Problem:
Pod koniec rundy gdy gracz ma już lvl z noże zaczyna się vote gracze wybierają mapę i wszystko pięknie po zakonczeniu vote gdy gracz z nożem kogoś zabije mapa powinna się zmienić na tą wybraną przez graczy lecz tak sie nie dzieje robi się coś w stylu zawieszenia serwera można tylko pisać tak jak bym ustawił mp_chattime na 1000 bo mapa nie chce się zmienić jaki może być tego powód ?
Mój cfg GG:
; GunGame AMXX 2.12 // basic cvars gg_enabled 1 gg_vote_setting 1 gg_vote_custom gg_changelevel_custom gg_map_setup "mp_timelimit 0; mp_winlimit 0; sv_alltalk 1; mp_chattime 5; mp_c4timer 35" gg_endmap_setup "" gg_join_msg 1 gg_colored_messages 1 gg_save_temp 300 gg_status_display 1 gg_map_iterations 1 gg_ignore_bots 0 gg_block_equips 0 gg_leader_display 1 gg_leader_display_x -1.0 gg_leader_display_y 0.0 gg_allow_changeteam 2 gg_disable_money 1 gg_winner_motd 1 gg_afk_protection 0 // autovote cvars gg_autovote_mode 0 gg_autovote_rounds 1 gg_autovote_delay 8.0 gg_autovote_ratio 0.51 gg_autovote_time 10.0 // stats cvars gg_stats_file "gungame.stats" gg_stats_ip 1 gg_stats_prune 2592000 gg_stats_mode 2 gg_stats_winbonus 1.5 // deathmatch cvars gg_dm 1 gg_dm_sp_time 1.0 gg_dm_sp_mode 1 gg_dm_spawn_random 2 gg_dm_start_random 1 gg_dm_spawn_delay 3.0 gg_dm_spawn_afterplant 1 gg_dm_corpses 1 gg_dm_countdown 2 // objective cvars gg_block_objectives 1 gg_bomb_defuse_lvl 1 gg_host_touch_reward 2 gg_host_rescue_reward 2 gg_host_kill_reward 1 gg_host_kill_penalty 1 // teamplay cvars gg_teamplay 0 gg_teamplay_melee_mod 0.33 gg_teamplay_nade_mod 0.50 gg_teamplay_timeratio 1 // gameplay cvars gg_ff_auto 1 gg_weapon_order "glock18,usp,p228,deagle,fiveseven,elite,m3,xm1014,tmp,mac10,mp5navy,ump45,p90,galil,famas,ak47,scout,m4a1,sg552,aug,m249,hegrenade,knife" gg_max_lvl 3 gg_triple_on 0 gg_turbo 1 gg_knife_pro 1 gg_knife_elite 0 gg_suicide_penalty 1 gg_worldspawn_suicide 1 gg_pickup_others 0 gg_handicap_on 1 gg_top10_handicap 1 gg_warmup_timer_setting 30 gg_warmup_weapon "knife" gg_warmup_multi 0 gg_nade_glock 0 gg_nade_smoke 0 gg_nade_flash 0 gg_extra_nades 1 gg_nade_refresh 5.0 gg_kills_per_lvl 3 gg_kills_botmod 1.0 gg_give_armor 100 gg_give_helmet 1 gg_ammo_amount 30000 gg_refill_on_kill 1 gg_tk_penalty 1 gg_awp_oneshot 1 gg_bots_skipnade 0 // sound cvars gg_sound_levelup "sound/gungame/smb3_powerup.wav" gg_sound_leveldown "sound/gungame/smb3_powerdown.wav" gg_sound_levelsteal "sound/gungame/smb3_1-up.wav" gg_sound_nade "sound/gungame/nade_level.wav" gg_sound_knife "sound/gungame/knife_level.wav" gg_sound_welcome "sound/gungame/gungame2.wav" gg_sound_triple "sound/gungame/smb_star.wav" gg_sound_winner "media/Half-Life03.mp3;media/Half-Life08.mp3;media/Half-Life11.mp3;media/Half-Life17.mp3" gg_sound_takenlead "sound/gungame/takenlead.wav" gg_sound_tiedlead "sound/gungame/tiedlead.wav" gg_sound_lostlead "sound/gungame/lostlead.wav" gg_lead_sounds 0.8 // random weapon order cvars (leave blank to disable) gg_weapon_order1 "" gg_weapon_order2 "" gg_weapon_order3 "" gg_weapon_order4 "" gg_weapon_order5 "" gg_weapon_order6 "" gg_weapon_order7 "" gg_weapon_order8 "" gg_weapon_order9 "" gg_weapon_order10 "" // valid weapon names for gg_weapon_order: // // ak47, aug, awp, deagle, elite, famas, fiveseven, g3sg1, galil, glock18, hegrenade, knife, // m249, m3, m4a1, mac10, mp5navy, p228, p90, scout, sg550, sg552, tmp, ump45, usp, xm1014