#include <amxmodx>
#include <amxmisc>
#include <fakemeta>
#include <hamsandwich>
#include <csx>
#define TASK_FUN 672
#define PLUGIN "Info_hud"
#define VERSION "1.0"
#define AUTHOR "Flk"
new sync_hud_obj;
new ranga[30];
new kill[33], hs[33];
new cvar_hud;
public plugin_init() {
register_plugin(PLUGIN, VERSION, AUTHOR)
RegisterHam(Ham_Spawn, "player", "Odrodzenie", 1);
sync_hud_obj = CreateHudSyncObj();
register_event("DeathMsg", "eDeath", "a");
cvar_hud = register_cvar("hud_wyglad", "1");
}
public client_connect(id)
{
kill[id]= 0;
hs[id]= 0;
}
public client_disconnect(id)
{
kill[id]= 0;
hs[id]= 0;
}
public Odrodzenie(id)
{
if(!task_exists(id+TASK_FUN))
set_task(0.1, "Hud_fun", id+TASK_FUN, _, _, "b");
}
public eDeath()
{
new headshot,attacker=read_data(1);
headshot=read_data(3);
kill[attacker]++;
if(headshot) hs[attacker]++;
return PLUGIN_CONTINUE;
}
public Hud_fun(id)
{
id -= TASK_FUN;
static stats[8], body[8], rankpos, rankmax;
get_user_stats(id, stats, body);
if(!is_user_connected(id))
{
remove_task(id+TASK_FUN);
return PLUGIN_CONTINUE;
}
if(!is_user_alive(id))
{
new target = pev(id, pev_iuser2);
rankpos = get_user_stats(target, stats, body);
rankmax = get_statsnum();
new name[32]
get_user_name(target, name, 31)
if(!target)
return PLUGIN_CONTINUE;
new hud_wyglad = get_pcvar_num(cvar_hud);
switch(hud_wyglad)
{
case 1:
{
set_hudmessage(255, 255, 1, 0.40, 0.30, 0, 0.0, 0.3, 0.0, 0.0);
ShowSyncHudMsg(id, sync_hud_obj, "Nick: %s^nRank: %d/%d^nKill: %d^nHS: %d", name, rankpos, rankmax, kill[target], hs[target]);
}
case 2:
{
set_hudmessage(166, 102, 38, 0.02, 0.93, 0, 0.0, 0.3, 0.0, 0.0);
ShowSyncHudMsg(id, sync_hud_obj, "Nick: %s | Rank: %d/%d | Kill: %d | HS: %d", name, rankpos, rankmax, kill[target], hs[target]);
}
case 3:
{
set_hudmessage(1, 255, 1, 0.40, 0.30, 0, 0.0, 0.3, 0.0, 0.0);
ShowSyncHudMsg(id, sync_hud_obj, "[Nick: %s]^n[Rank: %d/%d]^n[Kill: %d]^n[HS: %d]", name, rankpos, rankmax, kill[target], hs[target]);
}
}
return PLUGIN_CONTINUE;
}
if ( stats[0] >= 0 && stats[0] <= 29)
format(ranga,29,"Amator Lv.1")
else if ( stats[0] >= 30 && stats[0] <= 59)
format(ranga,29,"Amator Lv.2")
else if ( stats[0] >= 60 && stats[0] <= 119)
format(ranga,29,"Amator Lv.3")
else if ( stats[0] >= 120 && stats[0] <= 209)
format(ranga,29,"Strzelec Lv.1")
else if ( stats[0] >= 210 && stats[0] <= 324)
format(ranga,29,"Strzelec Lv.2")
else if ( stats[0] >= 325 && stats[0] <= 499)
format(ranga,29,"Strzelec Lv.3")
else if ( stats[0] >= 500 && stats[0] <= 729)
format(ranga,29,"Snajper Lv.1")
else if ( stats[0] >= 730 && stats[0] <= 999)
format(ranga,29,"Snajper Lv.2")
else if ( stats[0] >= 100 && stats[0] <= 1399)
format(ranga,29,"Snajper Lv.3")
else if ( stats[0] >= 1400 && stats[0] <= 1849)
format(ranga,29,"Kapral Lv.1")
else if ( stats[0] >= 1850 && stats[0] <= 2299)
format(ranga,29,"Kapral Lv.2")
else if ( stats[0] >= 2300 && stats[0] <= 2899)
format(ranga,29,"Kapral Lv.3")
else if ( stats[0] >= 2900 && stats[0] <= 3549)
format(ranga,29,"General Lv.1")
else if ( stats[0] >= 4200 && stats[0] <= 4999)
format(ranga,29,"General Lv.2")
else if ( stats[0] >= 5000 && stats[0] <= 5899)
format(ranga,29,"General Lv.3")
else if ( stats[0] >= 5900 && stats[0] <= 6899)
format(ranga,29,"Killer")
else if ( stats[0] >= 6900 && stats[0] <= 7999)
format(ranga,29,"MultiKiller")
else if ( stats[0] >= 8000 && stats[0] <= 9299)
format(ranga,29,"Mistrz")
else if ( stats[0] >= 9300 && stats[0] <= 1999)
format(ranga,29,"Wielki Mistrz")
else if ( stats[0] >= 1000 )
format(ranga,29,"Perfekcyjny Mistrz")
rankpos = get_user_stats(id, stats, body);
rankmax = get_statsnum();
new name[32]
get_user_name(id, name, 31)
new hud_wyglad = get_pcvar_num(cvar_hud);
switch(hud_wyglad)
{
case 1:
{
set_hudmessage(255, 255, 1, 0.02, 0.20, 0, 0.0, 0.3, 0.0, 0.0);
ShowSyncHudMsg(id, sync_hud_obj, "Nick: %s^nRank: %d/%d^nRanga: %s^nKill: %d^nHS: %d", name, rankpos, rankmax, ranga, kill[id], hs[id]);
}
case 2:
{
set_hudmessage(166, 102, 38, 0.02, 0.93, 0, 0.0, 0.3, 0.0, 0.0);
ShowSyncHudMsg(id, sync_hud_obj, "Nick: %s | Rank: %d/%d | Ranga: %s | Kill: %d | HS: %d", name, rankpos, rankmax, ranga, kill[id], hs[id]);
}
case 3:
{
set_hudmessage(1, 255, 1, 0.02, 0.20, 0, 0.0, 0.3, 0.0, 0.0);
ShowSyncHudMsg(id, sync_hud_obj, "[Nick: %s]^n[Rank: %d/%d]^n[Ranga: %s]^n[Kills: %d]^n[HeadShots: %d]", name, rankpos, rankmax, ranga, kill[id], hs[id]);
}
}
return PLUGIN_CONTINUE;
}
/* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE
*{\\ rtf1\\ ansi\\ deff0{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ lang1045\\ f0\\ fs16 \n\\ par }
*/