Witam zrobiłem sobie klase do codmoda.
#include <amxmodx> #include <amxmisc> #include <codmod> #include <hamsandwich> #include <engine> new const nazwa[] = "*.*ziomek*.* SuperVIP"; new const opis[] = "1/3 z he 1/2 z noża i jest niewidzialny"; new const bronie = (1<<CSW_HEGRENADE); new const zdrowie = -95; new const kondycja = 20; new const inteligencja = 0; new const wytrzymalosc = 0; new ma_klase[33] new oneonone[33][31] public plugin_init() { register_plugin(nazwa, "1.0", "amxx.pl"); cod_register_class(nazwa, opis, bronie, zdrowie, kondycja, inteligencja, wytrzymalosc); RegisterHam(Ham_TakeDamage, "player", "TakeDamage"); } public cod_class_enabled(id) { if(!(get_user_flags(id) & ADMIN_LEVEL_H)) { client_print(id, print_chat, "[*.*ziomek SuperVip] Nie masz uprawnien, aby uzywac tej klasy.") return COD_STOP; } oneonone[id][CSW_HEGRENADE] = 3 oneonone[id][CSW_KNIFE] = 3 ma_klase[id] = true; set_rendering(id,kRenderFxGlowShell, 0, 0, 0, kRenderTransAlpha, 0); return COD_CONTINUE; } public cod_class_disabled(id) { ma_klase[id] = false; set_rendering(id,kRenderFxGlowShell, 0, 0, 0, kRenderTransAlpha, 255); oneonone[id][CSW_HEGRENADE] = 0 oneonone[id][CSW_KNIFE] = 0 } public TakeDamage(this, idinflictor, idattacker, Float:damage, damagebits) { if(!is_user_connected(idattacker)) return HAM_IGNORED; if(!ma_klase[idattacker]) return HAM_IGNORED; if(!(damagebits & (1<<1))) return HAM_IGNORED; new hp_ofiary = get_user_health(this) new bron_atakujacego = get_user_weapon(idattacker) if (oneonone[idattacker][bron_atakujacego] > 0) { if (random_num(1,oneonone[idattacker][bron_atakujacego]) == 1) cod_inflict_damage(idattacker, this, float(hp_ofiary), 0.0, idinflictor, damagebits); } return HAM_IGNORED; } /* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE *{\\ rtf1\\ ansi\\ deff0{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ lang1045\\ f0\\ fs16 \n\\ par } */