#include <amxmodx> #include <amxmisc> #include <engine> #include <cstrike> #include <fakemeta> #include <hamsandwich> #include <zombieplague> #define PLUGIN "[ZP]1000HP + 100 ARMOR" #define AUTHOR "glut edit by matio" #define VERSION "1.0" new g_item new const quad[] = "quad/Quadamage.mp3" new bool:uzyl[33]; public plugin_init() { register_plugin(PLUGIN, VERSION, AUTHOR) g_item = zp_register_extra_item("Quad Damage (5s)",15,ZP_TEAM_ZOMBIE) register_cvar("quad_damage", "2.0"); } public plugin_precache() { precache_sound(quad) } public zp_extra_item_selected(id,itemid) { if(itemid == g_item) emit_sound(id, CHAN_BODY, quad, 1.0, ATTN_NORM, 0, PITCH_NORM) client_print(id, print_chat, "Dostałes quad damage na 5 s (2 razy większe obrażenia)") uzyl[id] = true; set_task(10.0, "koniec") } public koniec(id){ uzyl[id] =false; remove_task } public Fw_HamPlayerTakeDamage(this, idinflictor, idattacker, Float:damage, damagebits) { if(uzyl[id]) SetHamParamFloat(4, damage*2.0) }
pomóżcie daje +
Welcome to the AMX Mod X 1.8.1-300 Compiler. Copyright (c) 1997-2013 ITB CompuPhase, AMX Mod X Team Error: Undefined symbol "id" on line 50 1 Error. Could not locate output file C:\Program Files\AMX Mod X\pluginy\zm_quadamage.amx (compile failed).
Użytkownik TheMarkerxD edytował ten post 06.04.2015 10:39