Mam taki problem że nie mogę zmienić flagi w vipe na codmoda.
Jak by mi ktoś pomógł zrobić go na flage i.
Bo pod inną, wyskakują mi błędy.
#include <amxmodx> #include <cstrike> #include <amxmisc> #include <fun> #include <codmod> #include <fakemeta> #include <hamsandwich> #include <csx> #define ADMIN_VIP ADMIN_LEVEL_E #define SCOREATTRIB_DEAD (1 << 0) #define SCOREATTRIB_VIP (1 << 2) #define MODEL_VIPA new nick_gracza[32] new g_MsgScoreAttrib = 0; new cvar_exp, cvar_money, cvar_hp, cvar_bazowa_kasa, cvar_model, cvar_bronie, cvar_granaty, cvar_hsxp, cvar_hshp, cvar_hsmoney, cvar_info_vip; new cvar_bonus_stamina, cvar_bonus_intelligence, cvar_bonus_trim, cvar_bonus_hp, cvar_motd; public plugin_precache() { precache_model("models/player/vip/vip.mdl"); } public plugin_init() { register_plugin("VIPcod_eDivision.pl", "0.1", "Kamil"); g_MsgScoreAttrib = get_user_msgid("ScoreAttrib"); register_message(g_MsgScoreAttrib, "messageScoreAttrib"); RegisterHam(Ham_Spawn, "player", "fwHamPlayerSpawnPost", 1); //register_event("ResetHUD", "respawn", "abe"); register_clcmd("say /vipy", "vip_bonusy") // CVARY cvar_exp = register_cvar("vip_exp","10"); // ilosc expa za killa cvar_money = register_cvar("vip_money","10"); // ilosc kasy za killa cvar_hp = register_cvar("vip_hp","10"); // ilosc hp za killa cvar_bazowa_kasa= register_cvar("vip_bmoney","1000"); // ilosc kasy na spawnie cvar_bonus_stamina = register_cvar("vip_dodatkowa_kon","100"); // bonusowa kondycja cvar_bonus_intelligence = register_cvar("vip_dodatkowa_int","100"); // bonusowa inteligencja cvar_bonus_trim = register_cvar("vip_dodatkowa_wyt","100"); // bonusowa wytrzymalosc cvar_bonus_hp = register_cvar("vip_dodatkowe_hp","100"); // bonusowe hp cvar_model = register_cvar("vip_model","1"); // czy vip ma miec lepszy model cvar_bronie= register_cvar("vip_bronie","1"); // 0 nic, 1 daje AK47 i M4A1, 2 samo m4, 3 samo aka cvar_granaty = register_cvar("vip_granaty","1"); // czy vip ma dostawać wszystkie granaty 0 nie, 1 tak, 2 tylko he, cvar_hsxp = register_cvar("vip_xp_hs","10"); // xp za hs vipa cvar_hshp = register_cvar("vip_hp_hs","10"); // hp za hs vipa cvar_hsmoney = register_cvar("vip_hs_money","10"); // kasa za hs vipa cvar_info_vip = register_cvar("vip_info","1"); // pokazywac info gdy wchodzi vip ( przaychdozi VIP nick) cvar_motd = register_cvar("vip_motd","1"); // pokazywac motd z info o vipach } public client_death(killer, victim, wpnindex, hitplace, TK) { if (is_user_alive(killer) && (get_user_flags(killer) & ADMIN_VIP)) { if(hitplace == HIT_HEAD) { new hs_xp = get_pcvar_num(cvar_hsxp) new hs_hp = get_pcvar_num(cvar_hshp) new hs_money = get_pcvar_num(cvar_hsmoney) cod_set_user_xp(killer, cod_get_user_xp(killer) + hs_xp); cs_set_user_money(killer, cs_get_user_money(killer) + hs_money); set_user_health(killer, get_user_health(killer) + hs_hp); new sync = CreateHudSyncObj(); set_hudmessage(255, 212, 0, 0.53, 0.33, 1, 6.0, 4.0); ShowSyncHudMsg(killer, sync, "VIP +%i HS XP", hs_xp); } else { new exp = cod_get_user_xp(killer) new money = cs_get_user_money(killer) new hp = get_user_health(killer); cod_set_user_xp(killer, exp + get_pcvar_num(cvar_exp)); cs_set_user_money(killer, money + get_pcvar_num(cvar_money)); set_user_health(killer, hp + get_pcvar_num(cvar_hp)); new add_exp = get_pcvar_num(cvar_exp); new sync = CreateHudSyncObj(); set_hudmessage(255, 212, 0, 0.50, 0.33, 1, 6.0, 4.0); ShowSyncHudMsg(killer, sync, "VIP +%i XP", add_exp); } } } public fwHamPlayerSpawnPost(id){ if (get_user_flags(id) & ADMIN_VIP) { set_hudmessage(255, 0, 0, 0.34, 0.81, 0, 6.0, 12.0) show_hudmessage(id, "Jestes VIP'ep i dostajesz dodatkowe bonusy.") cs_set_user_money(id, cs_get_user_money(id) + get_pcvar_num(cvar_bazowa_kasa)) new bronie = get_pcvar_num(cvar_bronie) new granaty = get_pcvar_num(cvar_granaty) if (bronie == 1) { cod_give_weapon(id, CSW_AK47); cod_give_weapon(id, CSW_M4A1); cod_give_weapon(id, CSW_DEAGLE); } if (bronie == 2) { cod_give_weapon(id, CSW_M4A1); } if (bronie == 3) { cod_give_weapon(id, CSW_AK47); } if (granaty == 1) { cod_give_weapon(id, CSW_HEGRENADE); cod_give_weapon(id, CSW_FLASHBANG); cod_give_weapon(id, CSW_FLASHBANG); cod_give_weapon(id, CSW_SMOKEGRENADE); } if (granaty == 2) { cod_give_weapon(id, CSW_HEGRENADE); } new hp = get_pcvar_num(cvar_bonus_hp); new bonus = cod_get_user_health(id, 0, 0, 1); if(is_user_alive(id) && bonus < hp) { cod_set_user_bonus_health(id, cod_get_user_health(id)+ get_pcvar_num(cvar_bonus_hp)); cod_set_user_bonus_trim(id, cod_get_user_trim(id) + get_pcvar_num(cvar_bonus_trim)); cod_set_user_bonus_intelligence(id, cod_get_user_intelligence(id) + get_pcvar_num(cvar_bonus_intelligence)); cod_set_user_bonus_stamina(id, cod_get_user_stamina(id) + get_pcvar_num(cvar_bonus_stamina)); } } } public client_disconnect(id) { new info_vip_con = get_pcvar_num(cvar_info_vip) if(info_vip_con == 1) { if (get_user_flags(id) & ADMIN_VIP) { get_user_name(id, nick_gracza, 32); set_hudmessage(255, 0, 0, 0.04, 0.28, 0, 6.0, 12.0) show_hudmessage(0, "Odchodzi VIP %s", nick_gracza) } } } public client_authorized(id) { new info_vip_con = get_pcvar_num(cvar_info_vip) if(info_vip_con == 1) { if (get_user_flags(id) & ADMIN_VIP) { get_user_name(id, nick_gracza, 32); set_hudmessage(255, 0, 0, 0.04, 0.28, 0, 6.0, 12.0) show_hudmessage(0, "Przychodz VIP %s", nick_gracza) } } } public model_vip_change(id) { if (get_user_flags(id) & ADMIN_VIP) { new model = get_pcvar_num(cvar_model) if (model == 1) cs_set_user_model(id, "vip") } return PLUGIN_CONTINUE } public messageScoreAttrib(iMsgID, iDest, iReceiver) { new iPlayer = get_msg_arg_int(1); if(is_user_connected(iPlayer) && (get_user_flags(iPlayer) & ADMIN_VIP)) set_msg_arg_int(2, ARG_BYTE, is_user_alive(iPlayer) ? SCOREATTRIB_VIP : SCOREATTRIB_DEAD); } public vip_bonusy(id) { new motd_s = get_pcvar_num(cvar_motd) if (motd_s == 1) show_motd(id, "vip.txt", "Vip Info") }