Cześć potrzebuje zablokowania komendy podczas zabawy i jak ktoś wpisze podczas zabawy np say /ruletka to pisze Ze ruletka jest nie dostepna a jak wpisze /sklep to rowniez pisze za zablkowana komenda
Tutaj kod ZABAWY
#include <amxmodx> #include <amxmisc> #include <fun> #include <cstrike> #include <hamsandwich> #include <fakemeta> #include <jailbreak> #define PLUGIN "[JB] Wojna Gangow" #define VERSION "1.0.6" #define AUTHOR "Cypis" #define TASK_HUD 6781252 new jakie_bronie[] = {CSW_AWP, CSW_AK47, CSW_M4A1, CSW_FAMAS, CSW_HEGRENADE, CSW_FLASHBANG}; new kolor[][] = {"Czerwony", "Zielony", "Niebieski"}; new kolor_gang[][3] = { {255,0,0}, //czerwony {0,255,0}, //zielony {0,0,255} //niebieski }; new user_gangi[MAX+1]; new HamHook:hSpawn, HamHook:fHamKill, HamHook:fHamTakeDamage[2]; new fmClientDisconnect; new id_zabawa; public plugin_init() { register_plugin(PLUGIN, VERSION, AUTHOR) id_zabawa = jail_register_game("Wojna Gangow"); } public OnLastPrisonerShowWish(id) { OnRemoveData(id_zabawa); } public OnRemoveData(day) { if(day == id_zabawa) { if(hSpawn) DisableHamForward(hSpawn); if(fHamKill) DisableHamForward(fHamKill); if(fHamTakeDamage[0]) DisableHamForward(fHamTakeDamage[0]); if(fHamTakeDamage[1]) DisableHamForward(fHamTakeDamage[1]); if(fmClientDisconnect) { unregister_forward(FM_ClientDisconnect, fmClientDisconnect); fmClientDisconnect = 0; } if(task_exists(TASK_HUD)) remove_task(TASK_HUD); } } public OnDayStartPre(day, szInfo[256], szInfo2[512], setting[10], gTimeRound) { static szTime[12]; if(day == id_zabawa) { format_time(szTime, 11, "%M:%S", gTimeRound-60); formatex(szInfo2, 511, "Zasady:^n%s - walka wiezniow miedzy grupami^nOstatni wiezien ma zyczenie", szTime); szInfo = "Dzisiaj jest Wojna Gangow"; jail_set_prisoners_micro(true, true); jail_set_ct_hit_tt(true); jail_set_god_ct(true); setting[0] = 1; setting[1] = 1; setting[2] = 1; setting[4] = 1; setting[6] = 1; setting[7] = 1; } } public OnDayStartPost(day) { if(day == id_zabawa) { jail_open_cele(); jail_set_game_hud(60, "Rozpoczecie zabawy za"); for(new i=1; i<=MAX; i++) { UstawPrzydzial(i); } if(!hSpawn) hSpawn = RegisterHam(Ham_Spawn, "player", "fwSpawn", 1); else EnableHamForward(hSpawn); if(!fHamKill) fHamKill = RegisterHam(Ham_Killed, "player", "SmiercGraczaPost", 1); else EnableHamForward(fHamKill); if(!fHamTakeDamage[0]) fHamTakeDamage[0] = RegisterHam(Ham_TakeDamage, "player", "TakeDamage"); else EnableHamForward(fHamTakeDamage[0]); if(!fHamTakeDamage[1]) fHamTakeDamage[1] = RegisterHam(Ham_TraceAttack, "player", "TraceAttack"); else EnableHamForward(fHamTakeDamage[1]); if(!fmClientDisconnect) fmClientDisconnect = register_forward(FM_ClientDisconnect, "fwClientDisconnect"); set_task(1.0, "PokazWiadomoscHud", TASK_HUD, .flags="b"); } } public fwSpawn(id) { UstawPrzydzial(id); } public UstawPrzydzial(id) { if(!is_user_alive(id) || !is_user_connected(id)) return; if(cs_get_user_team(id) != CS_TEAM_T) return; static przydzial = 0; for(new j=0; j<sizeof(jakie_bronie); j++) { new weaponname[24]; get_weaponname(jakie_bronie[j], weaponname, 23); give_item(id, weaponname); if(jakie_bronie[j] != CSW_HEGRENADE && jakie_bronie[j] != CSW_FLASHBANG && jakie_bronie[j] != CSW_SMOKEGRENADE) cs_set_user_bpammo(id, jakie_bronie[j], 100); } user_gangi[id] = przydzial; set_user_rendering(id, kRenderFxGlowShell, kolor_gang[przydzial][0], kolor_gang[przydzial][1], kolor_gang[przydzial][2], kRenderNormal, 10); if(++przydzial >= 3) przydzial = 0; } public OnGameHudEnd(day) { if(day == id_zabawa) { set_hudmessage(255, 0, 0, -1.0, -1.0, 0, 6.0, 5.0); show_hudmessage(0, "== BLU vs RED vs GREEN =="); jail_set_prisoners_fight(true, false, false); } } public TakeDamage(id, ent, attacker, Float:damage, damagebits) return vTakeDamage(id, attacker); public TraceAttack(id, attacker, Float:damage, Float:direction[3], tracehandle, damagebits) return vTakeDamage(id, attacker); vTakeDamage(id, attacker) { if(!is_user_connected(id) || !is_user_connected(attacker) || cs_get_user_team(id) != CS_TEAM_T || cs_get_user_team(attacker) != CS_TEAM_T) return HAM_IGNORED; if(user_gangi[attacker] == user_gangi[id]) return HAM_SUPERCEDE; return HAM_IGNORED; } public fwClientDisconnect(id) { SprawdzGangi(); } public SmiercGraczaPost(id, attacker, shouldgib) { if(!is_user_connected(id) || cs_get_user_team(id) != CS_TEAM_T) return; SprawdzGangi(); } public SprawdzGangi() { new gang[3]; for(new i=1; i<=MAX; i++) { if(!is_user_alive(i) || !is_user_connected(i)) continue; if(cs_get_user_team(i) != CS_TEAM_T) continue; gang[user_gangi[i]]++; } if(!(gang[0] || gang[1]) || !(gang[1] || gang[2]) || !(gang[0] || gang[2])) { if(fHamTakeDamage[0]) DisableHamForward(fHamTakeDamage[0]); if(fHamTakeDamage[1]) DisableHamForward(fHamTakeDamage[1]); } } public PokazWiadomoscHud(taskid) { utilAllHudColor(); } stock utilAllHudColor() { static SyncHudObj; if(!SyncHudObj) SyncHudObj = CreateHudSyncObj(); set_hudmessage(255, 0, 0, 0.05, 0.40, .holdtime=1.0); for(new i=1; i<=32; i++) { if(!is_user_connected(i) || !is_user_alive(i)) continue; if(cs_get_user_team(i) != CS_TEAM_T) continue; ShowSyncHudMsg(i, SyncHudObj, "Kolor: %s", kolor[user_gangi[i]]); } }