Oto plugin VIP
#include <amxmodx>
#include <cstrike>
#include <engine>
#include <fakemeta>
#include <fun>
#include <hamsandwich>
forward amxbans_admin_connect(id);
new CsArmorType:armortype, bool:g_Vip[33], g_Hudmsg, maxPlayers, menu,
menu_callback_handler, skoki[33], weapon_id;
new const clips[]={0, 13, -0, 10, 1, 7, 0, 30, 30, 1, 30, 20, 25, 30, 35, 25, 12, 20, 10, 30, 100, 8, 30, 30, 20, 2, 7, 30, 30, 0, 50};
public plugin_init(){
register_plugin("VIP Ultimate", "12.3.0.2", "benio101 & speedkill");
RegisterHam(Ham_Spawn, "player", "SpawnedEventPre", 1);
register_forward(FM_CmdStart, "CmdStartPre");
register_message(get_user_msgid("ScoreAttrib"), "VipStatus");
register_message(get_user_msgid("SayText"),"handleSayText");
g_Hudmsg=CreateHudSyncObj();
register_logevent("RoundEnd", 2, "1=Round_End");
}
public client_authorized(id){
if(get_user_flags(id) & 262144 == 262144){
client_authorized_vip(id);
}
}
public client_authorized_vip(id){
g_Vip[id]=true;
new g_Name[64];
get_user_name(id,g_Name,charsmax(g_Name));
set_hudmessage(24, 190, 220, 0.25, 0.2, 0, 6.0, 6.0);
ShowSyncHudMsg(0, g_Hudmsg, "Vip %s wbija na serwer !",g_Name);
}
public client_disconnect(id){
if(g_Vip[id]){
client_disconnect_vip(id);
}
}
public client_disconnect_vip(id){
g_Vip[id]=false;
}
public SpawnedEventPre(id){
if(g_Vip[id]){
if(is_user_alive(id)){
SpawnedEventPreVip(id);
}
}
}
public SpawnedEventPreVip(id){
set_user_footsteps(id,1);
skoki[id]=2;
cs_set_user_armor(id, cs_get_user_armor(id,armortype)+250, armortype);
show_vip_menu(id);
}
public CmdStartPre(id, uc_handle){
if(g_Vip[id]){
if(is_user_alive(id)){
CmdStartPreVip(id, uc_handle);
}
}
}
public CmdStartPreVip(id, uc_handle){
new flags = pev(id, pev_flags);
if((get_uc(uc_handle, UC_Buttons) & IN_JUMP) && !(flags & FL_ONGROUND) && !(pev(id, pev_oldbuttons) & IN_JUMP) && skoki[id]>0){
--skoki[id];
new Float:velocity[3];
pev(id, pev_velocity,velocity);
velocity[2] = random_float(265.0,285.0);
set_pev(id,pev_velocity,velocity);
} else if(flags & FL_ONGROUND && skoki[id]!=-1){
skoki[id] = 2;
}
}
public menu_3_handler(id){
give_item(id, "weapon_usp");
give_item(id, "ammo_45acp");
weapon_id=find_ent_by_owner(-1, "weapon_usp", id);
if(weapon_id)cs_set_weapon_ammo(weapon_id, 12);
cs_set_user_bpammo(id, CSW_USP, 100);
give_item(id, "weapon_mp5navy");
give_item(id, "ammo_9mm");
weapon_id=find_ent_by_owner(-1, "weapon_mp5navy", id);
if(weapon_id)cs_set_weapon_ammo(weapon_id, 30);
cs_set_user_bpammo(id, CSW_MP5NAVY, 120);
recharge(id);
}
public menu_1_handler(id){
give_item(id, "weapon_deagle");
give_item(id, "ammo_50ae");
weapon_id=find_ent_by_owner(-1, "weapon_deagle", id);
if(weapon_id)cs_set_weapon_ammo(weapon_id, 7);
cs_set_user_bpammo(id, CSW_DEAGLE, 35);
recharge(id);
}
public menu_4_handler(id){
give_item(id, "weapon_deagle");
give_item(id, "ammo_50ae");
weapon_id=find_ent_by_owner(-1, "weapon_deagle", id);
if(weapon_id)cs_set_weapon_ammo(weapon_id, 7);
cs_set_user_bpammo(id, CSW_DEAGLE, 35);
give_item(id, "weapon_ak47");
give_item(id, "ammo_762nato");
weapon_id=find_ent_by_owner(-1, "weapon_ak47", id);
if(weapon_id)cs_set_weapon_ammo(weapon_id, 30);
cs_set_user_bpammo(id, CSW_AK47, 90);
recharge(id);
}
public menu_5_handler(id){
give_item(id, "weapon_deagle");
give_item(id, "ammo_50ae");
weapon_id=find_ent_by_owner(-1, "weapon_deagle", id);
if(weapon_id)cs_set_weapon_ammo(weapon_id, 7);
cs_set_user_bpammo(id, CSW_DEAGLE, 35);
give_item(id, "weapon_m4a1");
give_item(id, "ammo_556nato");
weapon_id=find_ent_by_owner(-1, "weapon_m4a1", id);
if(weapon_id)cs_set_weapon_ammo(weapon_id, 30);
cs_set_user_bpammo(id, CSW_M4A1, 90);
recharge(id);
}
public menu_2_handler(id){
give_item(id, "weapon_m3");
give_item(id, "ammo_buckshot");
weapon_id=find_ent_by_owner(-1, "weapon_m3", id);
if(weapon_id)cs_set_weapon_ammo(weapon_id, 8);
cs_set_user_bpammo(id, CSW_M3, 32);
recharge(id);
}
public menu_6_handler(id){
give_item(id, "weapon_awp");
give_item(id, "ammo_338magnum");
weapon_id=find_ent_by_owner(-1, "weapon_awp", id);
if(weapon_id)cs_set_weapon_ammo(weapon_id, 10);
cs_set_user_bpammo(id, CSW_AWP, 30);
recharge(id);
}
public recharge(id){
new wid=get_user_weapon(id);
if(wid){
new weaponname[32], weid;
get_weaponname(wid, weaponname, 31);
weid=find_ent_by_owner(-1, weaponname, id);
if(weid){
cs_set_weapon_ammo(weid, clips[wid]);
}
}
}
public show_vip_menu(id){
menu=menu_create("\rMenu VIPa","menu_handler");
menu_callback_handler=menu_makecallback("menu_callback");
new bool:active=false, num=-1;
menu_additem(menu,"\d(\w600\y$\d) \wDeagle + pelny magazynek","",0,menu_callback_handler);
if(menu_callback(id, menu, ++num)==ITEM_ENABLED){
active=true;
}
menu_additem(menu,"\d(\w1200\y$\d) \wShotGun M3 + pelny magazynek","",0,menu_callback_handler);
if(menu_callback(id, menu, ++num)==ITEM_ENABLED){
active=true;
}
menu_additem(menu,"\d(\w1500\y$\d) \wMP5 + USP + pelny magazynek","",0,menu_callback_handler);
if(menu_callback(id, menu, ++num)==ITEM_ENABLED){
active=true;
}
menu_additem(menu,"\d(\w2600\y$\d) \wAK-47 + Deagle + pelny magazynek","",0,menu_callback_handler);
if(menu_callback(id, menu, ++num)==ITEM_ENABLED){
active=true;
}
menu_additem(menu,"\d(\w3100\y$\d) \wM4A1 + Deagle + pelny magazynek","",0,menu_callback_handler);
if(menu_callback(id, menu, ++num)==ITEM_ENABLED){
active=true;
}
menu_additem(menu,"\d(\w3900\y$\d) \wAWP + pelny magazynek","",0,menu_callback_handler);
if(menu_callback(id, menu, ++num)==ITEM_ENABLED){
active=true;
}
if(active){
menu_setprop(menu,MPROP_EXITNAME,"Wyjscie");
menu_setprop(menu,MPROP_TITLE,"\yMenu Vipa");
menu_setprop(menu,MPROP_NUMBER_COLOR,"\r");
menu_display(id, menu);
} else {
menu_destroy(menu);
}
}
public menu_callback(id, menu, item){
return ITEM_DISABLED;
}
public menu_handler(id, menu, item){
menu_destroy(menu);
return PLUGIN_HANDLED;
}
public VipStatus(){
new id=get_msg_arg_int(1);
if(is_user_alive(id) && g_Vip[id]){
set_msg_arg_int(2, ARG_BYTE, get_msg_arg_int(2)|4);
}
}
public handleSayText(msgId,msgDest,msgEnt){
new id = get_msg_arg_int(1);
if(is_user_connected(id) && g_Vip[id]){
new szTmp[256],szTmp2[256];
get_msg_arg_string(2,szTmp, charsmax(szTmp))
new szPrefix[64] = "^x04[[VIP]]";
if(!equal(szTmp,"#Cstrike_Chat_All")){
add(szTmp2,charsmax(szTmp2),szPrefix);
add(szTmp2,charsmax(szTmp2)," ");
add(szTmp2,charsmax(szTmp2),szTmp);
}
else{
add(szTmp2,charsmax(szTmp2),szPrefix);
add(szTmp2,charsmax(szTmp2),"^x03 %s1^x01 : %s2");
}
set_msg_arg_string(2,szTmp2);
}
return PLUGIN_CONTINUE;
}
public plugin_cfg(){
maxPlayers=get_maxplayers();
}
public RoundEnd(){
for(new i = 1; i <= maxPlayers; i++){
if(is_user_alive(i) && g_Vip[i]){
cs_set_user_money(i,cs_get_user_money(i) + 600);
}
}
}
public amxbans_admin_connect(id){
client_authorized(id);
}
Mój problem polega na tym, że nie pokazuję mi się menu z broniami które może kupić na początku rundy. Wszystko działa tylko nie to