#include <amxmodx>
#include <fakemeta>
#include <hamsandwich>
#include <fun>
#define VERSION "0.1"
#define MAX 32
#define IsPlayer(%1) (1 <= %1 <= MAX && is_user_connected(%1))
new g_bAsysta[MAX+1][MAX+1];
public plugin_init() {
register_plugin("Dodatkowy Exp", VERSION, "DarkGL")
register_event("DeathMsg", "eventDeath", "a");
register_event("HLTV", "newRound", "a", "1=0", "2=0")
RegisterHam(Ham_TakeDamage, "player", "fwDamage", 1);
}
public newRound()
{
for(new i = 0;i <= MAX;i++){
for(new j = 0;j <= MAX;j++)
g_bAsysta[i][j] = 0;
}
}
public client_connect(id){
for(new j = 0;j <= MAX;j++) g_bAsysta[id][j] = 0;
}
public fwDamage(iVictim, iInflicter, iAttacker, Float:fDamage, iBitDamage){
if( (IsPlayer(iAttacker) && IsPlayer(iVictim)) && get_user_team(iVictim) != get_user_team(iAttacker) && iVictim != iAttacker)
g_bAsysta[iAttacker][iVictim] += floatround(fDamage);
return HAM_IGNORED;
}
public eventDeath(){
new iKiller = read_data(1);
new iVictim = read_data(2);
if(IsPlayer(iKiller) && IsPlayer(iVictim) && iKiller != iVictim)
{
new sName[32];
get_user_name(iVictim, sName, sizeof sName - 1);
for(new i = 0 ; i <= MAX; i ++){
if(i == iKiller) continue;
if(g_bAsysta[i][iVictim] >= 50){
set_hudmessage(255, 16, 255, -1.0, 0.30, 0, 2.0, 2.0, 0.05, 0.05, 4)
show_hudmessage(i, "Asystowales w zabiciu gracza %s^n^n+ 1 Frag", sName);
set_user_frags(i, get_user_frags(i)+1)
}
g_bAsysta[i][iVictim] = 0;
}
}
}