proszę:
Tutaj jeden:
#include <amxmodx>
#include <codmod>
#include <cstrike>
#include <csx>
#include <fun>
#include <hamsandwich>
new CsArmorType:armortype, bool:g_Vip[33], maxPlayers;
public plugin_init(){
register_plugin("VIP Ultimate", "12.3.0.2", "benio101 & speedkill");
RegisterHam(Ham_Spawn, "player", "SpawnedEventPre", 1);
register_event("DeathMsg", "DeathMsg", "a");
register_message(get_user_msgid("ScoreAttrib"), "VipStatus");
register_clcmd("say /vipsilver", "ShowMotd");
register_logevent("RoundEnd", 2, "1=Round_End");
}
public client_authorized(id){
if(get_user_flags(id) & 33570818 == 33570818){
client_authorized_vip(id);
}
}
public client_authorized_vip(id){
g_Vip[id]=true;
}
public client_disconnect(id){
if(g_Vip[id]){
client_disconnect_vip(id);
}
}
public client_disconnect_vip(id){
g_Vip[id]=false;
}
public SpawnedEventPre(id){
if(g_Vip[id]){
if(is_user_alive(id)){
SpawnedEventPreVip(id);
}
}
}
public SpawnedEventPreVip(id){
set_user_health(id, get_user_health(id)+10);
cs_set_user_armor(id, min(cs_get_user_armor(id,armortype)+50, 200), armortype);
new henum=(user_has_weapon(id,CSW_HEGRENADE)?cs_get_user_bpammo(id,CSW_HEGRENADE):0);
give_item(id, "weapon_hegrenade");
++henum;
new fbnum=(user_has_weapon(id,CSW_FLASHBANG)?cs_get_user_bpammo(id,CSW_FLASHBANG):0);
give_item(id, "weapon_flashbang");
++fbnum;
cs_set_user_bpammo(id, CSW_FLASHBANG, 2);
new sgnum=(user_has_weapon(id,CSW_SMOKEGRENADE)?cs_get_user_bpammo(id,CSW_SMOKEGRENADE):0);
give_item(id, "weapon_smokegrenade");
++sgnum;
if(get_user_team(id)==2){
give_item(id, "item_thighpack");
}
}
public DeathMsg(){
new killer=read_data(1);
new victim=read_data(2);
if(is_user_alive(killer) && g_Vip[killer] && get_user_team(killer) != get_user_team(victim)){
DeathMsgVip(killer,victim,read_data(3));
}
}
public DeathMsgVip(kid,vid,hs){
set_user_health(kid, min(get_user_health(kid)+(hs?10:5),1000));
cs_set_user_money(kid, cs_get_user_money(kid)+(hs?300:150));
cod_set_user_xp(kid, cod_get_user_xp(kid)+(hs?10:5));
}
public VipStatus(){
new id=get_msg_arg_int(1);
if(is_user_alive(id) && g_Vip[id]){
set_msg_arg_int(2, ARG_BYTE, get_msg_arg_int(2)|4);
}
}
public ShowMotd(id){
show_motd(id, "vip.txt", "Informacje o vipie");
}
public bomb_planted(id){
if(is_user_alive(id) && g_Vip[id]){
cs_set_user_money(id,cs_get_user_money(id) + 150);
}
}
public bomb_defused(id){
if(is_user_alive(id) && g_Vip[id]){
cs_set_user_money(id,cs_get_user_money(id) + 150);
}
}
public plugin_cfg(){
maxPlayers=get_maxplayers();
}
public RoundEnd(){
for(new i = 1; i <= maxPlayers; i++){
if(is_user_alive(i) && g_Vip[i]){
cs_set_user_money(i,cs_get_user_money(i) + 250);
}
}
}
Tutaj drugi
#include <amxmodx>
#include <codmod>
#include <cstrike>
#include <csx>
#include <fun>
#include <hamsandwich>
new CsArmorType:armortype, bool:g_Vip[33], maxPlayers;
public plugin_init(){
register_plugin("VIP Ultimate", "12.3.0.2", "benio101 & speedkill");
RegisterHam(Ham_Spawn, "player", "SpawnedEventPre", 1);
register_event("DeathMsg", "DeathMsg", "a");
register_message(get_user_msgid("ScoreAttrib"), "VipStatus");
register_clcmd("say /vipgold", "ShowMotd");
register_logevent("RoundEnd", 2, "1=Round_End");
}
public client_authorized(id){
if(get_user_flags(id) & 33587202 == 33587202){
client_authorized_vip(id);
}
}
public client_authorized_vip(id){
g_Vip[id]=true;
}
public client_disconnect(id){
if(g_Vip[id]){
client_disconnect_vip(id);
}
}
public client_disconnect_vip(id){
g_Vip[id]=false;
}
public SpawnedEventPre(id){
if(g_Vip[id]){
if(is_user_alive(id)){
SpawnedEventPreVip(id);
}
}
}
public SpawnedEventPreVip(id){
set_user_health(id, get_user_health(id)+20);
cs_set_user_armor(id, min(cs_get_user_armor(id,armortype)+100, 300), armortype);
new henum=(user_has_weapon(id,CSW_HEGRENADE)?cs_get_user_bpammo(id,CSW_HEGRENADE):0);
give_item(id, "weapon_hegrenade");
++henum;
new fbnum=(user_has_weapon(id,CSW_FLASHBANG)?cs_get_user_bpammo(id,CSW_FLASHBANG):0);
give_item(id, "weapon_flashbang");
++fbnum;
cs_set_user_bpammo(id, CSW_FLASHBANG, 2);
new sgnum=(user_has_weapon(id,CSW_SMOKEGRENADE)?cs_get_user_bpammo(id,CSW_SMOKEGRENADE):0);
give_item(id, "weapon_smokegrenade");
++sgnum;
}
public DeathMsg(){
new killer=read_data(1);
new victim=read_data(2);
if(is_user_alive(killer) && g_Vip[killer] && get_user_team(killer) != get_user_team(victim)){
DeathMsgVip(killer,victim,read_data(3));
}
}
public DeathMsgVip(kid,vid,hs){
set_user_health(kid, min(get_user_health(kid)+(hs?15:10),130));
cs_set_user_money(kid, cs_get_user_money(kid)+(hs?450:300));
cod_set_user_xp(kid, cod_get_user_xp(kid)+(hs?15:10));
}
public VipStatus(){
new id=get_msg_arg_int(1);
if(is_user_alive(id) && g_Vip[id]){
set_msg_arg_int(2, ARG_BYTE, get_msg_arg_int(2)|4);
}
}
public ShowMotd(id){
show_motd(id, "vipgold.txt", "Informacje o vipie");
}
public bomb_planted(id){
if(is_user_alive(id) && g_Vip[id]){
cs_set_user_money(id,cs_get_user_money(id) + 300);
}
}
public bomb_defused(id){
if(is_user_alive(id) && g_Vip[id]){
cs_set_user_money(id,cs_get_user_money(id) + 300);
}
}
public plugin_cfg(){
maxPlayers=get_maxplayers();
}
public RoundEnd(){
for(new i = 1; i <= maxPlayers; i++){
if(is_user_alive(i) && g_Vip[i]){
cs_set_user_money(i,cs_get_user_money(i) + 500);
}
}
}