Witam mam problem chciałbym by vipowi zamieniało model broni jak w tym kodzie niżej, lecz chcę by widziała je 3 osoba a nie tylko on.
Mam też wgrane gdy zostanie 1 vs 1 pocieramy o ścianę bierzemy kosy i zmienimy na bron to u przeciwnika z tym kodem widać broń.
#include <amxmodx> #include <cstrike> #include <engine> #define FLAGA ADMIN_LEVEL_G public plugin_init(){ register_plugin("Plugin", "0.1", "mucek181") // nasluchiwacze register_event("CurWeapon","CurWeapon","be","1=1"); } public plugin_precache(){ // Wczytanie modeli broni precache_model("models/vip_joke/v_ak47.mdl"); precache_model("models/vip_joke/v_m4a1.mdl"); precache_model("models/vip_joke/v_awp.mdl"); precache_model("models/vip_joke/v_glock18.mdl"); precache_model("models/vip_joke/v_usp.mdl"); precache_model("models/vip_joke/v_deagle3.mdl"); precache_model("models/vip_joke/v_hegrenade.mdl"); precache_model("models/vip_joke/v_flashbang.mdl"); precache_model("models/vip_joke/v_smokegrenade.mdl"); precache_model("models/vip_joke/v_c4.mdl"); precache_model("models/vip_joke/p_ak47.mdl"); precache_model("models/vip_joke/p_m4a1.mdl"); precache_model("models/vip_joke/p_awp.mdl"); precache_model("models/vip_joke/p_deagle.mdl"); precache_model("models/vip_joke/v_scout.mdl"); } public CurWeapon(id) { new weapon = read_data(2); if(weapon == CSW_AK47 && (get_user_flags(id) & ADMIN_LEVEL_G)) { entity_set_string(id, EV_SZ_viewmodel, "models/vip_joke/v_ak47.mdl") entity_set_string(id, EV_SZ_weaponmodel, "models/vip_joke/p_ak47.mdl") } if(weapon == CSW_AWP && (get_user_flags(id) & ADMIN_LEVEL_G)) { entity_set_string(id, EV_SZ_viewmodel, "models/vip_joke/v_awp.mdl") entity_set_string(id, EV_SZ_weaponmodel, "models/vip_joke/p_awp.mdl") } if(weapon == CSW_M4A1 && (get_user_flags(id) & ADMIN_LEVEL_G)) { entity_set_string(id, EV_SZ_viewmodel, "models/vip_joke/v_m4a1.mdl") entity_set_string(id, EV_SZ_weaponmodel, "models/vip_joke/p_m4a1.mdl") } if(weapon == CSW_USP && (get_user_flags(id) & ADMIN_LEVEL_G)) { entity_set_string(id, EV_SZ_viewmodel, "models/vip_joke/v_usp.mdl") } if(weapon == CSW_GLOCK18 && (get_user_flags(id) & ADMIN_LEVEL_G)) { entity_set_string(id, EV_SZ_viewmodel, "models/vip_joke/v_glock18.mdl") } if(weapon == CSW_DEAGLE && (get_user_flags(id) & ADMIN_LEVEL_G)) { entity_set_string(id, EV_SZ_viewmodel, "models/vip_joke/v_deagle3.mdl") entity_set_string(id, EV_SZ_weaponmodel, "models/vip_joke/p_deagle.mdl") } if(weapon == CSW_HEGRENADE && (get_user_flags(id) & ADMIN_LEVEL_G)) { entity_set_string(id, EV_SZ_viewmodel, "models/vip_joke/v_hegrenade.mdl") } if(weapon == CSW_FLASHBANG && (get_user_flags(id) & ADMIN_LEVEL_G)) { entity_set_string(id, EV_SZ_viewmodel, "models/vip_joke/v_flashbang.mdl") } if(weapon == CSW_SMOKEGRENADE && (get_user_flags(id) & ADMIN_LEVEL_G)) { entity_set_string(id, EV_SZ_viewmodel, "models/vip_joke/v_smokegrenade.mdl") } if(weapon == CSW_C4 && (get_user_flags(id) & ADMIN_LEVEL_G)) { entity_set_string(id, EV_SZ_viewmodel, "models/vip_joke/v_c4.mdl") } if(weapon == CSW_SCOUT && (get_user_flags(id) & ADMIN_LEVEL_G)) { entity_set_string(id, EV_SZ_viewmodel, "models/vip_joke/v_scout.mdl") } } /* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE *{\\ rtf1\\ ansi\\ deff0{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ lang1045\\ f0\\ fs16 \n\\ par } */