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[TF2] Unusual Arrows (1.0.0, 5/10/16)


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Napisano 10.05.2016 15:25

<div><div align="center"><font face="Impact"><font size="7"><font color="Lime"><b>Unusual Arrows</b></font></font></font><br /><font size="5"><b>By: TheWreckingCrew6</b></font></div><br /><font size="4"><b>Description: </b></font>Add Chosen Unusual Effects to your Huntsman Arrows, Crusader's Crossbow Bolts, and Rescue Ranger Bolts. Comes with built in menu support, automatic updating, and donator support.<br /><br /><b><font size="4">Commands: </font></b><ul><li><b>ua_effects - </b>Opens the effects selection menu.</li>
<li><b>ua_update - </b>Forces a check for an update.</li>
<li><b>ua_reload - </b>Reloads the effects config file.</li>
</ul><br /><b><font size="4">Convars: </font></b> (Automatically Written to unusual_arrows.cfg in your tf/cfg/sourcemod/ folder.)<ul><li><b>ua_enabled (Default: 1) - </b>Enables/Disables the plugin.</li>
<li><b>ua_autoupdate (Default: 1) - </b>Enables/Disables the automatic update feature of this plugin.</li>
<li><b>ua_reloadupdate (Default: 1) - </b>Enables/Disables automatically reloading the plugin after installing an update.</li>
<li><b>ua_disabledeffects (Default: &quot;&quot;) - </b>Disables listed effects based on their effect number. (Ex. &quot;1,2,3,4&quot; will disable effects 1, 2, 3, and 4. See List of effect numbers below.)</li>
<li><b>ua_adminflag (Default: &quot;&quot;) - </b>Decides what flag is required to use the plugin at all.</li>
<li><b>ua_donatorflag (Default: &quot;&quot;) - </b>Decides what flag is required to have access to specified donator effects.</li>
</ul><br /><font size="4"><b>Effects List: </b></font><br /><div style="margin: 5px;">
<div class="smallfont" style="margin-bottom: 2px;">
<b>Spoiler</b> <input value="Show" style="margin: 0px; padding: 0px; width: 45px; font-size: 10px;" onclick="if(this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != 'inline')
{ this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'inline'; this.innerText = ''; this.value = 'Hide'; }
else
{ this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value='Show'; }" type="button">
</div>
<div class="alt2" style="border: 1px inset; padding: 6px;">
<div class="spoiler" style="display: none;"><br /><div style="margin:20px; margin-top:5px">
<div class="smallfont" style="margin-bottom:2px">Code:</div>
<hr /><code style="margin:0px" dir="ltr" style="text-align:left"><ul><li>Effect # | Effect Name</li><br /><li>0 | Community Sparkle</li><br /><li>1 | Holy Glow</li><br /><li>2 | Green Confetti</li><br /><li>3 | Purple Confetti</li><br /><li>4 | Haunted Ghosts</li><br /><li>5 | Green Energy</li><br /><li>6 | Purple Energy</li><br /><li>7 | Massed Flies</li><br /><li>8 | Burning Flames</li><br /><li>9 | Scorching Flames</li><br /><li>10 | Searing Plasma</li><br /><li>11 | Vivid Plasma</li><br /><li>12 | Sunbeams</li><br /><li>13 | Stormy Storm</li><br /><li>14 | Blizzardy Storm</li><br /><li>15 | Nuts N' Bolts</li><br /><li>16 | Orbiting Fire</li><br /><li>17 | Bubbling</li><br /><li>18 | Smoking</li><br /><li>19 | Steaming</li><br /><li>20 | Cauldron Bubbles</li><br /><li>21 | Eerie Orbiting Fire</li><br /><li>22 | Stormy 13th Hour</li><br /><li>23 | Kill-A-Watt</li><br /><li>24 | Terror-Watt</li><br /><li>25 | Cloud-9</li><br /><li>26 | Miami Nights</li><br /><li>27 | Disco Beat Down</li><br /><li>28 | Phosphorous</li><br /><li>29 | Sulphorous</li><br /><li>30 | Memory Leak</li><br /><li>31 | Overclocked</li><br /><li>32 | ElectroStatic</li><br /><li>33 | Power Surge</li><br /><li>34 | Anti-Freeze</li><br /><li>35 | Time Warp</li><br /><li>36 | Green Black Hole</li><br /><li>37 | Roboactive</li><br /><li>38 | Arcana</li><br /><li>39 | Spellbound</li><br /><li>40 | Ghastly Ghosts Jr.</li><br /><li>41 | Haunted Phantasm Jr.</li><br /><li>42 | Frostbite</li><br /><li>43 | Abduction</li><br /><li>44 | Electric Hat Protector</li><br /><li>45 | Magnetic Hat Protector</li><br /><li>46 | Voltaic Hat Protector</li><br /><li>47 | Galactic Codex</li><br /><li>48 | Ancient Codex</li><br /><li>49 | Nebula</li><br /><li>50 | Death by Disco</li><br /><li>51 | It's a Mystery to Everyone</li><br /><li>52 | It's a Puzzle to Me</li><br /><li>53 | Ether Trail</li><br /><li>54 | Nether Trail</li><br /><li>55 | Ancient Eldritch</li><br /><li>56 | Eldritch Flame</li><br /></ul></code><hr />
</div></div>
</div>
</div><br /><br /><b><font size="4">Installation Instructions: </font></b><ol style="list-style-type: decimal"><li>Download unusual_arrows.zip and extract to a folder.</li>
<li>Place unusual_arrows.smx into your server's plugin folder.</li>
<li>Place ua_effects.default.cfg in your sourcemod configs folder.</li>
<li>Place ua_effects.custom.cfg in your sourcemod configs folder and edit to your liking. (Format is same as ua_effects.default.cfg)</li>
<li>Place unusual_arrows.phrases.txt in your sourcemod translations folder.</li>
</ol><br /><b><font size="4">How to Edit Ua.Effects.Custom.cfg...</font></b> (DO NOT EDIT ua.effect.default.cfg)<br /><div style="margin: 5px;">
<div class="smallfont" style="margin-bottom: 2px;">
<b>Spoiler</b> <input value="Show" style="margin: 0px; padding: 0px; width: 45px; font-size: 10px;" onclick="if(this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != 'inline')
{ this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'inline'; this.innerText = ''; this.value = 'Hide'; }
else
{ this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value='Show'; }" type="button">
</div>
<div class="alt2" style="border: 1px inset; padding: 6px;">
<div class="spoiler" style="display: none;"><br /><div style="margin:20px; margin-top:5px">
<div class="smallfont" style="margin-bottom:2px">Code:</div>
<hr /><code style="margin:0px" dir="ltr" style="text-align:left">&quot;Effects&quot;<br />{<br />&nbsp; &nbsp; &nbsp; &nbsp; //If I want to edit the Community Sparkle Effect I do it in here. <br />&nbsp; &nbsp; &nbsp; &nbsp; &quot;0&quot; //This is the effect number I want to edit<br />&nbsp; &nbsp; &nbsp; &nbsp; {<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;name&quot;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;Community Sparkle&quot; //Custom NAme of the Effect<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;particle&quot;&nbsp; &nbsp; &nbsp; &nbsp; &quot;community_sparkle&quot; //Particle System NAme of the Effect.<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;donator&quot;&nbsp; &nbsp; &nbsp; &nbsp; &quot;1&quot; //Do you want this effect to be donator? 1 = true. 0 = false.<br />&nbsp; &nbsp; &nbsp; &nbsp; }<br />&nbsp; &nbsp; &nbsp; &nbsp; <br />&nbsp; &nbsp; &nbsp; &nbsp; //Editing the Holy Glow Effect<br />&nbsp; &nbsp; &nbsp; &nbsp; &quot;1&quot;<br />&nbsp; &nbsp; &nbsp; &nbsp; {<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;name&quot;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;Holy Glow&quot;<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;particle&quot;&nbsp; &nbsp; &nbsp; &nbsp; &quot;halopoint&quot;<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;donator&quot;&nbsp; &nbsp; &nbsp; &nbsp; &quot;1&quot;<br />&nbsp; &nbsp; &nbsp; &nbsp; }<br />&nbsp; &nbsp; &nbsp; &nbsp; //If I want to add new effects start with an effect id after the default effects<br />&nbsp; &nbsp; &nbsp; &nbsp; &quot;57&quot;<br />&nbsp; &nbsp; &nbsp; &nbsp; {<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;name&quot;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;&lt;Name goes here&gt;&quot; //Name of your new effect<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;particle&quot; &quot;&lt;Particle System Name&gt;&quot; //Name of the tf2 particle system.<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;donator&quot; &quot;0/1&quot; //Donator effect?<br />&nbsp; &nbsp; &nbsp; &nbsp; }<br />&nbsp; &nbsp; &nbsp; &nbsp; &quot;58&quot; //Another One<br />&nbsp; &nbsp; &nbsp; &nbsp; {<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;name&quot;&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;&lt;Name goes here&gt;&quot; //Name of your new effect<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;particle&quot; &quot;&lt;Particle System Name&gt;&quot; //Name of the tf2 particle system.<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &quot;donator&quot; &quot;0/1&quot; //Donator effect?<br />&nbsp; &nbsp; &nbsp; &nbsp; }<br />}</code><hr />
</div></div>
</div>
</div><br /><br /><b><font size="4">Changelog: </font></b><br /><div style="margin:20px; margin-top:5px">
<div class="smallfont" style="margin-bottom:2px">Code:</div>
<hr /><code style="margin:0px" dir="ltr" style="text-align:left">V1.0.0 (5/10/16) -<ul><li>This is the first version. &gt;.&gt;</li><br /></ul></code><hr />
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<td><img class="inlineimg" src="https://forums.allie...attach/zip.gif"alt="File Type: zip" width="16" height="16" border="0" style="vertical-align:baseline" /></td>
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<a href="https://forums.allie..._arrows.zip</a>(32.4 KB)


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<td><img class="inlineimg" src="https://forums.allie.../attach/sp.gif"alt="File Type: sp" width="16" height="16" border="0" style="vertical-align:baseline" /></td>
<td>


<a href="http://www.sourcemod...98"><strong>GetPlugin</strong></a> or
<a href="https://forums.allie...1462890533">GetSource</a> (unusual_arrows.sp - 25.4 KB)


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