Po wgraniu dproto w wersji v0.9.531 na serwer o binarkach 5787, nie zostaje ono załadowane.
meta list:
] rcon meta list Currently loaded plugins: description stat pend file vers src load unlod [ 1] AMX Mod X RUN - amxmodx_mm_i386. v1.8.1.3 ini Start ANY [ 2] dproto_EF fail load dproto_i386.so v0.9.531 ini Start Never [ 3] Fun RUN - fun_amxx_i386.so v1.8.1.3 pl1 ANY ANY [ 4] CStrike RUN - cstrike_amxx_i38 v1.8.1.3 pl1 ANY ANY [ 5] CSX RUN - csx_amxx_i386.so v1.8.1.3 pl1 ANY ANY [ 6] FakeMeta RUN - fakemeta_amxx_i3 v1.8.1.3 pl1 ANY ANY [ 7] Engine RUN - engine_amxx_i386 v1.8.1.3 pl1 ANY ANY [ 8] Ham Sandwich RUN - hamsandwich_amxx v1.8.1.3 pl1 ANY ANY [ 9] MySQL RUN - mysql_amxx_i386. v1.8.1.3 pl1 ANY ANY 9 plugins, 8 running
amxx plugins
Spoiler
] rcon amxx plugins Currently loaded plugins: name version author file status [ 1] JumpStats 2.42 BorJomi uq_jumpstats.am running [ 2] Admin Base 1.8.1.3746 AMXX Dev Team admin.amxx running [ 3] Admin Commands 1.8.1.3746 AMXX Dev Team admincmd.amxx running [ 4] Admin Help 1.8.1.3746 AMXX Dev Team adminhelp.amxx running [ 5] Slots Reservation 1.8.1.3746 AMXX Dev Team adminslots.amxx running [ 6] Multi-Lingual System 1.8.1.3746 AMXX Dev Team multilingual.am running [ 7] Menus Front-End 1.8.1.3746 AMXX Dev Team menufront.amxx running [ 8] Commands Menu 1.8.1.3746 AMXX Dev Team cmdmenu.amxx running [ 9] Players Menu 1.8.1.3746 AMXX Dev Team plmenu.amxx running [ 10] Maps Menu 1.8.1.3746 AMXX Dev Team mapsmenu.amxx running [ 11] Plugin Menu 1.8.1.3746 AMXX Dev Team pluginmenu.amxx running [ 12] Admin Chat 1.8.1.3746 AMXX Dev Team adminchat.amxx running [ 13] Anti Flood 1.8.1.3746 AMXX Dev Team antiflood.amxx running [ 14] Info. Messages 1.8.1.3746 AMXX Dev Team imessage.amxx running [ 15] Admin Votes 1.8.1.3746 AMXX Dev Team adminvote.amxx running [ 16] NextMap 1.8.1.3746 AMXX Dev Team nextmap.amxx running [ 17] Nextmap Chooser 1.8.1.3746 AMXX Dev Team mapchooser.amxx running [ 18] TimeLeft 1.8.1.3746 AMXX Dev Team timeleft.amxx running [ 19] Pause Plugins 1.8.1.3746 AMXX Dev Team pausecfg.amxx running [ 20] Stats Configuration 1.8.1.3746 AMXX Dev Team statscfg.amxx running [ 21] Tops_JumpStats 2.42 BorJomi uq_jumpstats_to running [ 22] New Plug-In 1.0 author antydev-klawisz running [ 23] HideNSeek 2.8 Exolent hidenseek.amxx running [ 24] Anti Strafehack 1.2 mar1k94 antistrafe.amxx running [ 25] No retry 1.16 Priski no_retry.amxx running [ 26] Auto Join on Connect 0.1 VEN auto_join_on_co running [ 27] Head Splash 1.4 potatis_invalido head_splash.amx running [ 28] FrostNade 1.2 author frostnade.amxx running [ 29] dproto testing 1 dp_test.amxx running [ 30] UpdateHint 1.2 Lev updatehint.amxx running 30 plugins, 30 running
dopisałem do plugins.ini metamoda:
linux addons/dproto/dproto_i386.so
wersja metamoda to 1.19p32
konfiguracja dproto:
Spoiler
# ======================================================== # DPROTO CONFIGURATION # ======================================================== # # General rule for modifying this file: # DONT CHANGE ANYTHING IF YOU DONT KNOW WHAT IT MEANS! # # ======================================================== # AUTHID MANAGEMENT # ======================================================== # ClientID types (for cid_* options) # 1: Real (or generated by HW) steam (STEAM_xx:xx:xx) # 2: Real (or generated by HW) valve (VALVE_xx:xx:xx) # 3: STEAM_ by IP # 4: VALVE_ by IP # 5: Deprecated - client will be rejected # 6: reserved for future use # 7: HLTV # 8: STEAM_ID_LAN # 9: STEAM_ID_PENDING # 10: VALVE_ID_LAN # 11: VALVE_ID_PENDING # 12: STEAM_666:88:666 # Use these options to set authid's for clients # for HLTV (default is HLTV [7]) cid_HLTV = 7 # for p.47 clients that do not support unique id generation (default is VALVE_ by IP [4]) cid_NoSteam47 = 2 # for p.48 clients that do not support unique id generation (default is VALVE_ by IP [4]) cid_NoSteam48 = 2 # For Legit Steam clients (default is real STEAM_xx:xx:xx [1]) cid_Steam = 1 # Client recognized as pending when they sucessfully authorized, but did not get steam id # REMARK: Actually, it got steamid, but it is useless (STEAM_0:0:0 for example) # default is STEAM_ID_PENDING [9] cid_SteamPending = 9 # For players having revEmu ( >= 9.74) on client-side: # default is real STEAM_xx:xx:xx [1] cid_RevEmu = 2 # For players having RevEmu 2013 on client-side: # default is real STEAM_xx:xx:xx [1] cid_RevEmu2013 = 2 # For players having SteamClient 2009 / revEmu > 9.82 on client-side: # default is real STEAM_xx:xx:xx [1] cid_SC2009 = 2 # For players having old revEmu on client-side: # default is real STEAM_xx:xx:xx [1] cid_OldRevEmu = 2 # For players having hCupa's SteamEmu on client-side: # default is real STEAM_xx:xx:xx [1] cid_SteamEmu = 2 # For players having AVSMP (Cracked Steam) on client-side: # default is real STEAM_xx:xx:xx [1] cid_AVSMP = 2 # For SETTI ServerScanner # default is STEAM_xx:xx:xx generated by IP [3] cid_Setti = 3 # For SXEI Clients # default is real STEAM_xx:xx:xx [1] cid_SXEI = 2 # EnableSXEIdGeneration (0 / 1) # Turns on steamid generation based on info sent by sXeI client # Enable this only if you have sXeI server installed! EnableSXEIdGeneration = 0 # SC2009_RevCompatMode (0 / 1) # Enable fix to make steamids generated for SC2009 compatible with revEmu SC2009_RevCompatMode = 1 # SteamEmuCompatMode (0 / 1) # An analog for eSTEAMATiON's EnforceSteamEmuCompatIDMode option. # Affects only Old RevEmu and SteamEmu emulators. SteamEmuCompatMode = 1 # OldEstCompatMode (0 / 1) # Enables/Disables fix for steamids generated by eST in 0.3.1 version. # Set this to 1 if you want to make steamids generated by eST as in < 0.3.0 versions. OldEstCompatMode = 0 # SteamIdHashSalt (string) # Salt string for SteamIDs hashing. Irreversibly changes SteamIDs. Applies only to SteamIDs generated by emulators. # Should be more than 16 chars length. If string is empty, hashing is not applied. SteamIdHashSalt = # IPGen_Prefix1 (int) # STEAM_a:b:c # first prefix (a) for authids generated by IP IPGen_Prefix1 = 0 # IPGen_Prefix2 (int) # STEAM_a:b:c # second prefix (b) for authids generated by IP IPGen_Prefix2 = 4 # Native_Prefix1 (int) # STEAM_a:b:c # first prefix (a) for authids generated by native auth method (Steam) Native_Prefix1 = 0; # RevEmu_Prefix1 (int) # STEAM_a:b:c # first prefix (a) for authids generated by Steamclient 2009 SC2009_Prefix1 = 0; # RevEmu_Prefix1 (int) # STEAM_a:b:c # first prefix (a) for authids generated by RevEmu RevEmu_Prefix1 = 0; # RevEmu2013_Prefix1 (int) # STEAM_a:b:c # first prefix (a) for authids generated by RevEmu2013 RevEmu2013_Prefix1 = 0; # OldRevEmu_Prefix1 (int) # STEAM_a:b:c # first prefix (a) for authids generated by old RevEmu OldRevEmu_Prefix1 = 0; # SteamEmu_Prefix1 (int) # STEAM_a:b:c # first prefix (a) for authids generated by SteamEmu SteamEmu_Prefix1 = 0; # SteamEmu_Prefix1 (int) # STEAM_a:b:c # first prefix (a) for authids assigned for AVSMP Clients (Cracked steam) AVSMP_Prefix1 = 0; # Setti_Prefix1 (int) # STEAM_a:b:c # first prefix (a) for authids assigned for Setti server scanner Setti_Prefix1 = 0; # SXEI_Prefix1 (int) # STEAM_a:b:c # first prefix (a) for authids assigned for sXeI clients SXEI_Prefix1 = 0; # Note that banid will use steamid WITHOUT any prefixes! # ======================================================== # ATTACKS SUPRESSION # ======================================================== # FakePlayers_AntiReconnect (0/1) # Enables detection of fakeplayers that reconnects quickly (every < 10 seconds) # before fake players checks have completed. # Default is 1 (ON). FakePlayers_AntiReconnect = 1 # FakePlayers_BanTime (minutes) # Dproto will ban IP spamming fakeplayers for time (in minutes) specified in this variable # Default is 120 minutes. # Use 0 for permanent ban. # Use negative vaules to disable ban (fake players will only be kicked). FakePlayers_BanTime = -1 # Exploits_CheckDownloads (0/1) # Enable checking of requested download files against precached resources. # Default is 1 (ON). Exploits_CheckDownloads = 1 # Exploits_DisableUploads (0/1) # Disable file uploads (not customizations) to the server. # Default is 1 (ON). Exploits_DisableUploads = 1 # ======================================================== # OTHER STUFF # ======================================================== # LoggingMode: # 0 = None # 1 = Console # 2 = Log Files # 3 = Both LoggingMode = 2 # ThreatsLoggingMode (0/1) # Enable logging of threats details. # Default is 0 (OFF). ThreatsLoggingMode = 0 # DisableNativeAuth (0/1) # Disables valve/steam auth system. # For p.47 Based: Server will not connect to auth servers. # For All: Server will not call authorization functions. # This is a fix for startup freeze for old (p.47) servers. DisableNativeAuth = 0 # ServerInfoAnswerType (0/1/2) # Sets server answer type for query requests # 0 = New style (Source Engine) # 1 = Old Style (Fix favorites list for p.47 clients) # 2 = Hybrid mode (Old Style sent first) # Default is 0 (Source Engine). ServerInfoAnswerType = 2 # Game_Name (string) # Sets game name displayed for clients # If Game_Name is empty, native game name will be used Game_Name = # Enables fix for proper player id displaying on HLStats server monitoring # Enable this only if you have HLStats HLStatsPlayerIdFix = 0 # Enables spreading of user setinfo topcolor and bottomcolor settings. # Disable this if mod doesn't support coloring of player models. SpreadUserInfoColors = 1 # ExportVersion (0/1) # Enables/Disables exporting of dp_version cvar # 1 = dp_version cvar will be exported to server rules. It will be visible in server monitoring tools (like HLSW) # 0 = dp_version cvar will not be exported to server rules. ExportVersion = 1 # HLTVExcept_IP (ip addr) # HLTV from this IP will be able to join the server even if cid_HLTV is set to 5 (deprecated) HLTVExcept_IP = 127.0.0.1
hosting - pukawka, dziś zakupiony serwer.
Co może być przyczyną?