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Witamy w Nieoficjalnym polskim support'cie AMX Mod X

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Mann Vs Tank (Update! 2015-11-04)


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#1 Adminek AMXX.PL

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Napisano 11.04.2015 21:25

<div><font size="7"><div align="center"><b>Mann vs Tank!</b></div></font><br /><div align="center"><img src="http://i.snag.gy/X2NYU.jpg"border="0" alt="" /></div><br /><b><font size="3">Description</font></b><br />In this mode, the payload cart is replaced by the mvm's tank. Red team must destroy the tank/giant before it deploys the bomb in the last point; Blue team's objective is to escort the tank.<br /><br /><br />At this time, this works in every pl_ map (but thunder mountain): <b>pl_badwater</b>, <b>pl_upward </b>, <b>pl_hoodoo_final</b>, <b>pl_goldrush</b>, <b>pl_frontier_final</b> and <b>pl_barnblitz</b>. Everything is hardcoded (in a config file) to &quot;look nice&quot; on bomb deploy for every map (I don't like when the tank just jump in the pit).<br />This plugin removes the payload cart (except for the 'logic' entity that controls the HUD), places a tank, and in some maps, and the robo-logo from mvm, everything on round start.<br /><br /><br /><b><font size="3">Features</font></b><ul><li>Replace the payload with the tank</li>
<li>Tank is invincible in setup time (and 15 seconds after that)</li>
<li>Tank's life is equal to the number of players in the server per a map/round-specific number, located in the config file. For 1-stage maps use &quot;life&quot;, for 3-stage maps use &quot;life&quot;, &quot;life2&quot; and &quot;life3&quot;.</li>
</ul><br /><b><font size="3">ScreenShots</font></b><br /><br /><font size="7">Comming soon.....</font><br /><br /><b><font size="3">CVars</font></b><br />sm_mvt_enabled 1 // Enable/disable this plugin (Def. 1)<br />sm_smvt_version //Plugin's version<br /><br /><b><font size="3">Commands</font></b><br />sm_log_ent //This command will log every entity in the map with name and classname to a file, this is for research only.<br /><br /><b><font size="3">Changelog</font></b><br /><br /><br /><b><font size="3">Installation instructions</font></b><br />Just place the zip content in your sourcemod folder.<br /><br /><b><font size="3">Dependencies</font></b><br />This plugin requires SMLIB (and sdkhooks) in order to compile (it won't compile on the forums) and sourcemod 1.6.<br /><a href="http://forums.allied....php?p=1398699"target="_blank">http://forums.allied...=1398699</a><br /><br /><b><font size="3">What are the differents between the Mann Vs Tank of Classic and mine?</font></b><ul><li>Cart hud more better</li>
<li>Giants are added and hud are changed when the giants spawn.</li>
<li>There is the <font size="4"><b>BOMB!</b></font> of mvm</li>
</ul><b><font size="3">Plans</font></b><ul><li>Add compatibility with every pl_ valve map</li>
<li>Add CVars to control the tank's life and speed</li>
<li>Make translation files<br /></li>
<li>Add giant robots, sentrybuster and the bomb from mvm.//Done<br /></li>
<li>Put the hardcoded entities names in a config file (so it's easy to add more maps)//Almost done<br /></li>
<li>(In a distant future) Make a Tank Race (for plr_) where both teams have tanks and gain velocity by hitting the other team's tank.//Done but very buged don't try to launch plr_hightower it's in beta</li>
</ul><b><font size="3">Contributor</font></b><ul><li>-Me XD</li>
<li>-ClassicGuzzi (First author)</li>
<li>-Michal (For test)</li>
<li>-Destroyer-V4 (Test and find bug for me)</li>
</ul><b><font size="3">Keep in mind</font></b><br />It's my first plugin created by me.<br />I'm French so sorry for my error.<br />I did this plugin because I wanted to know if I can do something like STT</div>


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