_smg_FP_cheap<br />weapon_muzzle_flash_smg_glow<br />weapon_muzzle_flash_smg_glow2<br />weapon_muzzle_flash_smg_glow3<br />weapon_muzzle_flash_smg_glow_silenced<br />weapon_muzzle_flash_smg_main<br />weapon_muzzle_flash_smg_main2<br />weapon_muzzle_flash_smg_main_silenced<br />weapon_muzzle_flash_smg_parent<br />weapon_muzzle_flash_smg_parent_silenced<br />weapon_muzzle_flash_smg_silenced<br />weapon_muzzle_flash_smg_silenced_FP<br />weapon_muzzle_flash_smg_silenced_FP_cheap<br />weapon_muzzle_flash_smoke_medium<br />weapon_muzzle_flash_smoke_small<br />weapon_muzzle_flash_smoke_small2<br />weapon_muzzle_flash_smoke_small3<br />weapon_muzzle_flash_smoke_small4<br />weapon_muzzle_flash_smoke_smallest<br />weapon_muzzle_flash_sparks<br />weapon_muzzle_flash_sparks2<br />weapon_muzzle_flash_sparks3<br />weapon_muzzle_flash_sparks4<br />weapon_muzzle_flash_sparks5<br />weapon_muzzle_flash_sparks6<br />weapon_muzzle_flash_sparks7<br />weapon_muzzle_flash_taser<br />weapon_muzzle_flash_taser_fallback<br />weapon_muzzle_flash_taser_fallback2<br />weapon_muzzle_smoke<br />weapon_muzzle_smoke_b<br />weapon_muzzle_smoke_b Version #2<br />weapon_muzzle_smoke_long<br />weapon_muzzle_smoke_long_b<br />weapon_muzzleflash_illumination<br />weapon_muzzleflash_illumination_add<br />weapon_sensorgren_beeplight<br />weapon_sensorgren_beeplight_inner<br />weapon_sensorgren_debris<br />weapon_sensorgren_detlight<br />weapon_sensorgren_detlight_child01<br />weapon_sensorgren_detlight_child02<br />weapon_sensorgren_detonate<br />weapon_sensorgren_glow<br />weapon_sensorgren_glowring<br />weapon_sensorgren_smoke<br />weapon_sensorgren_spark_01<br />weapon_sensorgren_spark_02<br />weapon_sensorgren_spark_02b<br />weapon_sensorgren_spark_03<br />weapon_sensorgren_wiggly<br />weapon_shell_casing_50cal<br />weapon_shell_casing_50cal_bonus<br />weapon_shell_casing_50cal_fallback<br />weapon_shell_casing_9mm<br />weapon_shell_casing_9mm_backup<br />weapon_shell_casing_9mm_fallback<br />weapon_shell_casing_9mm_fp<br />weapon_shell_casing_9mm_fp_fallback<br />weapon_shell_casing_minigun<br />weapon_shell_casing_minigun_fallback<br />weapon_shell_casing_rifle<br />weapon_shell_casing_rifle_fallback<br />weapon_shell_casing_shotgun<br />weapon_shell_casing_shotgun_fallback<br />weapon_shell_casing_super_trail<br />weapon_shell_casing_super_trail_base<br />weapon_shell_casing_super_trail_glow<br />weapon_shell_casing_super_trail_smoke<br />weapon_shell_casing_super_trail_sparks<br />weapon_shell_casing_super_trail_sparks2<br />weapon_shell_eject_smoke_assrifle2<br />weapon_shell_eject_smoke_assrifle3<br />weapon_shell_eject_smoke_awp2<br />weapon_shell_eject_smoke_awp3<br />weapon_shell_eject_smoke_para2<br />weapon_shell_eject_smoke_para3<br />weapon_shell_eject_smoke_pistol1<br />weapon_shell_eject_smoke_pistol2<br />weapon_shell_eject_smoke_pistol3<br />weapon_shell_eject_smoke_pistol_elite<br />weapon_shell_eject_smoke_rifle2<br />weapon_shell_eject_smoke_rifle3<br />weapon_shell_eject_smoke_shotgun1<br />weapon_shell_eject_smoke_shotgun2<br />weapon_shell_eject_smoke_shotgun3<br />weapon_shell_eject_smoke_smg1<br />weapon_shell_eject_smoke_smg3<br />weapon_taser_flash<br />weapon_taser_flash_impact<br />weapon_taser_glow<br />weapon_taser_glow_impact<br />weapon_taser_sparks<br />weapon_taser_sparks_impact<br />weapon_tracers<br />weapon_tracers_50cal<br />weapon_tracers_50cal_glow<br />weapon_tracers_50cal_low<br />weapon_tracers_50cal_low_glow<br />weapon_tracers_assrifle<br />weapon_tracers_backup<br />weapon_tracers_mach<br />weapon_tracers_original<br />weapon_tracers_pistol<br />weapon_tracers_rifle<br />weapon_tracers_shot<br />weapon_tracers_smg<br />weapon_tracers_taser<br />weapon_tracers_taser_fallback<br />weapon_tracers_taser_fallback2<br />weapon_tracers_taser_wire1a<br />weapon_tracers_taser_wire1b<br />weapon_tracers_taser_wire2<br />*****************************************<br /><br />ar_monastery.pcf<br />*****************************************<br />monastery_candle_flame<br />monastery_candle_smoke_long<br />*****************************************<br /><br />cs_italy.pcf<br />*****************************************<br />italy_leaf_blow_horizontal<br />italy_leaf_blow_horizontal_east<br />italy_leaf_blow_horizontal_west<br />italy_leaf_blow_vertical<br />italy_paper_blow_horizontal<br />italy_paper_blow_horizontal_east<br />italy_paper_blow_horizontal_west<br />italy_smokestack<br />italy_smokestack_backup<br />italy_smokestack_softeners<br />italy_smokestack_start<br />*****************************************<br /><br />cs_office.pcf<br />*****************************************<br />office_child_embers01a<br />office_child_flame01b<br />office_child_flame02b<br />office_child_flame03b<br />office_child_glow01b<br />office_child_glow02b<br />office_child_glow03a<br />office_child_glow03a_backup<br />office_child_glow04a<br />office_fire<br />office_leak_drip<br />office_leak_splash<br />office_leak_splash_child<br />office_leak_steam<br />office_leak_steam_child_base<br />office_leak_steam_child_cloud<br />office_leak_steam_child_droplets<br />office_leak_steam_child_mist<br />office_smoke<br />*****************************************<br /><br />de_aztec.pcf<br />*****************************************<br />aztec_copter_takeoff<br />aztec_copter_takeoff_dust_high<br />aztec_copter_takeoff_dust_low<br />aztec_copter_takeoff_grass<br />aztec_copter_takeoff_leaves<br />aztec_copter_takeoff_screen<br />aztec_fog_hallway<br />aztec_fog_hallway_midair_noise<br />aztec_fog_low<br />aztec_fog_volume_128_128<br />aztec_fog_volume_128_128_noise<br />aztec_fog_volume_bottom<br />aztec_fog_volume_bottom_noise<br />aztec_fog_volume_initial<br />*****************************************<br /><br />de_bank.pcf<br />*****************************************<br />bank_exhaust<br />bank_steam<br />bank_steam_large<br />bank_steam_large_noise<br />bank_steam_noise<br />*****************************************<br /><br />de_dust.pcf<br />*****************************************<br />dust_burning_engine<br />dust_burning_engine_fallback<br />dust_burning_engine_fire<br />dust_burning_engine_fire_glow<br />dust_burning_engine_smoke<br />dust_burning_engine_smoke_fallback<br />dust_copter_takeoff<br />dust_copter_takeoff_billow<br />dust_copter_takeoff_dust_high<br />dust_copter_takeoff_dust_linger<br />dust_copter_takeoff_dust_low<br />dust_copter_takeoff_papers<br />dust_copter_takeoff_screen<br />dust_devil<br />dust_devil_leaves<br />dust_devil_paper<br />dust_devil_points<br />dust_devil_smoke<br />dust_devil_smoke_slow<br />dust_devil_swirls<br />dust_drift<br />dust_drift_paper<br />dust_drift_paper_reverse<br />dust_drift_reverse<br />dust_drift_smoke<br />dust_drift_smoke_reverse<br />dust_embers<br />dust_embers_heavy<br />dust_fog_volume_128_128<br />dust_fog_volume_128_128_noise<br />dust_fog_volume_initial<br />dust_jet_roof_dust_L<br />dust_jet_roof_dust_parent<br />dust_jet_roof_dust_R<br />dust_jet_rumble_clumps<br />dust_jet_rumble_debris1<br />dust_jet_rumble_dust<br />dust_paper_blow_horizontal<br />dust_paper_blow_horizontal_east<br />dust_paper_blow_horizontal_west<br />dust_screen_fog_heavy<br />*****************************************<br /><br />de_house.pcf<br />*****************************************<br />house_chimney<br />house_exhaust_ct<br />house_exhaust_t<br />house_fireplace<br />house_fireplace_child<br />*****************************************<br /><br />de_mill.pcf<br />*****************************************<br />mill_dust_volume_700_200<br />mill_dust_volume_700_200_low<br />*****************************************<br /><br />de_nuke.pcf<br />*****************************************<br />nuke_dust_volume_1200_700<br />nuke_dust_volume_1200_700_low<br />nuke_dust_volume_600_150<br />nuke_dust_volume_600_150_low<br />nuke_exhaust_ct<br />nuke_exhaust_t<br />nuke_sparks<br />nuke_sparks1_core<br />nuke_sparks1_glow<br />nuke_sparks_BACKUP<br />nuke_steam_rising<br />nuke_steam_rising_high<br />nuke_steam_rising_noise<br />*****************************************<br /><br />de_overpass.pcf<br />*****************************************<br />balloon_impact<br />chicken_impact_burst2<br />explosion_child_clumps02a<br />overpass_clouds<br />overpass_clouds_2<br />overpass_clouds_3<br />train_dust<br />*****************************************<br /><br />de_shacks.pcf<br />*****************************************<br />shacks_exhaust<br />shacks_policelight_blue<br />shacks_policelight_blue_core<br />shacks_policelight_blue_fallback<br />shacks_policelight_blue_strobe<br />shacks_policelight_blue_strobe_round<br />shacks_policelight_core_white<br />shacks_policelight_red<br />shacks_policelight_red_core<br />shacks_policelight_red_strobe<br />shacks_policelight_red_strobe_round<br />shacks_policelight_white_strobe<br />shacks_policelight_white_strobe_backup<br />shacks_steam_child_base<br />shacks_steam_child_droplets<br />shacks_steam_short<br />shacks_steam_short_child_cloud<br />shacks_steam_short_child_mist<br />shacks_steam_short_fallback<br />shacks_steam_short_fallback2<br />steam_short<br />*****************************************<br /><br />de_train.pcf<br />*****************************************<br />train_steam_leak<br />train_steam_leak_child_base<br />train_steam_leak_child_cloud<br />train_steam_leak_child_droplets<br />train_steam_leak_child_mist<br />train_steam_rising<br />train_steam_rising_noise<br />tv_impact_burst<br />tv_monitor_impact<br />*****************************************<br /><br />gg_baggage.pcf<br />*****************************************<br />baggage_leak_drip<br />baggage_leak_drip_child<br />baggage_leak_splash<br />baggage_leak_splash_child<br />baggage_leakypipe<br />baggage_sparks1<br />baggage_sparks1_backup<br />baggage_sparks1_core<br />baggage_sparks1_glow<br />baggage_steam_child_base<br />baggage_steam_child_droplets<br />baggage_steam_short<br />baggage_steam_short_child_cloud<br />baggage_steam_short_child_mist<br />baggage_steam_vent_e<br />baggage_steam_vent_e_detail<br />baggage_steam_vent_e_interior<br />baggage_steam_volume_e<br />baggage_steam_volume_e_bottom<br />baggage_steam_volume_e_front<br />*****************************************<br /></div>
</div>
</div><br /><br /><br /><b>Pictures:</b><br /><div style="margin: 5px;">
<div class="smallfont" style="margin-bottom: 2px;">
<b>Spoiler</b> <input value="Show" style="margin: 0px; padding: 0px; width: 45px; font-size: 10px;" onclick="if(this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != 'inline')
{ this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'inline'; this.innerText = ''; this.value = 'Hide'; }
else
{ this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value='Show'; }" type="button">
</div>
<div class="alt2" style="border: 1px inset; padding: 6px;">
<div class="spoiler" style="display: none;"><br /><img src="https://i.gyazo.com/...c19e58c8e3.png"border="0" alt="" /><br /><img src="https://i.gyazo.com/dc0a8f3da9d52dafc776bceae6180e83.png" border="0" alt="" /><br /><img src="https://i.gyazo.com/24a469fff80e5d3b66f0c06c7c1e6637.jpg" border="0" alt="" /><br /><br /></div>
</div>
</div><br /><br /><b>Extra info</b>:<br />I have not tested custom particles, neither have I tested this plugin with any other games, however if you wanna try it yourself, remember to precache and add files to download table. See <a href="https://forums.allie...d.php?p=602270"target="_blank">https://forums.allie...p=602270</a><br /><br /><b>Github</b>: <a href="https://github.com/Rachnus/CS-GO-Particle-Viewer/blob/master/scripting/csgoparticles.sp" target="_blank">https://github.com/R...icles.sp</a><br /><br /><br /><b>Credits</b>:<ul><li>Me</li>
<li>Pelipoika (<a href="https://www.youtube.com/watch?v=o_UalD9pCpY" target="_blank">bestermann</a>)</li>
</ul></div>


<br /> <div style="padding:6px">








<fieldset class="fieldset">
<legend>Attached Files</legend>
<table cellpadding="0" cellspacing="3" border="0">
<tr>
<td><img class="inlineimg" src="https://forums.allie.../attach/sp.gif"alt="File Type: sp" width="16" height="16" border="0" style="vertical-align:baseline" /></td>
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<a href="http://www.sourcemod...00"><strong>GetPlugin</strong></a> or
<a href="https://forums.allie...1467536276">GetSource</a> (csgoparticles.sp - 6.8 KB)


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<td><img class="inlineimg" src="https://forums.allie...attach/smx.gif"alt="File Type: smx" width="16" height="16" border="0" style="vertical-align:baseline" /></td>
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<a href="https://forums.allie...rticles.smx</a>(7.9 KB)


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<td><img class="inlineimg" src="https://forums.allie...attach/txt.gif"alt="File Type: txt" width="16" height="16" border="0" style="vertical-align:baseline" /></td>
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<a href="https://forums.allie...configs.txt</a>(80.8 KB)


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